Player Matchup
VS
Match Stats
![Never Surrender!](https://static.paladins.guru/i/items/22885.jpg)
Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 1.2s.
Level 2
![Close and Personal](https://static.paladins.guru/i/items/22880.jpg)
Close and Personal
Commander's Grab
Reduce your damage taken by 16% for 2s after hitting an enemy with Commander's Grab.
Level 2
![Platemail](https://static.paladins.guru/i/items/22872.jpg)
Platemail
Armor
Increase your maximum Health by 750.
Level 5
![Vigorous Defense](https://static.paladins.guru/i/items/22876.jpg)
Vigorous Defense
Bulwark
Heal for 75 every 1s while Bulwark is active.
Level 3
![Hold the Line!](https://static.paladins.guru/i/items/22884.jpg)
Hold the Line!
Battle Shout
Heal for an additional 240 after activating Battle Shout.
Level 3
![Vortex Grip](https://static.paladins.guru/i/items/22891.jpg)
Vortex Grip
Commander's Grab
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
Level 1
![Volatile](https://static.paladins.guru/i/items/15888.jpg)
Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 3s.
Level 5
![Salamander Hide](https://static.paladins.guru/i/items/15894.jpg)
Salamander Hide
Fire Bomb
Reduce the damage you deal to yourself with Fire Bomb by 40%.
Level 2
![Incensed](https://static.paladins.guru/i/items/15889.jpg)
Incensed
Fire Bomb
Increase your Movement Speed by 8% for 4s after using Fire Bomb.
Level 1
![Survivalist](https://static.paladins.guru/i/items/15844.jpg)
Survivalist
Armor
Increase your maximum Health by 100.
Level 2
![Primal Might](https://static.paladins.guru/i/items/15843.jpg)
Primal Might
Armor
Reduce your active Cooldowns by 50% after getting an Elimination.
Level 5
![Burn, Monster!](https://static.paladins.guru/i/items/20230.jpg)
Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
![Otherworldly Tether](https://static.paladins.guru/i/items/25586.jpg)
Otherworldly Tether
Tendril
Gain a 300 Shield for 5s after activating Tendril.
Level 4
![A Broken Path](https://static.paladins.guru/i/items/25577.jpg)
A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 200 health.
Level 4
![Crimson Ascent](https://static.paladins.guru/i/items/25579.jpg)
Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.
Level 2
![False Idol](https://static.paladins.guru/i/items/25575.jpg)
False Idol
Armor
Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Level 3
![Sharpened Resolve](https://static.paladins.guru/i/items/25574.jpg)
Sharpened Resolve
Weapon
Consuming Darkness stacks Heals you for an additional 20 per stack.
Level 2
![Unyielding Pressure](https://static.paladins.guru/i/items/25572.jpg)
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
![Amplitude](https://static.paladins.guru/i/items/13213.jpg)
Amplitude
Oppressor Mine
Increase the range of Oppressor Mine beams by 60%.
Level 3
![Quick Scope](https://static.paladins.guru/i/items/13155.jpg)
Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 60%.
Level 3
![Beam Me Up](https://static.paladins.guru/i/items/13257.jpg)
Beam Me Up
Transporter
Increase the Flight Speed of Transporter by 30%.
Level 3
![Octoppressor](https://static.paladins.guru/i/items/13246.jpg)
Octoppressor
Oppressor Mine
Increase the number of targets affected by Oppressor Mines by 2.
Level 2
![Generator](https://static.paladins.guru/i/items/13244.jpg)
Generator
Oppressor Mine
Reduce the Cooldown of Oppressor Mine by 4.8s.
Level 4
![Oppression](https://static.paladins.guru/i/items/16387.jpg)
Oppression
Oppressor Mine
You can have two additional Oppressor Mines out at one time and you throw out two Mines per use of the ability instead of one, but your Mines have a lifetime of 6s and the Cooldown of Oppressor Mine is increased by 2s.
Level 1
![Perennial](https://static.paladins.guru/i/items/12988.jpg)
Perennial
Blossom
Reduce the Cooldown of Blossom by 2s.
Level 5
![Unstoppable](https://static.paladins.guru/i/items/14195.jpg)
Unstoppable
Blossom
Reduce your damage taken by 24% for 4s after using Blossom.
Level 4
![Overgrowth](https://static.paladins.guru/i/items/12955.jpg)
Overgrowth
Vine
Reset the Cooldown of Vine after dropping to or below 30% Health.
Level 2
![Heavenly Agility](https://static.paladins.guru/i/items/14252.jpg)
Heavenly Agility
Vine
Gain a 200 Shield for 3s after using Vine.
Level 2
![Vine Grasp](https://static.paladins.guru/i/items/14219.jpg)
Vine Grasp
Vine
Increase the range of Vine by 20%.
Level 2
![Rampant Blooming](https://static.paladins.guru/i/items/16402.jpg)
Rampant Blooming
Vine
Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)
Level 1
Team 1 Score
4
VS
Team 2 Score
1
![Many Gourds](https://static.paladins.guru/i/items/15347.jpg)
Many Gourds
Gourd
Reduce the Cooldown of Gourd by 4s.
