Player Matchup

Inara
Inara
Platinum V
BSchlance 7
Inara
Platinum V
Level 533
Champion Stats
23W - 16L
1,671 SR
Queue Stats
97W - 88L
1,535 Elo+
Party 2
Fernando
Fernando
Silver I
JNotaGame
Fernando
Silver I
Level 426
Champion Stats
27W - 34L
1,535 SR
Queue Stats
99W - 102L
1,450 Elo+
Solo
Tyra
Tyra
Gold V
RespectMorita
Tyra
Gold V
Level 331
Champion Stats
10W - 4L
1,599 SR
Queue Stats
143W - 124L
1,505 Elo+
Solo
Ying
Ying
Silver II
TTV-Toxic-Ale67
Ying
Silver II
Level 88
Champion Stats
2W - 1L
1,770 SR
Queue Stats
9W - 13L
1,545 Elo+
Solo
Skye
Skye
Platinum I
WhoIsAbsolem
Skye
Platinum I
Level 999
Champion Stats
6W - 6L
1,637 SR
Queue Stats
471W - 448L
1,501 Elo+
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 475
1,642 SR
1,508 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 317
1,523 SR
1,476 Elo+
Makoa
Makoa
Qualifying
CrazyTroll030
Makoa
Qualifying
Level 45
Champion Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Vora
Vora
Platinum V
DogSandwich
Vora
Platinum V
Level 184
Champion Stats
2W - 3L
1,316 SR
Queue Stats
7W - 7L
1,574 Elo+
Party 1
Terminus
Terminus
Gold V
GeraldRL
Terminus
Gold V
Level 516
Champion Stats
0W - 4L
1,350 SR
Queue Stats
16W - 18L
1,312 Elo+
Solo
Cassie
Cassie
Gold IV
SirMeccha
Cassie
Gold IV
Level 733
Champion Stats
2W - 2L
1,882 SR
Queue Stats
20W - 25L
1,471 Elo+
Party 1
Lillith
Lillith
Gold IV
mcolima123
Lillith
Gold IV
Level 105
Champion Stats
12W - 14L
1,566 SR
Queue Stats
64W - 56L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
9 / 6 / 19
3,176
265
62,424
65,267
12,401
Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 110 every 1s while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Fernando
JNotaGame
Fernando
56
6 / 3 / 21
3,554
296
47,470
74,726
91,120
Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

58
14 / 7 / 19
3,598
300
96,888
44,333
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 8% for 3s after using Nade Launcher.

Level 2

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

45
2 / 5 / 16
3,586
299
18,317
41,594
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 80% of their maximum Health after activating Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

50
16 / 8 / 13
3,225
269
84,582
33,255
0
Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2.5s after hitting an enemy with Poison Bolts.

Level 5

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 10% for 4s after getting an Elimination.

Level 1

Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 375 over 2s while in Smoke Screen.

Level 3

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Bans
KhanBomb King
Team 1 Score

4

VS

Team 2 Score

1

Bans
VatuBetty la Bomba
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
29
6 / 11 / 6
2,738
228
43,241
97,919
21,747
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

59
6 / 11 / 4
3,448
287
57,103
43,247
0
Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Terminus
GeraldRL
Terminus
57
8 / 9 / 6
2,878
240
51,027
86,774
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 10%.

Level 1

Forsaken

Forsaken

Armor

Generate 50% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Cassie
SirMeccha
Cassie
57
8 / 8 / 5
3,342
279
73,850
40,111
0
Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Intense Training

Intense Training

Dodge Roll

Increase your Movement Speed by 40% for 1.5s after using Dodge Roll.

Level 4

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Lillith
mcolima123
Lillith
46
1 / 7 / 9
2,583
215
33,954
41,630
0
Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 15%.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1.5s after activating Death Wings.

Level 3

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.

Level 3

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 31s
Objective Time
4m 55s
135
Kill Participation
59
47
Kills
29
29
Deaths
46
88
Assists
30
Player
Kills
Deaths
Assists
KDA
W
9
6
19
3.08
L
6
11
6
0.82
L
6
11
4
0.73
L
Terminus
GeraldRL
Terminus
8
9
6
1.22
W
Fernando
JNotaGame
Fernando
6
3
21
5.5
W
14
7
19
3.36
L
Cassie
SirMeccha
Cassie
8
8
5
1.31
W
2
5
16
2
W
16
8
13
2.81
L
Lillith
mcolima123
Lillith
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

309,681
Damage
259,175
259,175
Taken
309,681
103,521
Shielding
21,747
155,552
Healing
110,835
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
62,424
45,020
300
9,174
65,267
12,401
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
43,241
39,864
0
5,756
97,919
21,747
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
57,103
43,863
530
11,041
43,247
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Terminus
GeraldRL
Terminus
51,027
31,431
0
2,597
86,774
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Fernando
JNotaGame
Fernando
47,470
29,942
0
7,255
74,726
91,120
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
96,888
57,226
0
3,350
44,333
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

L
Cassie
SirMeccha
Cassie
73,850
65,620
0
8,159
40,111
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
18,317
18,317
90,325
30,566
41,594
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
84,582
46,626
1,186
13,396
33,255
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Lillith
mcolima123
Lillith
33,954
11,791
82,325
427
41,630
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role