Player Matchup

Maeve
Maeve
DAOSini
Maeve
Level 305
Champion Stats
1W - 0L
1,500 SR
Queue Stats
33W - 21L
1,617 Elo+
Party 3
Atlas
Atlas
Gatorboy2315-Gat
Atlas
Level 527
Champion Stats
47W - 29L
1,642 SR
Queue Stats
218W - 113L
1,778 Elo+
Party 2
Azaan
Azaan
GoofyDoober
Azaan
Level 999
Champion Stats
95W - 56L
1,771 SR
Queue Stats
838W - 644L
1,720 Elo+
Party 2
Seris
Seris
Lemon_Donut
Seris
Level 144
Champion Stats
115W - 97L
1,636 SR
Queue Stats
237W - 253L
1,567 Elo+
Solo
Viktor
Viktor
Zubzero_YT
Viktor
Level 138
Champion Stats
2W - 1L
1,525 SR
Queue Stats
9W - 10L
1,480 Elo+
Party 3
Team Averages
Level 423
1,615 SR
1,633 Elo+

VS

Team Averages
Level 385
1,552 SR
1,588 Elo+
Lillith
Lillith
DetectiveW0NG
Lillith
Level 37
Champion Stats
0W - 2L
1,500 SR
Queue Stats
78W - 54L
1,636 Elo+
Party 1
Vora
Vora
DogSandwich
Vora
Level 183
Champion Stats
8W - 14L
1,229 SR
Queue Stats
45W - 49L
1,549 Elo+
Party 1
Evie
Evie
KILIZINHO555
Evie
Level 532
Champion Stats
253W - 253L
1,571 SR
Queue Stats
1,243W - 1,184L
1,575 Elo+
Solo
Fernando
Fernando
SirMeccha
Fernando
Level 731
Champion Stats
12W - 6L
1,817 SR
Queue Stats
145W - 130L
1,607 Elo+
Party 1
Dredge
Dredge
xThegamebossx
Dredge
Level 441
Champion Stats
251W - 224L
1,643 SR
Queue Stats
303W - 297L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
DAOSini
Maeve
57
4 / 10 / 17
2,536
181
42,862
42,099
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

58
12 / 7 / 10
3,221
230
73,717
135,409
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

59
18 / 7 / 11
3,331
238
106,085
91,680
18,240
Indignation

Indignation

Reduce the Cooldown of Conviction by 0.8s.

Level 2

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 30%.

Level 5

Ad Eternum

Ad Eternum

Reduce the damage you take by 3% while at least one wall segment of Sanctuary is active.

Level 1

Deadly Edict

Deadly Edict

Reduce the Cooldown of Conviction by 0.8999999999999999s after using Reckoning.

Level 3

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

46
8 / 2 / 24
5,087
363
56,818
43,860
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 2% for 4s, up to a maximum of 15%.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 35%.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Viktor
Zubzero_YT
Viktor
49
6 / 7 / 14
2,513
180
58,645
33,232
0
Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Scramble

Scramble

Hustle

Reduce damage taken by 9% while using Hustle.

Level 3

Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
25
1 / 7 / 18
3,721
266
33,760
43,808
0
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 5%.

Level 1

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

59
8 / 11 / 10
3,110
222
93,488
53,833
0
Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

59
8 / 12 / 6
2,986
213
51,473
54,207
0
Flicker

Flicker

Blink

Heal for 90 after using Blink.

Level 3

Riftwalk

Riftwalk

Blink

Increase your Movement Speed by 10% for 2s after using Blink.

Level 1

Frigid Field

Frigid Field

Ice Block

Heal for 120 every 1s while Ice Block is active.

Level 2

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Fernando
SirMeccha
Fernando
57
7 / 7 / 3
5,577
398
72,112
124,900
174,226
Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

45
9 / 11 / 8
3,422
244
95,447
61,379
5,790
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 50.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 4 Ammo for each enemy hit by Harpoon.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 2.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 30s
Objective Time
6m 57s
124
Kill Participation
78
48
Kills
33
33
Deaths
48
76
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Maeve
DAOSini
Maeve
4
10
17
1.25
L
Lillith
1
7
18
1.43
L
8
11
10
1.18
W
12
7
10
2.43
W
18
7
11
3.36
L
8
12
6
0.92
W
8
2
24
10
L
Fernando
SirMeccha
Fernando
7
7
3
1.21
W
Viktor
Zubzero_YT
Viktor
6
7
14
1.86
L
9
11
8
1.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

338,127
Damage
346,280
346,280
Taken
338,127
18,240
Shielding
180,016
205,373
Healing
179,311
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Maeve
DAOSini
Maeve
42,862
40,926
2,742
10,370
42,099
0

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Lillith
33,760
15,514
135,443
449
43,808
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
93,488
74,630
787
9,552
53,833
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
73,717
73,717
0
19,604
135,409
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
106,085
79,719
0
26,871
91,680
18,240

Level 2

Level 1

Level 1

L
51,473
48,835
0
14,545
54,207
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
56,818
47,402
108,600
31,238
43,860
0

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Fernando
SirMeccha
Fernando
72,112
49,754
0
7,617
124,900
174,226

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 2

Level 1

W
Viktor
Zubzero_YT
Viktor
58,645
43,353
2,146
3,802
33,232
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
95,447
53,167
509
10,409
61,379
5,790

Level 1

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role