Player Matchup

Vora
Vora
Gold II
Alejo1996
Vora
Gold II
Level 999
Champion Stats
94W - 119L
1,570 SR
Queue Stats
887W - 838L
1,479 Elo+
Party 1
Fernando
Fernando
Silver IV
CarlusRondon
Fernando
Silver IV
Level 406
Champion Stats
35W - 22L
1,592 SR
Queue Stats
134W - 130L
1,392 Elo+
Solo
Imani
Imani
Platinum IV
KuruKuruFan
Imani
Platinum IV
Level 647
Champion Stats
54W - 62L
1,535 SR
Queue Stats
441W - 419L
1,550 Elo+
Party 1
Grover
Grover
Gold II
NoobInsideCAMI
Grover
Gold II
Level 985
Champion Stats
126W - 106L
1,634 SR
Queue Stats
785W - 750L
1,479 Elo+
Party 1
Dredge
Dredge
Bronze III
mascarponeti
Dredge
Bronze III
Level 72
Champion Stats
17W - 14L
1,685 SR
Queue Stats
116W - 97L
1,467 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 622
1,603 SR
1,474 Elo+

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 316
1,519 SR
1,421 Elo+
Skye
Skye
Gold II
KonekoDxD21132
Skye
Gold II
Level 433
Champion Stats
0W - 1L
1,500 SR
Queue Stats
62W - 58L
1,551 Elo+
Solo
Inara
Inara
Gold IV
MegaCreation
Inara
Gold IV
Level 827
Champion Stats
20W - 12L
1,640 SR
Queue Stats
135W - 145L
1,409 Elo+
Solo
Tiberius
Tiberius
Silver I
Niigmah
Tiberius
Silver I
Level 85
Champion Stats
2W - 6L
1,541 SR
Queue Stats
23W - 28L
1,392 Elo+
Party 2
Pip
Pip
Qualifying
Wolf demon9876
Pip
Qualifying
Level 79
Champion Stats
0W - 1L
1,412 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bomb King
Bomb King
Qualifying
hehehuhuhaha
Bomb King
Qualifying
Level 156
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
58
19 / 2 / 8
2,787
348
59,455
28,499
1,350
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
CarlusRondon
Fernando
56
1 / 2 / 12
2,899
362
31,502
78,607
75,365
Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
15 / 0 / 7
2,543
318
50,312
8,667
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 15%.

Level 1

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 15%.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.

Level 4

Mana Rift

Mana Rift

Armor

Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.

Level 1

54
1 / 2 / 21
2,674
334
14,245
16,844
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Dredge
44
6 / 4 / 5
2,201
275
30,387
19,461
2,250
Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 50.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Bans
KogaTorvald
Team 1 Score

4

VS

Team 2 Score

0

Bans
LexDrogoz
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 9 / 0
1,545
193
13,874
23,904
0
Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2.5s after hitting an enemy with Poison Bolts.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Tactical Reload

Tactical Reload

Weapon

Generate 4 Ammo after getting an Elimination.

Level 1

Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 6.

Level 3

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

56
3 / 8 / 3
1,949
244
39,309
62,400
29,120
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Tiberius
Niigmah
Tiberius
35
2 / 8 / 4
1,682
210
48,931
31,346
1,260
Honed Senses

Honed Senses

Combat Trance

Generate 1.2% Ultimate charge every 1s while Combat Trance is active.

Level 2

Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 1.2s.

Level 2

Primal Haste

Primal Haste

Combat Trance

Gain a 180-Health Shield for 4s after activating Combat Trance.

Level 3

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

25
0 / 8 / 5
1,557
195
15,847
36,947
8,870
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Bomb King
hehehuhuhaha
Bomb King
45
3 / 9 / 2
1,474
184
34,117
31,304
0
King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 16% for 3s after using Detonate.

Level 4

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 36s
Objective Time
1m 55s
95
Kill Participation
24
42
Kills
10
10
Deaths
42
53
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Vora
19
2
8
11.5
W
Fernando
CarlusRondon
Fernando
1
2
12
3.5
L
2
9
0
0.22
W
15
0
7
18.5
L
3
8
3
0.56
L
Tiberius
Niigmah
Tiberius
2
8
4
0.5
W
1
2
21
5.75
L
0
8
5
0.31
L
Bomb King
hehehuhuhaha
Bomb King
3
9
2
0.44
W
Dredge
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

185,901
Damage
152,078
152,078
Taken
185,901
78,965
Shielding
39,250
113,211
Healing
62,625
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Vora
59,455
36,642
301
9,549
28,499
1,350
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
CarlusRondon
Fernando
31,502
19,267
257
7,673
78,607
75,365
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
13,874
8,504
0
1,805
23,904
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
50,312
22,231
0
246
8,667
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
39,309
31,893
119
4,159
62,400
29,120
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Tiberius
Niigmah
Tiberius
48,931
37,781
0
4,980
31,346
1,260
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
14,245
11,724
83,930
10,455
16,844
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
15,847
14,032
30,046
17,736
36,947
8,870
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Bomb King
hehehuhuhaha
Bomb King
34,117
28,931
0
3,780
31,304
0

Level 1

W
Dredge
30,387
26,225
0
800
19,461
2,250
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Damage Done by Role

Damage Taken by Role