Level 5
![Possession](https://static.paladins.guru/i/items/15375.jpg)
Possession
Mending Spirits
Reduce your damage taken by 12% while Healing an ally with Mending Spirits.
Level 3
![Swift Spirits](https://static.paladins.guru/i/items/15355.jpg)
Swift Spirits
Mending Spirits
Increase the Movement Speed of allies affected by Mending Spirits by 10%.
Level 2
![Liminal Passage](https://static.paladins.guru/i/items/15349.jpg)
Liminal Passage
Slither
Increase the travel distance of Slither by 20%.
Level 2
![Fleeting](https://static.paladins.guru/i/items/15350.jpg)
Fleeting
Slither
Reduce the Cooldown of Slither by 1.7999999999999998s.
Level 3
![Spirit's Chosen](https://static.paladins.guru/i/items/16495.jpg)
Spirit's Chosen
Mending Spirits
Mending Spirits immediately Heals your target for an additional 350.
Level 1
![Heir to the Throne](https://static.paladins.guru/i/items/18797.jpg)
Heir to the Throne
Grace
Increase travel speed during Grace by 20%.
Level 2
![Noble Crest](https://static.paladins.guru/i/items/18749.jpg)
Noble Crest
Armor
Increase your maximum Health by 100.
Level 2
![Royal Seal](https://static.paladins.guru/i/items/18785.jpg)
Royal Seal
Presence
Each enemy hit by Presence reduces Valor’s Cooldown by 1.2s.
Level 2
![Swift Jade](https://static.paladins.guru/i/items/18773.jpg)
Swift Jade
Valor
Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.
Level 4
![Inheritance](https://static.paladins.guru/i/items/18753.jpg)
Inheritance
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5
![Alacrity](https://static.paladins.guru/i/items/18816.jpg)
Alacrity
Grace
Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.
Level 1
![Infamy](https://static.paladins.guru/i/items/18573.jpg)
Infamy
Armor
Increase your maximum Health by 250.
Level 5
![Embers](https://static.paladins.guru/i/items/18621.jpg)
Embers
Billow
Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.
Level 1
![Blade Dancer](https://static.paladins.guru/i/items/18589.jpg)
Blade Dancer
Whirl
Increase the travel distance of Whirl by 24%.
Level 3
![Footwork](https://static.paladins.guru/i/items/18610.jpg)
Footwork
Counter
Increase your Movement Speed by 30% for 3s after activating Counter.
Level 3
![Fan the Flames](https://static.paladins.guru/i/items/18629.jpg)
Fan the Flames
Billow
Reduce the Cooldown of Billow by 42% after getting an Elimination.
Level 3
![Yomi](https://static.paladins.guru/i/items/20222.jpg)
Yomi
Weapon
Your heavy hit with Inferno Blade deals an additional 150 damage.
Level 1
![Cavalier](https://static.paladins.guru/i/items/11593.jpg)
Cavalier
Armor
Increase your maximum Health by 600.
Level 4
![Last Stand](https://static.paladins.guru/i/items/12809.jpg)
Last Stand
Shield
Heal for 90 every 1s while Shield is active and you are at or below 35% Health.
Level 1
![Brand](https://static.paladins.guru/i/items/11630.jpg)
Brand
Fireball
Heal for 100 for each enemy hit with Fireball.
Level 1
![Immovable Object](https://static.paladins.guru/i/items/14788.jpg)
Immovable Object
Armor
Increase your Healing received from others by 25% while at or below 50% Health.
Level 5
![Incinerate](https://static.paladins.guru/i/items/11317.jpg)
Incinerate
Fireball
Reduce the Cooldown of Fireball by 1.8s.
Level 4
![Aegis](https://static.paladins.guru/i/items/16379.jpg)
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
![Sacred Ground](https://static.paladins.guru/i/items/16612.jpg)
Sacred Ground
Warder's Field
Reduce your damage taken by 25% while standing in Warder's Field.
Level 5
![Lodestone](https://static.paladins.guru/i/items/16620.jpg)
Lodestone
Warder's Field
Generate 2 Ammo after activating Warder's Field.
Level 1
![Rolling Stones](https://static.paladins.guru/i/items/16662.jpg)
Rolling Stones
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2
![Steadfast](https://static.paladins.guru/i/items/16674.jpg)
Steadfast
Armor
Increase your maximum Health by 450.
Level 3
![Standing Stones](https://static.paladins.guru/i/items/16624.jpg)
Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 4s.
Level 4
![Mother's Grace](https://static.paladins.guru/i/items/16601.jpg)
Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 2
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Wrecker](https://static.paladins.guru/i/items/13071.jpg)
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
![Wrecker](https://static.paladins.guru/i/items/13071.jpg)
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 14% Movement Speed.
Level 2
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
![Wrecker](https://static.paladins.guru/i/items/13071.jpg)
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Guardian](https://static.paladins.guru/i/items/13228.jpg)
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 2
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 14% Movement Speed.
Level 2
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.