Player Matchup

Fernando
Fernando
GROSTROLL01
Fernando
Level 96
Champion Stats
7W - 1L
1,794 SR
Queue Stats
40W - 32L
1,590 Elo+
Solo
Seris
Seris
Popperix
Seris
Level 57
Champion Stats
2W - 1L
1,673 SR
Queue Stats
56W - 60L
1,516 Elo+
Solo
Barik
Barik
cooldudepro1235
Barik
Level 278
Champion Stats
166W - 153L
1,584 SR
Queue Stats
181W - 194L
1,569 Elo+
Solo
VII
VII
igorg10
VII
Level 931
Champion Stats
87W - 113L
1,509 SR
Queue Stats
1,241W - 1,250L
1,635 Elo+
Solo
Lian
Lian
katags
Lian
Level 102
Champion Stats
38W - 35L
1,587 SR
Queue Stats
334W - 311L
1,593 Elo+
Solo
Team Averages
Level 293
1,630 SR
1,580 Elo+

VS

Team Averages
Level 313
1,488 SR
1,572 Elo+
Jenos
Jenos
AndreiRMAFan
Jenos
Level 147
Champion Stats
0W - 2L
1,295 SR
Queue Stats
114W - 117L
1,458 Elo+
Solo
Corvus
Corvus
IconicFlop_Era
Corvus
Level 999
Champion Stats
35W - 23L
1,701 SR
Queue Stats
539W - 572L
1,605 Elo+
Solo
Kasumi
Kasumi
PurpleLeaves
Kasumi
Level 179
Champion Stats
1W - 6L
1,426 SR
Queue Stats
391W - 367L
1,567 Elo+
Party 1
Bomb King
Bomb King
Zaryatch
Bomb King
Level 96
Champion Stats
8W - 3L
1,533 SR
Queue Stats
178W - 164L
1,628 Elo+
Solo
Atlas
Atlas
nick12752
Atlas
Level 145
Champion Stats
5W - 7L
1,484 SR
Queue Stats
171W - 171L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
GROSTROLL01
Fernando
46
4 / 6 / 20
3,751
268
50,242
93,523
73,312
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Seris
Popperix
Seris
32
1 / 2 / 14
3,431
245
14,353
19,937
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 4s.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

42
3 / 3 / 19
4,642
332
61,740
51,809
61,764
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.2000000000000002s.

Level 3

Bunker

Bunker

Barricade

Increase the Health of Barricade by 600.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

VII
57
9 / 9 / 9
3,322
237
69,188
43,323
0
Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

My City

My City

Grappling Hook

Reduce your damage taken by 30% while latched to a wall after using Grappling Hook.

Level 3

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.

Level 3

Fragments

Fragments

Armor

Heal for 30% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Lian
katags
Lian
41
21 / 7 / 6
5,054
361
109,402
47,712
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
1 / 5 / 8
2,375
170
23,622
29,823
0
Eclipse

Eclipse

Void Grip

Heal for 100 every 1s while using Void Grip.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Inertia

Inertia

Weapon

Increase your Reload Speed by 10%.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 36% while using Stellar Wind.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

57
0 / 2 / 12
2,444
175
34,506
24,432
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Kasumi
43
12 / 9 / 4
3,529
252
59,060
49,839
0
Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Soulfire

Soulfire

Heal for 150 each time one of your Spirit Lures triggers.

Level 3

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 2.4s.

Level 4

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Bomb King
Zaryatch
Bomb King
45
12 / 13 / 4
3,187
228
90,892
76,427
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Atlas
nick12752
Atlas
38
2 / 9 / 9
3,352
239
48,224
124,404
0
Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Ravages of Time

Ravages of Time

Armor

Generate 8% Ultimate charge after getting an Elimination.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.

Level 1

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 53s
Objective Time
3m 55s
106
Kill Participation
64
38
Kills
27
27
Deaths
38
68
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
5
8
1
W
Fernando
GROSTROLL01
Fernando
4
6
20
2.33
L
0
2
12
3
W
Seris
Popperix
Seris
1
2
14
4
L
Kasumi
12
9
4
1.56
L
Bomb King
Zaryatch
Bomb King
12
13
4
1.08
W
3
3
19
4.17
W
VII
9
9
9
1.5
W
Lian
katags
Lian
21
7
6
3.43
L
Atlas
nick12752
Atlas
2
9
9
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

304,925
Damage
256,304
256,304
Taken
304,925
135,076
Shielding
0
173,605
Healing
169,896
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
23,622
10,962
59,878
4,503
29,823
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
GROSTROLL01
Fernando
50,242
32,745
0
13,261
93,523
73,312
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
34,506
27,319
79,911
13,276
24,432
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Seris
Popperix
Seris
14,353
12,340
122,212
18,164
19,937
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Kasumi
59,060
52,879
0
1,430
49,839
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

L
Bomb King
Zaryatch
Bomb King
90,892
80,945
0
8,911
76,427
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

Level 1

W
61,740
61,740
0
5,963
51,809
61,764

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
VII
69,188
62,854
0
8,744
43,323
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Lian
katags
Lian
109,402
103,436
0
5,261
47,712
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
Atlas
nick12752
Atlas
48,224
48,224
0
1,987
124,404
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role