Player Matchup

Grover
Grover
BIGMAC77
Grover
Level 38
Champion Stats
67W - 45L
1,597 SR
Queue Stats
145W - 130L
1,562 Elo+
Party 1
Octavia
Octavia
DArKs0u1
Octavia
Level 846
Champion Stats
8W - 3L
1,673 SR
Queue Stats
81W - 48L
1,701 Elo+
Solo
Maeve
Maeve
Zoshile
Maeve
Level 144
Champion Stats
19W - 11L
1,580 SR
Queue Stats
333W - 289L
1,607 Elo+
Party 1
Atlas
Atlas
xSledgehammer
Atlas
Level 75
Champion Stats
47W - 32L
1,635 SR
Queue Stats
239W - 189L
1,625 Elo+
Party 1
Ying
Ying
zpsychotix
Ying
Level 284
Champion Stats
41W - 54L
1,566 SR
Queue Stats
343W - 333L
1,589 Elo+
Party 1
Team Averages
Level 277
1,610 SR
1,617 Elo+

VS

Team Averages
Level 626
1,559 SR
1,604 Elo+
Dredge
Dredge
Crivinus
Dredge
Level 999
Champion Stats
23W - 19L
1,645 SR
Queue Stats
876W - 860L
1,539 Elo+
Solo
Skye
Skye
GilgameshLillah
Skye
Level 890
Champion Stats
0W - 4L
1,310 SR
Queue Stats
65W - 78L
1,559 Elo+
Solo
Pip
Pip
JuanDaRozo
Pip
Level 484
Champion Stats
4W - 10L
1,444 SR
Queue Stats
478W - 466L
1,573 Elo+
Solo
Grohk
Grohk
RAGEUNIXMIST
Grohk
Level 72
Champion Stats
1W - 1L
1,727 SR
Queue Stats
22W - 21L
1,723 Elo+
Solo
Fernando
Fernando
SamuraiMichi491
Fernando
Level 683
Champion Stats
28W - 22L
1,671 SR
Queue Stats
180W - 180L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
BIGMAC77
Grover
16
1 / 8 / 23
3,310
236
22,697
37,332
0
Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 2s after hitting an enemy with Crippling Throw.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Octavia
DArKs0u1
Octavia
59
11 / 5 / 25
5,768
412
103,312
23,727
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Maeve
Zoshile
Maeve
58
21 / 8 / 11
5,393
385
82,749
48,107
0
Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Persistence

Persistence

Armor

Reduce the damage you take by 4% while at or below 40% Health.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 4s.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2.5s.

Level 5

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

22
11 / 4 / 18
5,321
380
56,091
74,345
1,320
Lessons of the Past

Lessons of the Past

Setback

Gain a 200-Health Shield for 3s after hitting an enemy with Setback.

Level 2

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

58
12 / 4 / 26
5,443
389
84,461
31,986
0
Harmony

Harmony

Shatter

Heal for 13% of the damage dealt by Shatter.

Level 1

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 40%.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Crivinus
Dredge
59
12 / 9 / 1
3,443
246
55,070
43,847
3,300
Abyss Cannon

Abyss Cannon

Broadside

Generate 2 Ammo for each enemy hit by Broadside.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Plank Walker

Plank Walker

Shortcut

Heal for 400 after exiting a Shortcut.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Haul on the Bowline

Haul on the Bowline

Shortcut

Increase your Movement Speed by 20% for 2s after exiting a Shortcut.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

59
11 / 19 / 7
3,209
229
70,485
45,421
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 30% for 4s after getting an Elimination.

Level 3

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.

Level 4

Cloak

Cloak

Hidden

Increase the duration of Hidden by 2s.

Level 2

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

59
3 / 10 / 13
2,999
214
27,072
52,091
0
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 6% while at or below 50% Health.

Level 1

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

53
1 / 11 / 10
2,721
194
25,573
80,035
0
Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.6000000000000001s.

Level 3

Phantom

Phantom

Ghost Walk

Heal for 300 over the duration of Ghost Walk.

Level 3

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.7999999999999998s.

Level 3

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 18% increased Movement Speed for 1s.

Level 3

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 45%.

Level 3

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Fernando
59
2 / 7 / 10
3,394
242
37,297
127,916
172,133
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 21s
Objective Time
3m 29s
159
Kill Participation
70
56
Kills
29
29
Deaths
56
103
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Grover
BIGMAC77
Grover
1
8
23
1.56
L
Dredge
Crivinus
Dredge
12
9
1
1.39
W
Octavia
DArKs0u1
Octavia
11
5
25
4.7
L
11
19
7
0.76
L
3
10
13
0.95
L
1
11
10
0.55
L
Fernando
2
7
10
1
W
Maeve
Zoshile
Maeve
21
8
11
3.31
W
11
4
18
5
W
12
4
26
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

349,310
Damage
215,497
215,497
Taken
349,310
1,320
Shielding
175,433
127,994
Healing
202,109
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grover
BIGMAC77
Grover
22,697
18,022
57,566
17,781
37,332
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

L
Dredge
Crivinus
Dredge
55,070
46,070
30
14,693
43,847
3,300
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

W
Octavia
DArKs0u1
Octavia
103,312
91,102
0
245
23,727
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

L
70,485
38,265
0
0
45,421
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
27,072
23,311
75,774
17,675
52,091
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
25,573
13,169
54,314
34,878
80,035
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
37,297
18,965
0
4,745
127,916
172,133
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Maeve
Zoshile
Maeve
82,749
73,606
0
4,998
48,107
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
56,091
56,091
1,448
9,540
74,345
1,320
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

W
84,461
53,925
24,126
12,290
31,986
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role