Player Matchup

VII
VII
Masters
BigDïckRandy
VII
Masters
Level 999
Champion Stats
239W - 150L
1,737 SR
Queue Stats
1,212W - 1,111L
1,641 Elo+
Solo
Atlas
Atlas
Diamond II
Ohy
Atlas
Diamond II
Level 778
Champion Stats
75W - 68L
1,660 SR
Queue Stats
1,055W - 1,009L
1,608 Elo+
Solo
Tyra
Tyra
Diamond II
Siverblak
Tyra
Diamond II
Level 999
Champion Stats
254W - 148L
1,759 SR
Queue Stats
736W - 692L
1,639 Elo+
Solo
Barik
Barik
Platinum I
SussyCat89
Barik
Platinum I
Level 55
Champion Stats
15W - 8L
1,768 SR
Queue Stats
157W - 113L
1,659 Elo+
Solo
Grover
Grover
Diamond IV
keeeeeeeeeee
Grover
Diamond IV
Level 395
Champion Stats
9W - 8L
1,645 SR
Queue Stats
363W - 334L
1,596 Elo+
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 645
1,714 SR
1,629 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 674
1,644 SR
1,664 Elo+
Makoa
Makoa
Diamond V
CravynMooreHead
Makoa
Diamond V
Level 486
Champion Stats
4W - 2L
1,566 SR
Queue Stats
44W - 30L
1,653 Elo+
Solo
Pip
Pip
Diamond IV
Fishnit
Pip
Diamond IV
Level 999
Champion Stats
14W - 6L
1,677 SR
Queue Stats
126W - 93L
1,689 Elo+
Party 1
Cassie
Cassie
Masters
KÓNE
Cassie
Masters
Level 364
Champion Stats
41W - 59L
1,628 SR
Queue Stats
1,219W - 1,218L
1,699 Elo+
Solo
Zhin
Zhin
Diamond II
bakenwake
Zhin
Diamond II
Level 757
Champion Stats
308W - 248L
1,645 SR
Queue Stats
431W - 386L
1,603 Elo+
Solo
Terminus
Terminus
Diamond V
nadallama
Terminus
Diamond V
Level 762
Champion Stats
4W - 1L
1,706 SR
Queue Stats
99W - 79L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
10 / 15 / 9
4,230
282
52,450
46,664
0
Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 25%.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 50.

Level 1

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Overcharged

Overcharged

Overcharge your Grappling Hook to now pull non-Frontline Champions to VII. Reduce Grappling Hook’s damage by 100, its Charges by 1, and its Cooldown by 2s.

Level 1

Atlas
Ohy
Atlas
59
5 / 9 / 9
2,585
172
54,065
119,643
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Tyra
59
7 / 6 / 21
3,722
248
138,231
42,340
0
Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Barik
25
6 / 9 / 8
3,659
244
64,484
91,836
73,692
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 0.8s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Grover
57
5 / 8 / 14
2,906
194
31,107
47,496
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Bans
LexTorvald
Team 1 Score

3

VS

Team 2 Score

4

Bans
AshKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
4 / 7 / 9
5,542
369
58,490
113,750
95,465
Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Determination

Determination

Armor

Increase your Healing received from other players by 6% while at or below 50% Health.

Level 1

Harden

Harden

Dredge Anchor

Reduce your damage taken by 5% for 2s after hitting an enemy with Dredge Anchor.

Level 1

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Pip
58
1 / 7 / 23
4,566
304
34,978
35,360
0
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 80% of Healing Potion's effect if you hit an ally but not yourself.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 120 every 1s while Weightless is active.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Cassie
KÓNE
Cassie
52
19 / 7 / 16
6,572
438
91,744
46,805
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2s for each enemy it hits.

Level 4

Tumble

Tumble

Armor

Increase your maximum Health by 200.

Level 4

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 5%.

Level 1

Drain Life

Drain Life

Blast Shot

Heal for 300 over 2s for each enemy hit by Blast Shot.

Level 4

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Zhin
47
19 / 4 / 5
5,345
356
88,699
55,066
0
Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 40%.

Level 5

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 14% after getting an Elimination.

Level 1

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Terminus
nadallama
Terminus
56
4 / 6 / 12
5,666
378
74,068
89,356
0
Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 10%.

Level 1

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 10s
Objective Time
10m 39s
94
Kill Participation
112
33
Kills
47
47
Deaths
31
61
Assists
65
Player
Kills
Deaths
Assists
KDA
L
10
15
9
0.97
W
4
7
9
1.21
W
Pip
1
7
23
1.79
W
Cassie
KÓNE
Cassie
19
7
16
3.86
L
Atlas
Ohy
Atlas
5
9
9
1.06
L
Tyra
7
6
21
2.92
L
Barik
6
9
8
1.11
W
Zhin
19
4
5
5.38
L
Grover
5
8
14
1.5
W
Terminus
nadallama
Terminus
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

340,337
Damage
347,979
347,979
Taken
340,337
73,692
Shielding
95,465
168,279
Healing
216,458
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
52,450
48,960
0
4,073
46,664
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

W
58,490
54,163
0
6,156
113,750
95,465

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Pip
34,978
30,287
152,571
19,916
35,360
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
Cassie
KÓNE
Cassie
91,744
68,359
0
11,447
46,805
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Atlas
Ohy
Atlas
54,065
54,065
0
8,454
119,643
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Tyra
138,231
82,491
0
2,882
42,340
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Barik
64,484
64,484
0
13,646
91,836
73,692

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Zhin
88,699
77,251
0
4,496
55,066
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

L
Grover
31,107
25,626
111,975
27,249
47,496
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
Terminus
nadallama
Terminus
74,068
27,399
0
21,872
89,356
0

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Damage Done by Role

Damage Taken by Role