Player Matchup

Rei
Rei
OO7 CANARY
Rei
Level 197
Champion Stats
3W - 1L
1,557 SR
Queue Stats
20W - 13L
1,637 Elo+
Party 1
Evie
Evie
TEOJagswag
Evie
Level 176
Champion Stats
8W - 10L
1,605 SR
Queue Stats
82W - 90L
1,603 Elo+
Party 1
Maeve
Maeve
Taeqz
Maeve
Level 60
Champion Stats
6W - 7L
1,616 SR
Queue Stats
76W - 64L
1,608 Elo+
Party 1
Tyra
Tyra
Y00NEY
Tyra
Level 48
Champion Stats
2W - 1L
1,549 SR
Queue Stats
5W - 4L
1,602 Elo+
Party 1
Fernando
Fernando
iamBenjiiii
Fernando
Level 30
Champion Stats
4W - 0L
1,711 SR
Queue Stats
13W - 10L
1,526 Elo+
Party 1
Team Averages
Level 102
1,607 SR
1,595 Elo+

VS

Team Averages
Level 55
1,482 SR
1,480 Elo+
Bp_Perez35
Unknown
Level 42
Champion Stats
25W - 35L
1,435 SR
Queue Stats
94W - 127L
1,448 Elo+
Solo
Grover
Grover
CheetoDust-868
Grover
Level 38
Champion Stats
1W - 3L
1,552 SR
Queue Stats
11W - 9L
1,543 Elo+
Solo
Ruckus
Ruckus
Ornn
Ruckus
Level 49
Champion Stats
12W - 15L
1,500 SR
Queue Stats
203W - 253L
1,496 Elo+
Solo
Maeve
Maeve
Saiyajinmota
Maeve
Level 58
Champion Stats
0W - 3L
1,425 SR
Queue Stats
66W - 88L
1,447 Elo+
Solo
Caspian
Caspian
mishaPenguin383
Caspian
Level 87
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
2 / 0 / 26
3,069
512
23,738
13,249
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 150.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

58
19 / 1 / 12
3,478
580
50,817
15,416
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 18%.

Level 3

Great Distance

Great Distance

Soar

Increase the duration of Soar by 0.55s.

Level 1

Flicker

Flicker

Blink

Heal for 90 after using Blink.

Level 3

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Maeve
Taeqz
Maeve
28
11 / 2 / 17
2,944
491
37,327
18,850
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2.5s.

Level 5

Scamper

Scamper

Pounce

Increase your Movement Speed by 30% for 3s after using Pounce.

Level 3

Savagery

Savagery

Pounce

Heal for 70 after using Pounce.

Level 1

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Tyra
Y00NEY
Tyra
48
10 / 1 / 19
3,026
504
48,748
12,461
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Hunting Season

Hunting Season

Hunter's Mark

Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 2

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 3s.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Turn The Table

Turn The Table

Nade Launcher

Heal for 180 for each enemy hit with Nade Launcher.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Fernando
iamBenjiiii
Fernando
15
6 / 0 / 6
3,069
512
12,800
16,739
21,928
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bp_Perez35
Unknown
17
0 / 9 / 1
2,280
380
17,263
24,166
3,500

Level 2

Level 5

Level 1

Level 5

Level 2

Level 1

24
1 / 8 / 3
2,692
449
23,762
41,260
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Ruckus
Ornn
Ruckus
30
3 / 7 / 1
2,169
362
18,832
48,649
31,344
Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Proximity

Proximity

Advance

Reduce your damage taken by 15% for 3s after activating Advance.

Level 5

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 10 Ammo every 1s while Emitter is active.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

At The Ready

At The Ready

Missile Launcher

Generate 10 Ammo for each enemy hit by Missile Launcher.

Level 1

Level 1

30
0 / 13 / 0
2,053
342
5,200
28,148
0
Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 1s.

Level 2

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 12% for 2s after using Nine Lives.

Level 2

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 5s.

Level 5

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

28
0 / 11 / 1
2,243
374
11,658
31,207
0
Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 48%.

Level 4

Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 15 after hitting an enemy with War.

Level 1

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 3 stacks of Piercing Momentum and Sharp Momentum.

Level 3

Flurry

Flurry

Deadly Momentum

Reduce the Cooldown of Deadly Momentum by 2.0999999999999996s for each enemy hit by it.

Level 3

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 48%.

Level 4

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 59s
Objective Time
49s
128
Kill Participation
10
48
Kills
4
4
Deaths
48
80
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bp_Perez35
Unknown
0
9
1
0.06
L
1
8
3
0.31
W
2
0
26
15
L
Ruckus
Ornn
Ruckus
3
7
1
0.5
L
0
13
0
0
W
19
1
12
25
W
Maeve
Taeqz
Maeve
11
2
17
9.75
W
Tyra
Y00NEY
Tyra
10
1
19
19.5
W
Fernando
iamBenjiiii
Fernando
6
0
6
9
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

173,430
Damage
76,715
76,715
Taken
173,430
21,928
Shielding
34,844
69,460
Healing
40,772
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Bp_Perez35
Unknown
17,263
8,393
0
0
24,166
3,500
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
23,762
21,520
18,549
17,104
41,260
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
23,738
21,859
41,469
13,249
13,249
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ruckus
Ornn
Ruckus
18,832
14,892
0
2,322
48,649
31,344
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
5,200
5,200
0
2,029
28,148
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
50,817
49,219
0
2,775
15,416
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Maeve
Taeqz
Maeve
37,327
35,911
0
6,601
18,850
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Tyra
Y00NEY
Tyra
48,748
40,620
1,136
3,636
12,461
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Fernando
iamBenjiiii
Fernando
12,800
9,715
0
594
16,739
21,928

Level 1

L
11,658
8,508
0
768
31,207
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role