Player Matchup

Fernando
Fernando
BombyxMori
Fernando
Level 455
Champion Stats
8W - 3L
1,816 SR
Queue Stats
88W - 93L
1,516 Elo+
Solo
Viktor
Viktor
Elite7155
Viktor
Level 29
Champion Stats
6W - 6L
1,681 SR
Queue Stats
35W - 44L
1,548 Elo+
Party 1
VII
VII
JerichokUnknown
VII
Level 911
Champion Stats
0W - 1L
1,500 SR
Queue Stats
183W - 216L
1,580 Elo+
Solo
Grohk
Grohk
steve22mini
Grohk
Level 28
Champion Stats
5W - 2L
1,695 SR
Queue Stats
46W - 46L
1,566 Elo+
Party 1
Jenos
Jenos
tabarnack920
Jenos
Level 55
Champion Stats
0W - 3L
1,204 SR
Queue Stats
50W - 48L
1,594 Elo+
Party 1
Team Averages
Level 296
1,579 SR
1,561 Elo+

VS

Team Averages
Level 150
1,546 SR
1,578 Elo+
Imani
Imani
Crusty_Corncob
Imani
Level 56
Champion Stats
7W - 4L
1,678 SR
Queue Stats
94W - 88L
1,570 Elo+
Party 2
Tiberius
Tiberius
M0cho23
Tiberius
Level 50
Champion Stats
1W - 0L
1,500 SR
Queue Stats
53W - 48L
1,570 Elo+
Solo
VII
VII
Poisonious_Panda
VII
Level 81
Champion Stats
3W - 6L
1,475 SR
Queue Stats
96W - 84L
1,553 Elo+
Party 2
Pip
Pip
Zukhuyozu
Pip
Level 499
Champion Stats
13W - 23L
1,496 SR
Queue Stats
550W - 549L
1,579 Elo+
Solo
Drogoz
Drogoz
pedestrian3
Drogoz
Level 66
Champion Stats
63W - 78L
1,581 SR
Queue Stats
211W - 210L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
BombyxMori
Fernando
57
9 / 15 / 12
4,681
260
45,586
210,846
222,637
Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Viktor
Elite7155
Viktor
18
14 / 20 / 15
4,088
227
94,224
101,559
0
Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

59
15 / 18 / 7
3,558
198
64,951
62,225
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 10%.

Level 2

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 30%.

Level 3

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 5%.

Level 1

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

18
5 / 9 / 19
5,729
318
24,014
80,990
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

20
7 / 14 / 24
6,307
350
39,129
66,113
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
13 / 15 / 19
4,571
254
119,128
78,070
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 3.2s.

Level 4

Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 150 after using Elemental Shift.

Level 3

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Tiberius
M0cho23
Tiberius
44
25 / 10 / 19
6,448
358
155,108
50,885
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

53
17 / 11 / 17
4,396
244
87,650
43,522
0
The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.

Level 3

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 10%.

Level 1

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

59
6 / 6 / 28
4,745
264
57,328
54,871
34,920
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Sturdy

Sturdy

Weapon

Gain 6% Movement Speed.

Level 2

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 6% for 3s.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Drogoz
37
14 / 8 / 16
5,732
318
102,519
40,556
0
Rain of Fire

Rain of Fire

Thrust

Consume 30% less Booster fuel for 5s after using Thrust.

Level 2

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 50%.

Level 5

Altitude

Altitude

Armor

Restore 20% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 1

Propel

Propel

Thrust

Restore 40% of your maximum Booster fuel after using Thrust.

Level 4

W.Y.R.M. Jets

W.Y.R.M. Jets

Armor

Increase your Movement Speed while using your Booster.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 6s
Objective Time
9m 10s
127
Kill Participation
174
50
Kills
75
76
Deaths
50
77
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Fernando
BombyxMori
Fernando
9
15
12
1
W
13
15
19
1.5
L
Viktor
Elite7155
Viktor
14
20
15
1.08
L
15
18
7
1.03
W
Tiberius
M0cho23
Tiberius
25
10
19
3.45
W
17
11
17
2.32
W
6
6
28
3.33
W
Drogoz
14
8
16
2.75
L
5
9
19
1.61
L
7
14
24
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

267,904
Damage
521,733
521,733
Taken
267,904
222,637
Shielding
34,920
305,087
Healing
142,729
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
BombyxMori
Fernando
45,586
28,115
0
11,779
210,846
222,637
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
119,128
83,530
1,086
5,123
78,070
0

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
Viktor
Elite7155
Viktor
94,224
53,960
0
197
101,559
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
64,951
57,996
0
6,374
62,225
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Tiberius
M0cho23
Tiberius
155,108
97,340
0
5,003
50,885
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

W
87,650
80,725
953
7,041
43,522
0

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
57,328
50,119
72,348
41,501
54,871
34,920
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Drogoz
102,519
80,189
485
9,189
40,556
0

Level 1

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

L
24,014
10,315
128,159
38,951
80,990
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
39,129
28,614
110,549
9,078
66,113
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Damage Done by Role

Damage Taken by Role