Player Matchup

Grover
Grover
Avicus
Grover
Level 124
Champion Stats
1W - 3L
1,689 SR
Queue Stats
143W - 117L
1,593 Elo+
Party 2
Vora
Vora
MB1610
Vora
Level 999
Champion Stats
0W - 2L
1,302 SR
Queue Stats
317W - 262L
1,674 Elo+
Party 1
Drogoz
Drogoz
MevvTo
Drogoz
Level 94
Champion Stats
0W - 1L
1,500 SR
Queue Stats
90W - 73L
1,620 Elo+
Party 2
Atlas
Atlas
TheDARKESTOne25
Atlas
Level 999
Champion Stats
5W - 3L
1,873 SR
Queue Stats
458W - 454L
1,619 Elo+
Solo
Ying
Ying
yuvalsanker
Ying
Level 999
Champion Stats
43W - 23L
1,761 SR
Queue Stats
500W - 455L
1,662 Elo+
Party 1
Team Averages
Level 643
1,625 SR
1,633 Elo+

VS

Team Averages
Level 403
1,636 SR
1,692 Elo+
Vatu
Vatu
Clownsfresse69
Vatu
Level 183
Champion Stats
13W - 14L
1,665 SR
Queue Stats
43W - 34L
1,698 Elo+
Party 3
Fernando
Fernando
Octoquss
Fernando
Level 984
Champion Stats
36W - 27L
1,689 SR
Queue Stats
678W - 686L
1,725 Elo+
Solo
Rei
Rei
TheMajulian
Rei
Level 324
Champion Stats
17W - 15L
1,545 SR
Queue Stats
160W - 143L
1,660 Elo+
Party 3
Grohk
Grohk
eror770
Grohk
Level 487
Champion Stats
6W - 5L
1,598 SR
Queue Stats
143W - 109L
1,690 Elo+
Party 3
Viktor
Viktor
lordblack219
Viktor
Level 36
Champion Stats
7W - 5L
1,685 SR
Queue Stats
18W - 15L
1,686 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Avicus
Grover
49
0 / 9 / 2
1,224
204
14,402
47,873
1,200
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Vora
MB1610
Vora
59
2 / 7 / 1
1,281
214
40,138
48,650
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Drogoz
MevvTo
Drogoz
47
0 / 0 / 0
794
132
0
0
0
59
1 / 5 / 0
2,021
337
35,669
103,010
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 0.5s.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

59
0 / 1 / 3
1,439
240
7,385
17,824
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
3 / 2 / 7
1,852
309
28,568
11,841
0
Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Tranquility

Tranquility

Armor

Increase your base jump height by 60%.

Level 2

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Outnumbered

Outnumbered

Shadow Bombs

Generate 2 Ammo after hitting at least one enemy with Shadow Bombs.

Level 2

Extraction

Extraction

Dash

Increase your Movement Speed by 20% for 2s after Dash ends.

Level 4

Level 1

Fernando
Octoquss
Fernando
57
4 / 0 / 16
2,228
371
52,316
39,295
13,698
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

51
2 / 0 / 15
2,112
352
15,870
3,056
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 80 every 1s while Spirit Linked to an ally.

Level 4

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.2s.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Grohk
eror770
Grohk
54
7 / 1 / 12
2,301
384
89,586
32,684
510
Thunderstruck

Thunderstruck

Shock Pulse

Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.

Level 3

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Totemic Rescue

Totemic Rescue

Armor

Gain a 300-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Viktor
10
6 / 0 / 6
2,219
370
31,017
10,718
0
Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 6.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 20s
Objective Time
4m 36s
9
Kill Participation
78
3
Kills
22
22
Deaths
3
6
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Grover
Avicus
Grover
0
9
2
0.11
W
3
2
7
3.25
L
Vora
MB1610
Vora
2
7
1
0.36
L
Drogoz
MevvTo
Drogoz
0
0
0
0
W
Fernando
Octoquss
Fernando
4
0
16
12
L
1
5
0
0.2
W
2
0
15
9.5
W
Grohk
eror770
Grohk
7
1
12
13
W
Viktor
6
0
6
9
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,594
Damage
217,357
217,357
Taken
97,594
1,200
Shielding
14,208
124,002
Healing
89,362
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grover
Avicus
Grover
14,402
11,427
21,940
15,103
47,873
1,200
W
28,568
21,906
0
1,081
11,841
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Vora
MB1610
Vora
40,138
29,959
0
6,082
48,650
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Drogoz
MevvTo
Drogoz
0
0
0
0
0
0
W
Fernando
Octoquss
Fernando
52,316
38,475
0
682
39,295
13,698
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
35,669
35,669
0
0
103,010
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
15,870
15,820
45,981
2,792
3,056
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Grohk
eror770
Grohk
89,586
46,243
16,226
22,600
32,684
510
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Viktor
31,017
24,964
0
0
10,718
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
7,385
7,385
74,091
6,786
17,824
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role