Player Matchup

VII
VII
Platinum II
Goldenon1e
VII
Platinum II
Level 730
Champion Stats
88W - 74L
1,665 SR
Queue Stats
935W - 912L
1,586 Elo+
Solo
Barik
Barik
Platinum V
Jespeerr
Barik
Platinum V
Level 65
Champion Stats
1W - 7L
1,461 SR
Queue Stats
84W - 72L
1,550 Elo+
Party 3
Ruckus
Ruckus
Platinum V
KNASKLinus
Ruckus
Platinum V
Level 57
Champion Stats
1W - 7L
1,430 SR
Queue Stats
129W - 119L
1,563 Elo+
Party 3
Lian
Lian
Platinum III
One_shaat
Lian
Platinum III
Level 115
Champion Stats
1W - 2L
1,761 SR
Queue Stats
38W - 44L
1,532 Elo+
Solo
Seris
Seris
Platinum V
Twixey
Seris
Platinum V
Level 109
Champion Stats
4W - 5L
1,463 SR
Queue Stats
120W - 115L
1,569 Elo+
Party 3
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 215
1,556 SR
1,560 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 431
1,572 SR
1,554 Elo+
Fernando
Fernando
Silver I
InsidiusGP
Fernando
Silver I
Level 254
Champion Stats
3W - 6L
1,276 SR
Queue Stats
49W - 44L
1,540 Elo+
Party 2
Furia
Furia
Platinum V
PITOPAUSIA
Furia
Platinum V
Level 385
Champion Stats
3W - 4L
1,427 SR
Queue Stats
195W - 177L
1,592 Elo+
Party 2
Maeve
Maeve
Platinum III
RolasKURWAFA
Maeve
Platinum III
Level 338
Champion Stats
2W - 4L
1,854 SR
Queue Stats
416W - 371L
1,569 Elo+
Party 1
Dredge
Dredge
Platinum I
TiKeRuS
Dredge
Platinum I
Level 403
Champion Stats
90W - 59L
1,660 SR
Queue Stats
475W - 423L
1,524 Elo+
Party 1
Atlas
Atlas
Platinum III
hardcoregaymer
Atlas
Platinum III
Level 775
Champion Stats
47W - 33L
1,640 SR
Queue Stats
228W - 215L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
7 / 4 / 3
1,651
275
31,240
21,892
0
Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 20% while in Automatic fire mode.

Level 5

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1s after activating Grappling Hook.

Level 2

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 10%.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Barik
Jespeerr
Barik
43
1 / 9 / 0
1,219
203
20,761
37,939
49,977
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Ruckus
KNASKLinus
Ruckus
39
1 / 6 / 5
1,381
230
28,869
45,787
18,028
Opulence

Opulence

Missile Launcher

Heal 300 health for each player hit by Missile Launcher.

Level 5

At The Ready

At The Ready

Missile Launcher

Generate 10 Ammo for each enemy hit by Missile Launcher.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 21%.

Level 3

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Level 1

Lian
48
5 / 6 / 3
1,849
308
43,979
19,184
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 20 units.

Level 4

Bloodline

Bloodline

Grace

Generate 3 Ammo after using Grace.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Seris
Twixey
Seris
53
0 / 4 / 2
1,077
180
3,573
14,070
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Bans
CaspianKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
AzaanVora
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
InsidiusGP
Fernando
46
2 / 1 / 6
2,346
391
15,805
31,425
22,826
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Furia
55
2 / 4 / 5
2,063
344
12,379
12,252
1,878
Conviction

Conviction

Pyre Strike

Increase the Stun duration of Pyre Strike by 0.15s.

Level 1

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.

Level 5

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 4s for each successful hit by Wings of Wrath.

Level 5

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 105-Health Shield for 2s to allies affected by Kindle Soul.

Level 3

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 10%.

Level 1

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

57
9 / 4 / 4
2,101
350
37,262
19,962
0
Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Dredge
TiKeRuS
Dredge
57
10 / 4 / 7
2,415
403
49,108
28,340
3,388
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

59
6 / 1 / 7
2,600
433
24,318
36,443
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

49s
Objective Time
6m 18s
27
Kill Participation
58
14
Kills
29
29
Deaths
14
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
7
4
3
2.13
W
Fernando
InsidiusGP
Fernando
2
1
6
5
L
Barik
Jespeerr
Barik
1
9
0
0.11
L
Ruckus
KNASKLinus
Ruckus
1
6
5
0.58
L
Lian
5
6
3
1.08
W
Furia
2
4
5
1.13
W
9
4
4
2.75
W
Dredge
TiKeRuS
Dredge
10
4
7
3.38
L
Seris
Twixey
Seris
0
4
2
0.25
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,422
Damage
138,872
138,872
Taken
128,422
68,005
Shielding
28,092
48,751
Healing
72,528
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
31,240
30,342
0
6,598
21,892
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Fernando
InsidiusGP
Fernando
15,805
10,692
0
5,769
31,425
22,826
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

L
Barik
Jespeerr
Barik
20,761
20,761
0
2,090
37,939
49,977
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Ruckus
KNASKLinus
Ruckus
28,869
23,314
0
2,887
45,787
18,028
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Lian
43,979
38,905
0
0
19,184
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

W
Furia
12,379
10,364
40,511
808
12,252
1,878
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
37,262
30,731
0
4,953
19,962
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Dredge
TiKeRuS
Dredge
49,108
14,449
0
10,691
28,340
3,388
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Level 1

L
Seris
Twixey
Seris
3,573
3,573
34,466
2,710
14,070
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
24,318
24,318
0
9,796
36,443
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role