Player Matchup

Mal'Damba
Mal'Damba
Diamond IV
Fishnit
Mal'Damba
Diamond IV
Level 999
Champion Stats
26W - 20L
1,665 SR
Queue Stats
126W - 93L
1,660 Elo+
Party 4
Atlas
Atlas
Diamond III
NandoEnjoyer
Atlas
Diamond III
Level 59
Champion Stats
41W - 39L
1,663 SR
Queue Stats
353W - 347L
1,662 Elo+
Party 2
Zhin
Zhin
Platinum I
P1GBENUS
Zhin
Platinum I
Level 593
Champion Stats
124W - 133L
1,608 SR
Queue Stats
923W - 902L
1,594 Elo+
Solo
Tyra
Tyra
Platinum II
WhiteSlaya34
Tyra
Platinum II
Level 412
Champion Stats
32W - 32L
1,612 SR
Queue Stats
691W - 665L
1,628 Elo+
Party 2
Fernando
Fernando
Diamond V
nadallama
Fernando
Diamond V
Level 763
Champion Stats
6W - 3L
1,601 SR
Queue Stats
99W - 79L
1,649 Elo+
Party 4
Team Averages
Diamond V
Diamond V
Average Tier
Level 565
1,630 SR
1,638 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 385
1,640 SR
1,625 Elo+
Bomb King
Bomb King
Diamond IV
BADIGADY
Bomb King
Diamond IV
Level 999
Champion Stats
25W - 21L
1,740 SR
Queue Stats
420W - 384L
1,693 Elo+
Party 1
Inara
Inara
Diamond IV
IITrueLegendII
Inara
Diamond IV
Level 436
Champion Stats
36W - 47L
1,617 SR
Queue Stats
697W - 663L
1,611 Elo+
Party 3
Koga
Koga
Platinum I
Iprefer2heal
Koga
Platinum I
Level 123
Champion Stats
8W - 10L
1,561 SR
Queue Stats
301W - 268L
1,586 Elo+
Solo
Grover
Grover
Platinum IV
V1beR8er
Grover
Platinum IV
Level 144
Champion Stats
58W - 55L
1,621 SR
Queue Stats
581W - 548L
1,476 Elo+
Party 3
Vatu
Vatu
Diamond I
Winsconsin
Vatu
Diamond I
Level 221
Champion Stats
24W - 24L
1,660 SR
Queue Stats
217W - 180L
1,758 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Fishnit
Mal'Damba
58
3 / 6 / 43
5,676
284
61,168
37,536
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 8% for 3s after using Slither.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

45
12 / 8 / 20
4,467
223
85,541
153,477
0
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Zhin
51
20 / 11 / 13
4,620
231
110,749
76,341
0
Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 3.

Level 3

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 1s after successfully hitting an enemy with Counter.

Level 1

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

59
13 / 8 / 23
4,477
224
92,518
62,171
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 2.4s.

Level 4

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 10% while Hunter's Mark is active.

Level 2

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Fernando
nadallama
Fernando
56
16 / 8 / 22
5,668
283
115,242
176,310
98,373
Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
TorvaldKhan
Team 1 Score

4

VS

Team 2 Score

3

Bans
RuckusLex
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
BADIGADY
Bomb King
59
9 / 12 / 12
4,122
206
137,645
59,381
0
Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 8.25% for 3s after hitting at least one enemy with Detonate.

Level 3

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 12% for 3s after using Detonate.

Level 3

King's Court

King's Court

Detonate

Heal for 45 for each Sticky Bomb you Detonate.

Level 3

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

54
3 / 12 / 7
6,062
303
62,393
162,543
27,389
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

35
8 / 14 / 21
4,286
214
140,698
92,421
0
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 20%.

Level 5

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Level 1

Grover
V1beR8er
Grover
51
2 / 11 / 23
4,581
229
30,930
54,114
0
Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 20% for 4s after they are Healed by Blossom.

Level 4

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 1s after hitting an enemy with Crippling Throw.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 8%.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

59
19 / 15 / 15
7,522
376
134,169
96,759
0
Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 200.

Level 5

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 5% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 13s
Objective Time
7m 52s
185
Kill Participation
119
64
Kills
41
41
Deaths
64
121
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Bomb King
BADIGADY
Bomb King
9
12
12
1.25
W
Mal'Damba
Fishnit
Mal'Damba
3
6
43
4.08
L
3
12
7
0.54
L
8
14
21
1.32
W
12
8
20
2.75
W
Zhin
20
11
13
2.41
L
Grover
V1beR8er
Grover
2
11
23
1.23
W
13
8
23
3.06
L
19
15
15
1.77
W
Fernando
nadallama
Fernando
16
8
22
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

465,218
Damage
505,835
505,835
Taken
465,218
98,373
Shielding
27,389
315,631
Healing
265,460
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Bomb King
BADIGADY
Bomb King
137,645
120,487
0
3,221
59,381
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Mal'Damba
Fishnit
Mal'Damba
61,168
34,480
244,756
22,630
37,536
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
62,393
50,789
0
15,484
162,543
27,389

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

L
140,698
131,848
0
11,261
92,421
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
85,541
85,541
0
24,917
153,477
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Zhin
110,749
103,295
0
7,058
76,341
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Grover
V1beR8er
Grover
30,930
26,238
181,424
27,278
54,114
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 1

W
92,518
70,434
0
3,672
62,171
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
134,169
108,332
225
26,567
96,759
0

Level 2

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Fernando
nadallama
Fernando
115,242
83,660
0
12,598
176,310
98,373
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role