Player Matchup

Ying
Ying
Qualifying
CielNovak
Ying
Qualifying
Level 243
Champion Stats
2W - 0L
1,627 SR
Queue Stats
4W - 2L
1,700 Elo+
Solo
Jenos
Jenos
Qualifying
Cythonic
Jenos
Qualifying
Level 28
Champion Stats
3W - 4L
1,628 SR
Queue Stats
6W - 5L
1,236 Elo+
Party 1
Atlas
Atlas
Bronze III
PhrostMang
Atlas
Bronze III
Level 999
Champion Stats
101W - 84L
1,606 SR
Queue Stats
1,812W - 1,833L
1,373 Elo+
Solo
Moji
Moji
Silver I
RayanJiSyerte
Moji
Silver I
Level 141
Champion Stats
8W - 5L
1,632 SR
Queue Stats
18W - 20L
1,442 Elo+
Solo
Sha Lin
Sha Lin
Qualifying
WhoDatt
Sha Lin
Qualifying
Level 17
Champion Stats
3W - 3L
1,703 SR
Queue Stats
6W - 5L
1,236 Elo+
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 286
1,639 SR
1,397 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 189
1,465 SR
1,404 Elo+
Fernando
Fernando
Silver V
LeannCarc
Fernando
Silver V
Level 34
Champion Stats
4W - 6L
1,497 SR
Queue Stats
13W - 12L
1,457 Elo+
Solo
Seris
Seris
Gold III
XxGiiipsyyXX
Seris
Gold III
Level 496
Champion Stats
15W - 29L
1,458 SR
Queue Stats
483W - 468L
1,489 Elo+
Solo
Skye
Skye
Gold V
louis4rever
Skye
Gold V
Level 260
Champion Stats
23W - 22L
1,630 SR
Queue Stats
296W - 316L
1,419 Elo+
Solo
Tiberius
Tiberius
Qualifying
mafiaUSA121
Tiberius
Qualifying
Level 35
Champion Stats
0W - 1L
1,308 SR
Queue Stats
0W - 3L
1,273 Elo+
Solo
Barik
Barik
Silver III
qing000feng
Barik
Silver III
Level 118
Champion Stats
7W - 13L
1,432 SR
Queue Stats
898W - 961L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
57
19 / 6 / 40
6,887
405
89,731
47,106
0
Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 40%.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Jenos
Cythonic
Jenos
29
13 / 5 / 59
6,496
382
68,377
39,527
0
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.8s.

Level 2

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Atlas
58
7 / 5 / 15
5,158
303
36,092
114,741
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

40
21 / 12 / 22
4,948
291
79,221
58,823
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Sha Lin
WhoDatt
Sha Lin
9
30 / 6 / 33
5,956
350
153,512
48,118
0
Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 100%.

Level 5

Swagger

Swagger

Armor

Increase your maximum Health by 100.

Level 2

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 2.4s.

Level 4

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Bans
TyraZhin
Team 1 Score

4

VS

Team 2 Score

3

Bans
TalusVora
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
LeannCarc
Fernando
15
6 / 15 / 12
3,938
232
48,226
140,005
141,897
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

57
2 / 15 / 14
3,530
208
40,241
53,858
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 4s.

Level 5

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 8%.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

57
19 / 17 / 5
4,874
287
82,303
52,328
3,540
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Tiberius
mafiaUSA121
Tiberius
27
5 / 23 / 3
2,843
167
82,502
67,225
1,600
The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

27
2 / 20 / 15
3,487
205
55,043
113,517
86,538
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Match Insights

Player Kills, Deaths, and Assists

20m 11s
Objective Time
9m 7s
259
Kill Participation
83
90
Kills
34
34
Deaths
90
169
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ying
19
6
40
6.5
W
Jenos
Cythonic
Jenos
13
5
59
8.5
L
Fernando
LeannCarc
Fernando
6
15
12
0.8
W
Atlas
7
5
15
2.9
W
21
12
22
2.67
W
Sha Lin
WhoDatt
Sha Lin
30
6
33
7.75
L
2
15
14
0.6
L
19
17
5
1.26
L
Tiberius
mafiaUSA121
Tiberius
5
23
3
0.28
L
2
20
15
0.48

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

426,933
Damage
308,315
308,315
Taken
426,933
0
Shielding
233,575
178,918
Healing
152,853
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
89,731
67,752
57,427
20,763
47,106
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 2

W
Jenos
Cythonic
Jenos
68,377
35,563
72,112
18,603
39,527
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
Fernando
LeannCarc
Fernando
48,226
33,594
0
7,332
140,005
141,897
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Atlas
36,092
36,092
0
8,565
114,741
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
79,221
75,114
0
902
58,823
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Sha Lin
WhoDatt
Sha Lin
153,512
153,512
0
546
48,118
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

L
40,241
33,971
106,429
18,470
53,858
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
82,303
49,244
0
5,456
52,328
3,540

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Tiberius
mafiaUSA121
Tiberius
82,502
67,268
0
1,023
67,225
1,600
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
55,043
55,043
1,106
13,037
113,517
86,538

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role