Player Matchup

Rei
Rei
HooolyRei
Rei
Level 277
Champion Stats
178W - 118L
1,666 SR
Queue Stats
494W - 500L
1,569 Elo+
Solo
Buck
Buck
KoKoJumdo
Buck
Level 570
Champion Stats
75W - 65L
1,542 SR
Queue Stats
1,366W - 1,348L
1,581 Elo+
Solo
Nyx
Nyx
MiccinGA
Nyx
Level 204
Champion Stats
0W - 3L
1,500 SR
Queue Stats
100W - 88L
1,563 Elo+
Solo
Seris
Seris
Лазари
Seris
Level 478
Champion Stats
155W - 130L
1,620 SR
Queue Stats
1,251W - 1,197L
1,597 Elo+
Party 1
Tiberius
Tiberius
Тирдан
Tiberius
Level 390
Champion Stats
29W - 32L
1,538 SR
Queue Stats
1,104W - 1,091L
1,581 Elo+
Party 1
Team Averages
Level 384
1,573 SR
1,578 Elo+

VS

Team Averages
Level 147
1,551 SR
1,592 Elo+
Grohk
Grohk
AsaAkiraFootjob
Grohk
Level 352
Champion Stats
7W - 1L
1,926 SR
Queue Stats
82W - 78L
1,628 Elo+
Party 2
Viktor
Viktor
EvervQ
Viktor
Level 51
Champion Stats
7W - 1L
1,487 SR
Queue Stats
84W - 87L
1,558 Elo+
Solo
Ying
Ying
MrRedired
Ying
Level 37
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Barik
Barik
Nonojtekenmen
Barik
Level 238
Champion Stats
2W - 0L
1,275 SR
Queue Stats
70W - 51L
1,698 Elo+
Party 2
Torvald
Torvald
zTacOne
Torvald
Level 58
Champion Stats
1,052W - 973L
1,570 SR
Queue Stats
1,182W - 1,164L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
10 / 13 / 42
5,643
269
99,540
119,422
0
Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 250.

Level 5

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Buck
59
27 / 11 / 28
5,792
276
135,583
113,550
10,101
Street Sweeper

Street Sweeper

Weapon

Increase your Reload Speed by 35%.

Level 5

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 3s.

Level 3

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 10% for 3s after using Net Shot.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

51
17 / 18 / 31
7,894
376
137,662
154,112
128,991
Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 100%.

Level 5

World Torn Asunder

World Torn Asunder

Rift Slash

Increase the speed Rift Slash travels at by 20%.

Level 1

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

Forever Changed

Forever Changed

Increase your maximum Health by 150.

Level 1

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Abyssal Breach

Abyssal Breach

Enemies that pass through Abyssal Fortress are Revealed and take 10% additional weapon damage from you and your allies for 3s. Reduce Abyssal Fortress' Cooldown by 2s.

Level 1

59
3 / 13 / 44
5,718
272
34,138
66,807
0
Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 21%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Tiberius
Тирдан
Tiberius
59
17 / 24 / 20
7,896
376
131,206
114,786
0
Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 90 every 1s while Combat Trance is active.

Level 2

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
16 / 14 / 38
6,551
312
195,572
136,989
0
Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 10%.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.

Level 3

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Viktor
EvervQ
Viktor
33
22 / 15 / 31
7,886
376
124,668
77,750
0
Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 75%.

Level 5

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 100.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 9% while using Hustle.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Ying
38
10 / 17 / 43
5,675
270
70,306
92,482
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

59
19 / 7 / 39
7,204
343
102,332
130,251
202,609
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Torvald
zTacOne
Torvald
6
11 / 21 / 23
5,598
267
75,799
100,657
165,082
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 29s
Objective Time
17m 6s
239
Kill Participation
252
74
Kills
78
79
Deaths
74
165
Assists
174
Player
Kills
Deaths
Assists
KDA
W
16
14
38
2.5
W
Viktor
EvervQ
Viktor
22
15
31
2.5
L
10
13
42
2.38
L
Buck
27
11
28
3.73
L
17
18
31
1.81
W
Ying
10
17
43
1.85
W
19
7
39
5.5
W
Torvald
zTacOne
Torvald
11
21
23
1.07
L
3
13
44
1.92
L
Tiberius
Тирдан
Tiberius
17
24
20
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

538,129
Damage
568,677
568,677
Taken
538,129
139,092
Shielding
367,691
405,504
Healing
314,390
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
195,572
73,887
44,341
73,071
136,989
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Viktor
EvervQ
Viktor
124,668
87,805
0
1,801
77,750
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
99,540
62,972
124,153
53,567
119,422
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Buck
135,583
126,944
0
17,241
113,550
10,101

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
137,662
63,276
0
951
154,112
128,991

Level 1

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
Ying
70,306
35,431
117,305
43,990
92,482
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
102,332
102,332
0
29,157
130,251
202,609
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 2

W
Torvald
zTacOne
Torvald
75,799
59,997
2,671
2,054
100,657
165,082
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

L
34,138
30,507
187,655
17,762
66,807
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Tiberius
Тирдан
Tiberius
131,206
71,014
0
4,175
114,786
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role