Player Matchup

Inara
Inara
Platinum III
Dynameou
Inara
Platinum III
Level 472
Champion Stats
14W - 14L
1,625 SR
Queue Stats
265W - 235L
1,566 Elo+
Party 2
Saati
Saati
Gold I
FofoKiu
Saati
Gold I
Level 999
Champion Stats
17W - 16L
1,590 SR
Queue Stats
148W - 141L
1,534 Elo+
Solo
Rei
Rei
Platinum V
InfernalChef
Rei
Platinum V
Level 999
Champion Stats
6W - 1L
1,677 SR
Queue Stats
396W - 365L
1,512 Elo+
Solo
Zhin
Zhin
Diamond V
Stephanopx9
Zhin
Diamond V
Level 901
Champion Stats
165W - 162L
1,634 SR
Queue Stats
1,269W - 1,242L
1,617 Elo+
Solo
Torvald
Torvald
Platinum IV
nootnootbootboo
Torvald
Platinum IV
Level 122
Champion Stats
13W - 10L
1,643 SR
Queue Stats
134W - 111L
1,649 Elo+
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 699
1,634 SR
1,576 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 767
1,589 SR
1,546 Elo+
Atlas
Atlas
Gold III
ASDSADSAS
Atlas
Gold III
Level 435
Champion Stats
45W - 73L
1,526 SR
Queue Stats
1,069W - 1,039L
1,470 Elo+
Solo
Seris
Seris
Platinum IV
Hirose Miku
Seris
Platinum IV
Level 999
Champion Stats
17W - 20L
1,595 SR
Queue Stats
649W - 632L
1,509 Elo+
Solo
Vora
Vora
Platinum I
KrustyKrab2
Vora
Platinum I
Level 905
Champion Stats
13W - 39L
1,508 SR
Queue Stats
225W - 211L
1,596 Elo+
Party 1
Raum
Raum
Gold II
ReportForScript
Raum
Gold II
Level 499
Champion Stats
11W - 12L
1,651 SR
Queue Stats
161W - 164L
1,539 Elo+
Solo
Lian
Lian
Diamond III
Savage mendo
Lian
Diamond III
Level 999
Champion Stats
49W - 38L
1,666 SR
Queue Stats
262W - 255L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Dynameou
Inara
59
5 / 15 / 11
4,646
245
100,852
160,781
28,694
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Plateau

Plateau

Impasse

Gain a 375-Health Shield for 3s after activating Impasse.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Saati
FofoKiu
Saati
59
7 / 16 / 11
4,125
217
122,440
64,938
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Taste Maker

Taste Maker

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 300hp.

Level 2

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

59
4 / 14 / 20
4,840
255
56,780
69,518
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

52
13 / 15 / 11
5,146
271
165,554
70,137
0
Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 4.

Level 4

Malice

Malice

Armor

Increase your Reload Speed by 40%.

Level 4

Footwork

Footwork

Counter

Increase your Movement Speed by 20% for 3s after activating Counter.

Level 2

Kindling

Kindling

Whirl

Generate 2 Ammo after activating Whirl.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

54
4 / 11 / 18
4,453
234
105,122
74,628
182,180
Rune Torrent

Rune Torrent

Nullify

Regenerate 10 Ammo every 1s while using Nullify.

Level 5

Vital Grasp

Vital Grasp

Recharge

Heal for 225 after activating Recharge.

Level 3

Glyph of the Fist

Glyph of the Fist

Weapon

Increase your maximum Ammo by 1.

Level 1

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 100-Health Shield after getting an Elimination.

Level 1

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 50% during Recharge and for 3s after it ends.

Level 5

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Bans
AndroxusYing
Team 1 Score

4

VS

Team 2 Score

3

Bans
TalusLex
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
ASDSADSAS
Atlas
39
8 / 10 / 22
3,953
208
57,992
170,405
8,588
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 80 every 1s for 3s after activating Stasis Field.

Level 1

Lessons of the Past

Lessons of the Past

Setback

Gain a 300-Health Shield for 3s after hitting an enemy with Setback.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

58
3 / 4 / 36
4,640
244
10,335
33,603
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

57
28 / 9 / 17
7,295
384
92,502
75,588
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

59
12 / 6 / 45
7,929
417
92,454
195,995
25,099
Tormented Fissure

Tormented Fissure

Ignition

Generate 25 Ammo after activating Ignition.

Level 1

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 15% for 3s after activating Ignition.

Level 5

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 15.

Level 1

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 3s.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

59
20 / 4 / 32
5,122
270
186,719
75,157
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 32s
Objective Time
8m 35s
104
Kill Participation
223
33
Kills
71
71
Deaths
33
71
Assists
152
Player
Kills
Deaths
Assists
KDA
L
Atlas
ASDSADSAS
Atlas
8
10
22
1.9
W
Inara
Dynameou
Inara
5
15
11
0.7
W
Saati
FofoKiu
Saati
7
16
11
0.78
L
3
4
36
5.25
W
4
14
20
1
L
28
9
17
4.06
L
12
6
45
5.75
L
20
4
32
9
W
13
15
11
1.23
W
4
11
18
1.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

550,748
Damage
440,002
440,002
Taken
550,748
210,874
Shielding
33,687
196,632
Healing
305,556
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Atlas
ASDSADSAS
Atlas
57,992
57,992
0
4,914
170,405
8,588
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Inara
Dynameou
Inara
100,852
88,500
0
3,678
160,781
28,694
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Saati
FofoKiu
Saati
122,440
95,688
0
4,172
64,938
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
10,335
8,995
200,914
19,000
33,603
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
56,780
52,391
147,743
35,792
69,518
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
92,502
71,906
0
9,318
75,588
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
92,454
76,744
38,178
31,020
195,995
25,099

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

L
186,719
179,857
0
2,212
75,157
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
165,554
143,453
0
1,979
70,137
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
105,122
94,274
0
3,268
74,628
182,180
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role