Player Matchup

Fernando
Fernando
Gold V
BloodyLenchik
Fernando
Gold V
Level 158
Champion Stats
14W - 6L
1,749 SR
Queue Stats
339W - 344L
1,453 Elo+
Solo
Ying
Ying
Gold III
Matsticked
Ying
Gold III
Level 461
Champion Stats
96W - 84L
1,632 SR
Queue Stats
709W - 717L
1,479 Elo+
Solo
Koga
Koga
Platinum II
TheglowTexas
Koga
Platinum II
Level 91
Champion Stats
3W - 2L
1,606 SR
Queue Stats
127W - 121L
1,669 Elo+
Party 2
Raum
Raum
Gold IV
faquinha
Raum
Gold IV
Level 143
Champion Stats
4W - 3L
1,500 SR
Queue Stats
168W - 161L
1,501 Elo+
Solo
Tyra
Tyra
Gold III
блиндкиттен
Tyra
Gold III
Level 452
Champion Stats
19W - 25L
1,473 SR
Queue Stats
552W - 516L
1,649 Elo+
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 261
1,592 SR
1,550 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 341
1,578 SR
1,559 Elo+
Bomb King
Bomb King
Platinum V
BurntHerman
Bomb King
Platinum V
Level 739
Champion Stats
131W - 106L
1,633 SR
Queue Stats
506W - 477L
1,534 Elo+
Solo
Zhin
Zhin
Platinum II
Fr33DomSs_
Zhin
Platinum II
Level 242
Champion Stats
8W - 6L
1,594 SR
Queue Stats
108W - 82L
1,633 Elo+
Party 1
Rei
Rei
Gold V
JxstHimiko
Rei
Gold V
Level 358
Champion Stats
16W - 8L
1,604 SR
Queue Stats
70W - 61L
1,515 Elo+
Party 1
Ash
Ash
Platinum IV
Malik_98765
Ash
Platinum IV
Level 319
Champion Stats
0W - 1L
1,500 SR
Queue Stats
73W - 67L
1,606 Elo+
Solo
Inara
Inara
Gold I
aka_racailloux
Inara
Gold I
Level 45
Champion Stats
18W - 20L
1,560 SR
Queue Stats
67W - 63L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
BloodyLenchik
Fernando
58
3 / 1 / 9
2,756
345
29,404
48,361
35,502
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

40
4 / 1 / 15
2,942
368
17,132
18,223
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

45
14 / 1 / 11
2,583
323
68,275
22,491
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 25% while firing your SMGs.

Level 5

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Level 1

Raum
45
6 / 1 / 14
3,328
416
50,846
79,812
3,900
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

59
4 / 3 / 14
2,223
278
43,630
12,758
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 100 over 2s.

Level 1

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Bans
VoraAzaan
Team 1 Score

4

VS

Team 2 Score

0

Bans
TorvaldKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
BurntHerman
Bomb King
53
2 / 3 / 1
1,433
179
34,962
22,250
0
King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 12% for 3s after using Detonate.

Level 3

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

59
3 / 10 / 1
1,790
224
53,913
32,248
0
Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

43
0 / 7 / 2
1,676
210
17,412
25,752
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.2s after hitting an enemy with Sigil. This effect stacks.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -500 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 4

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 8%.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

49
1 / 5 / 2
1,543
193
35,253
54,407
48,756
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 0.8s.

Level 1

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

25
1 / 6 / 2
1,817
227
40,105
74,630
11,364
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 26s
Objective Time
2m 41s
94
Kill Participation
15
31
Kills
7
7
Deaths
31
63
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fernando
BloodyLenchik
Fernando
3
1
9
7.5
L
Bomb King
BurntHerman
Bomb King
2
3
1
0.83
L
3
10
1
0.35
L
0
7
2
0.14
L
1
5
2
0.4
W
4
1
15
11.5
W
14
1
11
19.5
L
1
6
2
0.33
W
Raum
6
1
14
13
W
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

209,287
Damage
181,645
181,645
Taken
209,287
39,402
Shielding
60,120
118,937
Healing
86,587
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
BloodyLenchik
Fernando
29,404
22,517
0
6,084
48,361
35,502
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Bomb King
BurntHerman
Bomb King
34,962
33,858
0
4,948
22,250
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
53,913
47,977
0
43
32,248
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
17,412
16,892
65,618
9,922
25,752
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
35,253
32,582
0
0
54,407
48,756
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
17,132
17,132
71,840
16,007
18,223
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
68,275
67,315
0
3,928
22,491
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
40,105
31,815
0
6,056
74,630
11,364
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Raum
50,846
39,661
0
20,727
79,812
3,900

Level 2

Level 1

W
43,630
27,108
0
351
12,758
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Damage Done by Role

Damage Taken by Role