Player Matchup

Lex
Lex
HankSteel77
Lex
Level 15
Champion Stats
3W - 3L
1,655 SR
Queue Stats
24W - 25L
1,557 Elo+
Party 1
Raum
Raum
Mcbus
Raum
Level 65
Champion Stats
12W - 14L
1,527 SR
Queue Stats
78W - 71L
1,544 Elo+
Party 1
Ying
Ying
SherlandoEdward
Ying
Level 40
Champion Stats
1W - 2L
1,494 SR
Queue Stats
98W - 85L
1,543 Elo+
Party 1
Talus
Talus
o3danw
Talus
Level 31
Champion Stats
31W - 27L
1,577 SR
Queue Stats
73W - 72L
1,532 Elo+
Party 1
VII
VII
pugus00770
VII
Level 125
Champion Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,540 Elo+
Solo
Team Averages
Level 55
1,551 SR
1,543 Elo+

VS

Team Averages
Level 44
1,622 SR
1,536 Elo+
Fernando
Fernando
ByKrayToX
Fernando
Level 30
Champion Stats
24W - 19L
1,635 SR
Queue Stats
71W - 72L
1,573 Elo+
Party 2
Saati
Saati
Dragonyme
Saati
Level 83
Champion Stats
12W - 9L
1,642 SR
Queue Stats
291W - 284L
1,563 Elo+
Party 2
Zhin
Zhin
Edozaf21
Zhin
Level 42
Champion Stats
8W - 3L
1,657 SR
Queue Stats
59W - 41L
1,541 Elo+
Party 3
Ying
Ying
ShadowSlide
Ying
Level 24
Champion Stats
25W - 16L
1,703 SR
Queue Stats
60W - 72L
1,557 Elo+
Party 2
Grover
Grover
Starkisthebest
Grover
Level 39
Champion Stats
3W - 2L
1,471 SR
Queue Stats
83W - 81L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
6
0 / 10 / 0
870
124
11,124
29,134
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 250.

Level 5

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 30 units.

Level 3

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 10% for each enemy hit by your weapons.

Level 2

Conditioned

Conditioned

Armor

Increase your Movement Speed by 9%.

Level 3

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Raum
Mcbus
Raum
38
0 / 10 / 1
1,214
173
18,085
81,412
6,000
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Desperation

Desperation

Armor

Gain a 750-Health Shield for 3s after dropping to or below 30% Health.

Level 3

War-torn Plains

War-torn Plains

Weapon

Reduce the time it takes to spin up your Hellfire Gatling by 8%.

Level 2

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

17
2 / 7 / 0
1,008
144
10,044
29,051
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Talus
o3danw
Talus
20
0 / 10 / 0
913
130
17,211
23,287
0
Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Spirited

Spirited

Armor

Increase your maximum Health by 150

Level 3

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Primeval Might

Primeval Might

Overcharge

Gain 5% Lifesteal while Overcharge is active.

Level 1

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 2s.

Level 2

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

55
1 / 5 / 0
1,148
164
31,874
16,343
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 10% Health.

Level 2

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 10%.

Level 2

Fragments

Fragments

Armor

Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
ByKrayToX
Fernando
14
4 / 0 / 21
3,362
480
33,804
17,585
2,170
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Saati
Dragonyme
Saati
49
7 / 2 / 7
2,574
368
41,013
23,906
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Zhin
32
20 / 0 / 12
2,995
428
52,090
14,588
0
Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

15
5 / 1 / 18
3,152
450
16,243
14,121
0
Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

52
6 / 0 / 27
2,610
373
36,077
18,138
84
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 35s
Objective Time
10m 36s
4
Kill Participation
127
3
Kills
42
42
Deaths
3
1
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Fernando
ByKrayToX
Fernando
4
0
21
14.5
W
Saati
Dragonyme
Saati
7
2
7
5.25
W
Zhin
20
0
12
26
L
0
10
0
0
L
Raum
Mcbus
Raum
0
10
1
0.05
W
5
1
18
14
L
2
7
0
0.29
W
6
0
27
19.5
L
Talus
o3danw
Talus
0
10
0
0
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,338
Damage
179,227
179,227
Taken
88,338
6,000
Shielding
2,254
23,683
Healing
86,925
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
ByKrayToX
Fernando
33,804
18,903
0
0
17,585
2,170

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Saati
Dragonyme
Saati
41,013
34,425
0
357
23,906
0

Level 1

W
Zhin
52,090
47,107
510
3,660
14,588
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
11,124
11,124
0
2,221
29,134
0

Level 1

Level 1

L
Raum
Mcbus
Raum
18,085
10,798
0
3,772
81,412
6,000
W
16,243
16,243
30,977
7,683
14,121
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
10,044
10,044
1,984
7,612
29,051
0
W
36,077
33,756
30,412
13,326
18,138
84
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Talus
o3danw
Talus
17,211
14,806
0
1,289
23,287
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
31,874
19,462
0
6,805
16,343
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role