Player Matchup

Platinum I
Joonsey
Unknown
Platinum I
Level 43
Champion Stats
6W - 4L
1,500 SR
Queue Stats
22W - 19L
1,655 Elo+
Party 1
Lillith
Lillith
Platinum III
OrangeMAN2024
Lillith
Platinum III
Level 44
Champion Stats
4W - 2L
1,811 SR
Queue Stats
71W - 67L
1,643 Elo+
Party 3
Barik
Barik
Diamond V
Ottosl
Barik
Diamond V
Level 52
Champion Stats
9W - 12L
1,688 SR
Queue Stats
21W - 25L
1,671 Elo+
Party 1
Buck
Buck
Diamond III
SconoGanda
Buck
Diamond III
Level 627
Champion Stats
28W - 22L
1,631 SR
Queue Stats
154W - 145L
1,688 Elo+
Solo
Inara
Inara
Platinum I
inovatik
Inara
Platinum I
Level 260
Champion Stats
5W - 5L
1,721 SR
Queue Stats
215W - 172L
1,647 Elo+
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 205
1,670 SR
1,661 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 484
1,711 SR
1,614 Elo+
Talus
Talus
Diamond II
Amaronsky
Talus
Diamond II
Level 314
Champion Stats
23W - 14L
1,820 SR
Queue Stats
342W - 318L
1,636 Elo+
Party 4
Terminus
Terminus
Platinum III
Svesgard
Terminus
Platinum III
Level 623
Champion Stats
3W - 1L
1,800 SR
Queue Stats
573W - 539L
1,583 Elo+
Party 2
Jenos
Jenos
Platinum II
VulpineTexas
Jenos
Platinum II
Level 218
Champion Stats
21W - 27L
1,564 SR
Queue Stats
359W - 324L
1,592 Elo+
Party 4
Ruckus
Ruckus
Gold I
clodobigboi
Ruckus
Gold I
Level 295
Champion Stats
11W - 8L
1,701 SR
Queue Stats
390W - 385L
1,583 Elo+
Party 2
Evie
Evie
Masters
nodramas
Evie
Masters
Level 968
Champion Stats
35W - 32L
1,670 SR
Queue Stats
321W - 313L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Joonsey
Unknown
37
13 / 19 / 14
4,125
258
87,741
79,107
1,535

Level 1

Level 1

Level 5

Level 5

Level 3

Level 1

Lillith
32
6 / 10 / 22
3,924
245
56,815
60,381
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Barik
Ottosl
Barik
32
4 / 15 / 17
4,076
255
67,352
112,357
92,582
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

58
11 / 14 / 12
5,853
366
80,812
80,048
0
Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 10% for 3s after using Net Shot.

Level 1

Bully

Bully

Net Shot

Gain 48% Lifesteal against targets Slowed by Net Shot.

Level 4

Street Sweeper

Street Sweeper

Weapon

Increase your Reload Speed by 7%.

Level 1

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 1.2s.

Level 4

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 5s.

Level 5

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Inara
inovatik
Inara
54
13 / 14 / 14
4,105
257
70,632
105,416
27,725
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
TorvaldLian
Team 1 Score

2

VS

Team 2 Score

4

Bans
YingKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Talus
Amaronsky
Talus
51
22 / 8 / 20
4,389
274
126,532
66,053
0
Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Perseverance

Perseverance

Weapon

Gain 20% Lifesteal while at or below 40% Health.

Level 2

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 3s.

Level 3

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Terminus
Svesgard
Terminus
57
12 / 9 / 20
4,051
253
65,871
129,413
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 200.

Level 2

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 300.

Level 2

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 4% for each Calamity Charge you have.

Level 2

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Playing God

Playing God

Power Siphon

Heal for 20% of the damage Absorbed by Power Siphon.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

53
4 / 8 / 41
4,991
312
44,074
28,190
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Ruckus
59
13 / 12 / 18
3,694
231
78,068
89,636
79,117
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Evie
55
21 / 7 / 22
4,387
274
122,764
50,060
0
Keep Moving

Keep Moving

Armor

Increase maximum Health by 120.

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 14%.

Level 2

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Impact

Impact

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 18%.

Level 3

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 48s
Objective Time
6m 52s
126
Kill Participation
193
47
Kills
72
72
Deaths
44
79
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Talus
Amaronsky
Talus
22
8
20
4
L
Joonsey
Unknown
13
19
14
1.05
L
Lillith
6
10
22
1.7
L
Barik
Ottosl
Barik
4
15
17
0.83
L
11
14
12
1.21
W
Terminus
Svesgard
Terminus
12
9
20
2.44
W
4
8
41
3.06
W
Ruckus
13
12
18
1.83
L
Inara
inovatik
Inara
13
14
14
1.43
W
Evie
21
7
22
4.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

363,352
Damage
437,309
437,309
Taken
363,352
121,842
Shielding
79,117
164,717
Healing
196,426
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Talus
Amaronsky
Talus
126,532
121,379
5,311
13,861
66,053
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 1

L
Joonsey
Unknown
87,741
71,875
0
9,578
79,107
1,535

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Lillith
56,815
27,496
115,855
1,467
60,381
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

L
Barik
Ottosl
Barik
67,352
67,352
390
13,494
112,357
92,582
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
80,812
73,116
0
22,550
80,048
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
Terminus
Svesgard
Terminus
65,871
50,141
0
20,963
129,413
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
44,074
33,240
135,674
9,997
28,190
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

W
Ruckus
78,068
57,780
0
3,097
89,636
79,117
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Inara
inovatik
Inara
70,632
54,725
0
1,383
105,416
27,725
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Evie
122,764
112,751
0
7,523
50,060
0

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role