Player Matchup

Ying
Ying
Gold V
BBHot77
Ying
Gold V
Level 164
Champion Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,486 Elo+
Solo
Rei
Rei
Silver III
Ghostslayer178
Rei
Silver III
Level 52
Champion Stats
1W - 5L
1,548 SR
Queue Stats
1W - 5L
1,357 Elo+
Solo
Seris
Seris
Gold III
IvanChaman92
Seris
Gold III
Level 425
Champion Stats
6W - 10L
1,427 SR
Queue Stats
454W - 467L
1,437 Elo+
Solo
Fernando
Fernando
Bronze II
Makoalord38
Fernando
Bronze II
Level 158
Champion Stats
13W - 11L
1,611 SR
Queue Stats
187W - 261L
1,399 Elo+
Party 2
Atlas
Atlas
Bronze III
saygoodby22
Atlas
Bronze III
Level 123
Champion Stats
23W - 15L
1,481 SR
Queue Stats
57W - 33L
1,311 Elo+
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 184
1,513 SR
1,398 Elo+

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 164
1,455 SR
1,268 Elo+
Barik
Barik
Qualifying
Andres29Felipe
Barik
Qualifying
Level 383
Champion Stats
1W - 1L
1,381 SR
Queue Stats
6W - 8L
1,173 Elo+
Solo
Mal'Damba
Mal'Damba
Silver V
Lx Vader
Mal'Damba
Silver V
Level 66
Champion Stats
41W - 40L
1,135 SR
Queue Stats
121W - 127L
1,421 Elo+
Solo
Azaan
Azaan
Qualifying
Marie Tachibana
Azaan
Qualifying
Level 61
Champion Stats
1W - 0L
1,607 SR
Queue Stats
2W - 3L
1,132 Elo+
Party 1
Corvus
Corvus
Qualifying
Sara Tachibana
Corvus
Qualifying
Level 42
Champion Stats
2W - 2L
1,649 SR
Queue Stats
2W - 5L
1,132 Elo+
Party 1
Tiberius
Tiberius
Gold V
guisardii
Tiberius
Gold V
Level 270
Champion Stats
2W - 1L
1,500 SR
Queue Stats
131W - 107L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
BBHot77
Ying
55
10 / 8 / 20
4,455
234
111,762
55,262
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 2.5s.

Level 2

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 3.5s.

Level 5

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

43
3 / 8 / 18
3,694
194
51,282
56,226
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

48
3 / 8 / 19
1,760
93
105,601
74,908
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Fernando
Makoalord38
Fernando
59
7 / 10 / 13
4,384
231
73,245
207,599
86,877
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

58
14 / 8 / 9
6,153
324
94,044
247,098
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.3s further into the past.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Bans
TalusCaspian
Team 1 Score

3

VS

Team 2 Score

4

Bans
AndroxusDredge
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
7 / 6 / 18
5,238
276
159,632
110,715
94,596
Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Mal'Damba
Lx Vader
Mal'Damba
17
0 / 5 / 25
4,558
240
39,006
48,371
0
Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 20%.

Level 2

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 15%.

Level 3

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 16% Lifesteal.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Pungent Gourd

Pungent Gourd

Gourd

Increase your Allies' and your Movement Speed by 15% while in your Gourd .

Level 3

Level 1

46
7 / 8 / 18
5,424
285
127,165
156,742
54,836
True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Piety

Piety

Heal for 150 after activating Conviction.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 10 for every percentage point of Ire consumed by abilities.

Level 2

Gathering Power

Gathering Power

Heal for 350 for each enemy hit with Reckoning.

Level 5

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

31
5 / 11 / 13
6,473
341
71,459
46,340
17,095
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.

Level 3

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 100.

Level 2

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

New Resolve

New Resolve

Mark of Fate

Grant a 200-Health Shield to an ally for 2s when you Mark them.

Level 5

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Tiberius
guisardii
Tiberius
56
23 / 7 / 10
5,985
315
243,831
73,766
0
Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 2 Ammo after activating Combat Trance.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 2.4s.

Level 4

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 100.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

14m 7s
Objective Time
16m 57s
116
Kill Participation
126
37
Kills
42
42
Deaths
37
79
Assists
84
Player
Kills
Deaths
Assists
KDA
W
7
6
18
2.67
L
Ying
BBHot77
Ying
10
8
20
2.5
L
3
8
18
1.5
L
3
8
19
1.56
W
Mal'Damba
Lx Vader
Mal'Damba
0
5
25
2.5
L
Fernando
Makoalord38
Fernando
7
10
13
1.35
W
7
8
18
2
W
5
11
13
1.05
W
Tiberius
guisardii
Tiberius
23
7
10
4
L
14
8
9
2.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

435,934
Damage
641,093
641,093
Taken
435,934
86,877
Shielding
166,527
444,943
Healing
322,859
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
159,632
159,632
0
25,904
110,715
94,596
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Level 1

L
Ying
BBHot77
Ying
111,762
82,116
154,674
19,859
55,262
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
51,282
45,018
130,994
19,189
56,226
0

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

L
105,601
93,675
90,506
19,781
74,908
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Mal'Damba
Lx Vader
Mal'Damba
39,006
0
163,796
19,508
48,371
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Fernando
Makoalord38
Fernando
73,245
49,760
453
9,487
207,599
86,877
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Level 1

Level 1

W
127,165
93,928
0
13,475
156,742
54,836
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
71,459
47,366
79,598
7,492
46,340
17,095

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 2

Level 2

W
Tiberius
guisardii
Tiberius
243,831
156,429
0
13,086
73,766
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
94,044
94,044
0
0
247,098
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role