Player Matchup

Ying
Ying
Aéeshâ
Ying
Level 999
Champion Stats
48W - 50L
1,612 SR
Queue Stats
1,136W - 1,059L
1,670 Elo+
Party 1
Betty la Bomba
Betty la Bomba
Clareクレア
Betty la Bomba
Level 599
Champion Stats
23W - 13L
1,758 SR
Queue Stats
662W - 413L
1,707 Elo+
Party 1
Bomb King
Bomb King
Emmanuel29080
Bomb King
Level 715
Champion Stats
16W - 27L
1,570 SR
Queue Stats
1,520W - 1,506L
1,604 Elo+
Solo
Moji
Moji
KirenZero
Moji
Level 802
Champion Stats
40W - 23L
1,734 SR
Queue Stats
467W - 459L
1,660 Elo+
Party 1
Barik
Barik
sInkIngLamp
Barik
Level 999
Champion Stats
48W - 50L
1,618 SR
Queue Stats
729W - 726L
1,661 Elo+
Party 1
Team Averages
Level 823
1,658 SR
1,660 Elo+

VS

Team Averages
Level 663
1,570 SR
1,645 Elo+
Bomb King
Bomb King
Dark43258
Bomb King
Level 999
Champion Stats
24W - 33L
1,523 SR
Queue Stats
766W - 764L
1,645 Elo+
Solo
Pip
Pip
FoxyyKitsune
Pip
Level 999
Champion Stats
90W - 79L
1,649 SR
Queue Stats
1,232W - 1,027L
1,653 Elo+
Solo
Lillith
Lillith
suzukaze6
Lillith
Level 84
Champion Stats
10W - 11L
1,492 SR
Queue Stats
484W - 419L
1,683 Elo+
Solo
Fernando
Fernando
xInsanexx
Fernando
Level 999
Champion Stats
7W - 10L
1,520 SR
Queue Stats
1,124W - 1,121L
1,585 Elo+
Solo
Cassie
Cassie
ীOoIoOী
Cassie
Level 234
Champion Stats
39W - 27L
1,669 SR
Queue Stats
834W - 839L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
59
1 / 6 / 13
4,248
266
11,836
23,805
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Betty la Bomba
Clareクレア
Betty la Bomba
59
11 / 11 / 6
5,049
316
126,842
44,190
0
Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -200 explosive damage done.

Level 1

Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 50.

Level 1

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 24%.

Level 4

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

Level 1

Bomb King
Emmanuel29080
Bomb King
59
3 / 6 / 7
2,914
182
64,455
43,044
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 12% for 3s after using Detonate.

Level 3

King's Court

King's Court

Detonate

Heal for 45 for each Sticky Bomb you Detonate.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Moji
58
13 / 16 / 5
4,435
277
101,280
83,454
0
Fluffy

Fluffy

Armor

Increase your maximum Health by 50.

Level 1

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Glimmer

Glimmer

Magic Barrier

Increase your Movement Speed by 20% for 2s after being hit while Magic Barrier is active.

Level 2

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 15% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 3

Toot

Toot

Scamper

Using Scamper Heals allies within 25 units and you for 600 over 3s.

Level 1

59
3 / 11 / 7
3,470
217
67,728
109,470
89,316
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
Dark43258
Bomb King
57
16 / 7 / 8
3,348
209
62,067
61,644
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Mad Bomber

Mad Bomber

Grumpy Bomb

Increase your Movement Speed by 21% for 3s after using Grumpy Bomb.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

59
5 / 2 / 16
3,624
227
31,285
35,228
0
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Refreshing Jog

Refreshing Jog

Weightless

Heal for 120 every 1s while Weightless is active.

Level 2

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 80% of Healing Potion's effect if you hit an ally but not yourself.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Lillith
suzukaze6
Lillith
40
1 / 8 / 16
3,188
199
31,393
43,096
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Tainted Form

Tainted Form

Weapon

Gain 2% of Max Health when hitting a marked enemy.

Level 2

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 8%, but increase its cost by {scale=3|3}%.

Level 4

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 10%.

Level 2

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 8% while they are marked by Blood Hex.

Level 2

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Fernando
xInsanexx
Fernando
59
6 / 3 / 19
4,234
265
70,272
170,984
190,542
Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Cassie
55
21 / 11 / 9
3,925
245
108,946
61,189
0
Sky Warden

Sky Warden

Disengage

Heal for 375 after hitting an enemy with Disengage.

Level 3

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 3s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 3s after hitting an enemy with Disengage.

Level 3

Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 47s
Objective Time
4m 40s
69
Kill Participation
117
31
Kills
49
50
Deaths
31
38
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Ying
1
6
13
1.25
L
Betty la Bomba
Clareクレア
Betty la Bomba
11
11
6
1.27
W
Bomb King
Dark43258
Bomb King
16
7
8
2.86
L
Bomb King
Emmanuel29080
Bomb King
3
6
7
1.08
W
5
2
16
6.5
L
Moji
13
16
5
0.97
L
3
11
7
0.59
W
Lillith
suzukaze6
Lillith
1
8
16
1.13
W
Fernando
xInsanexx
Fernando
6
3
19
5.17
W
Cassie
21
11
9
2.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

372,141
Damage
303,963
303,963
Taken
372,141
89,316
Shielding
190,542
161,854
Healing
264,159
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
11,836
11,836
119,618
10,306
23,805
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Betty la Bomba
Clareクレア
Betty la Bomba
126,842
76,179
0
2,073
44,190
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Level 1

W
Bomb King
Dark43258
Bomb King
62,067
51,873
764
5,652
61,644
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Bomb King
Emmanuel29080
Bomb King
64,455
60,318
0
7,492
43,044
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
31,285
27,081
132,603
22,928
35,228
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Moji
101,280
101,280
2,291
16,441
83,454
0

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
67,728
67,728
0
3,633
109,470
89,316

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Lillith
suzukaze6
Lillith
31,393
17,680
92,146
333
43,096
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Fernando
xInsanexx
Fernando
70,272
46,372
0
5,378
170,984
190,542
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Cassie
108,946
89,051
0
4,355
61,189
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role