Player Matchup

Strix
Strix
CSR Sykes
Strix
Level 462
Champion Stats
16W - 19L
1,520 SR
Queue Stats
86W - 72L
1,615 Elo+
Solo
Grohk
Grohk
Jynou
Grohk
Level 155
Champion Stats
3W - 2L
1,796 SR
Queue Stats
149W - 138L
1,579 Elo+
Solo
Skye
Skye
LunalyLunacy
Skye
Level 436
Champion Stats
663W - 615L
1,578 SR
Queue Stats
976W - 987L
1,555 Elo+
Solo
Rei
Rei
Terremot jaguar
Rei
Level 233
Champion Stats
67W - 37L
1,709 SR
Queue Stats
149W - 142L
1,543 Elo+
Solo
Atlas
Atlas
ZDG2Faded
Atlas
Level 49
Champion Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,579 Elo+
Solo
Team Averages
Level 267
1,620 SR
1,574 Elo+

VS

Team Averages
Level 432
1,638 SR
1,575 Elo+
Torvald
Torvald
FunkPlicker
Torvald
Level 999
Champion Stats
106W - 70L
1,675 SR
Queue Stats
798W - 810L
1,560 Elo+
Solo
Grover
Grover
ItsNoxah
Grover
Level 874
Champion Stats
3W - 0L
1,664 SR
Queue Stats
83W - 72L
1,585 Elo+
Solo
Barik
Barik
Linconpapaigamer
Barik
Level 44
Champion Stats
1W - 2L
1,308 SR
Queue Stats
108W - 114L
1,566 Elo+
Solo
Ash
Ash
MTFWolff
Ash
Level 129
Champion Stats
2W - 0L
1,665 SR
Queue Stats
134W - 115L
1,596 Elo+
Solo
Octavia
Octavia
Vwj1210
Octavia
Level 114
Champion Stats
3W - 0L
1,878 SR
Queue Stats
84W - 80L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Strix
CSR Sykes
Strix
51
7 / 10 / 9
3,621
226
64,619
46,707
0
Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Resourceful

Resourceful

Quick Switch

While you have your Talon Rifle equipped, the Cooldown of Flare is reduced by 0.6000000000000001s every 1s.

Level 3

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 4 Ammo every 2s.

Level 2

Roost

Roost

Scope

Hits with Talon Rifle generate 3% Ultimate charge.

Level 3

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Unauthorized Use

Unauthorized Use

Flare

Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.

Level 1

Grohk
Jynou
Grohk
55
14 / 7 / 13
5,147
322
95,874
91,712
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

41
3 / 14 / 7
1,652
103
38,446
52,586
0
Nimble Fingers

Nimble Fingers

Poison Bolts

Increase your Reload Speed by 30% for 5s after using Poison Bolts.

Level 3

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 3s.

Level 3

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 375 over 2s while in Smoke Screen.

Level 3

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 3.2s.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

55
7 / 1 / 17
4,439
277
42,905
43,522
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 2% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Atlas
ZDG2Faded
Atlas
47
6 / 9 / 13
2,860
179
59,384
160,747
0
No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.5s further into the past.

Level 5

Ravages of Time

Ravages of Time

Armor

Generate 4% Ultimate charge after getting an Elimination.

Level 2

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 14% for 3s.

Level 2

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1s.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
FunkPlicker
Torvald
56
13 / 10 / 14
4,631
289
103,783
68,451
161,249
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 225.

Level 3

Glyph of the Fist

Glyph of the Fist

Weapon

Increase your maximum Ammo by 4.

Level 4

Arcane Etching

Arcane Etching

Nullify

Gain a 200-Health Shield after activating Nullify.

Level 2

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 450.

Level 3

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 30% for 2s.

Level 3

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Grover
ItsNoxah
Grover
58
8 / 4 / 22
4,366
273
56,410
47,112
0
Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 20% for 4s after they are Healed by Blossom.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

49
7 / 7 / 19
4,619
289
103,960
78,960
78,729
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

58
6 / 3 / 8
4,683
293
34,788
46,271
9,528
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.

Level 4

Brawl

Brawl

Kinetic Burst

Heal for 600 over 2s for each enemy hit by Kinetic Burst.

Level 4

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Octavia
Vwj1210
Octavia
57
7 / 13 / 10
3,932
246
96,333
60,434
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 40s
Objective Time
13m 12s
96
Kill Participation
114
37
Kills
41
41
Deaths
37
59
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Strix
CSR Sykes
Strix
7
10
9
1.15
W
Torvald
FunkPlicker
Torvald
13
10
14
2
W
Grover
ItsNoxah
Grover
8
4
22
4.75
L
Grohk
Jynou
Grohk
14
7
13
2.93
W
7
7
19
2.36
L
3
14
7
0.46
W
6
3
8
3.33
L
7
1
17
15.5
W
Octavia
Vwj1210
Octavia
7
13
10
0.92
L
Atlas
ZDG2Faded
Atlas
6
9
13
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

301,228
Damage
395,274
395,274
Taken
301,228
0
Shielding
249,506
244,564
Healing
169,825
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Strix
CSR Sykes
Strix
64,619
57,534
0
5,590
46,707
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Torvald
FunkPlicker
Torvald
103,783
85,811
2,285
0
68,451
161,249
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Grover
ItsNoxah
Grover
56,410
44,280
101,988
35,789
47,112
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Grohk
Jynou
Grohk
95,874
49,960
13,710
52,874
91,712
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
103,960
103,960
0
13,842
78,960
78,729
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
38,446
18,022
0
10,253
52,586
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
34,788
34,188
0
5,648
46,271
9,528

Level 2

Level 1

Level 1

Level 1

L
42,905
37,608
122,385
37,582
43,522
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

W
Octavia
Vwj1210
Octavia
96,333
86,822
218
10,055
60,434
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 1

Level 1

L
Atlas
ZDG2Faded
Atlas
59,384
59,384
0
2,170
160,747
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role