Player Matchup

Tiberius
Tiberius
AkitoVT
Tiberius
Level 317
Champion Stats
19W - 19L
1,608 SR
Queue Stats
1,162W - 1,159L
1,572 Elo+
Party 1
Vora
Vora
ExtremeEsteez
Vora
Level 190
Champion Stats
81W - 68L
1,589 SR
Queue Stats
593W - 572L
1,593 Elo+
Solo
Meifer9
Unknown
Level 193
Champion Stats
0W - 1L
1,349 SR
Queue Stats
10W - 10L
1,527 Elo+
Solo
Seris
Seris
SecretSeagull
Seris
Level 230
Champion Stats
171W - 172L
1,534 SR
Queue Stats
1,131W - 1,128L
1,571 Elo+
Party 1
Ash
Ash
tornasol24
Ash
Level 190
Champion Stats
91W - 69L
1,604 SR
Queue Stats
495W - 490L
1,512 Elo+
Solo
Team Averages
Level 224
1,537 SR
1,555 Elo+

VS

Team Averages
Level 124
1,623 SR
1,552 Elo+
Bomb King
Bomb King
GilbertanoMX
Bomb King
Level 117
Champion Stats
39W - 38L
1,539 SR
Queue Stats
196W - 187L
1,571 Elo+
Solo
Jenos
Jenos
Ktsugu
Jenos
Level 95
Champion Stats
15W - 12L
1,624 SR
Queue Stats
83W - 73L
1,585 Elo+
Solo
Ruckus
Ruckus
Marco5044
Ruckus
Level 125
Champion Stats
83W - 88L
1,570 SR
Queue Stats
733W - 715L
1,559 Elo+
Solo
Octavia
Octavia
PTSDUncle
Octavia
Level 200
Champion Stats
14W - 4L
1,745 SR
Queue Stats
240W - 246L
1,535 Elo+
Solo
Moji
Moji
PigeonPoo
Moji
Level 81
Champion Stats
18W - 10L
1,639 SR
Queue Stats
57W - 46L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
AkitoVT
Tiberius
46
23 / 12 / 11
4,499
265
115,253
62,297
1,060
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Primal Haste

Primal Haste

Combat Trance

Gain a 60-Health Shield for 4s after activating Combat Trance.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

55
22 / 10 / 13
4,219
248
76,419
49,795
1,010
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Meifer9
Unknown
51
12 / 13 / 11
4,067
239
62,597
51,485
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

26
3 / 13 / 16
3,312
195
26,821
40,973
0
Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 5% for 4s, up to a maximum of 15%.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

46
3 / 14 / 19
3,791
223
51,970
96,007
56,038
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Fervor

Fervor

Armor

Increase your maximum Ammo by 4.

Level 4

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
GilbertanoMX
Bomb King
39
14 / 16 / 11
5,785
340
67,114
54,522
0
Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.

Level 5

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 4% for 3s after using Detonate.

Level 1

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 8.25% for 3s after hitting at least one enemy with Detonate.

Level 3

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.30000000000000004s for each Sticky Bomb you Detonate.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Jenos
Ktsugu
Jenos
31
8 / 11 / 29
3,955
233
41,662
33,791
0
Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 15% while Stellar Wind is active.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Ruckus
Marco5044
Ruckus
24
15 / 8 / 16
4,069
239
69,467
117,719
38,629
Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

At The Ready

At The Ready

Missile Launcher

Generate 10 Ammo for each enemy hit by Missile Launcher.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Octavia
PTSDUncle
Octavia
58
8 / 14 / 15
3,454
203
51,991
46,500
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Tactical Fire

Tactical Fire

Weapon

Generate 5 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 5

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 1.5s.

Level 3

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 6% for 2.5s after getting a Killing Blow or Elimination.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Moji
57
16 / 14 / 14
3,866
227
70,323
80,528
0
Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 2% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 5

Scurry

Scurry

Scamper

Heal for 300 over the duration of Scamper.

Level 3

Peppy

Peppy

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Greater Good

Greater Good

Familiar Spit

Gain 18% Lifesteal against enemies with the maximum number of Magic Marks.

Level 3

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 10% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 2

Toot

Toot

Scamper

Using Scamper Heals allies within 25 units and you for 600 over 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 42s
Objective Time
5m 45s
133
Kill Participation
146
63
Kills
61
62
Deaths
63
70
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Tiberius
AkitoVT
Tiberius
23
12
11
2.38
L
22
10
13
2.85
W
Bomb King
GilbertanoMX
Bomb King
14
16
11
1.22
W
Jenos
Ktsugu
Jenos
8
11
29
2.05
W
Ruckus
Marco5044
Ruckus
15
8
16
2.88
L
Meifer9
Unknown
12
13
11
1.35
W
Octavia
PTSDUncle
Octavia
8
14
15
1.11
W
Moji
16
14
14
1.64
L
3
13
16
0.85
L
3
14
19
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

333,060
Damage
300,557
300,557
Taken
333,060
58,108
Shielding
38,629
122,599
Healing
157,952
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Tiberius
AkitoVT
Tiberius
115,253
99,766
630
21,171
62,297
1,060

Level 1

Level 1

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
76,419
61,824
0
16,192
49,795
1,010

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Bomb King
GilbertanoMX
Bomb King
67,114
53,564
750
1,999
54,522
0

Level 2

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Jenos
Ktsugu
Jenos
41,662
31,124
96,496
8,463
33,791
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Ruckus
Marco5044
Ruckus
69,467
41,328
0
32,608
117,719
38,629
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Meifer9
Unknown
62,597
46,672
0
5,697
51,485
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

W
Octavia
PTSDUncle
Octavia
51,991
39,108
696
1,954
46,500
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Moji
70,323
70,323
770
14,216
80,528
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
26,821
22,909
66,463
9,937
40,973
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
51,970
51,370
0
2,509
96,007
56,038
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role