Player Matchup

Fernando
Fernando
ByAngeloFD
Fernando
Level 475
Champion Stats
4W - 5L
1,562 SR
Queue Stats
195W - 172L
1,666 Elo+
Solo
Saati
Saati
JustUni440
Saati
Level 439
Champion Stats
88W - 79L
1,605 SR
Queue Stats
223W - 206L
1,612 Elo+
Party 1
Talus
Talus
PowerGurrrl
Talus
Level 186
Champion Stats
1W - 2L
1,570 SR
Queue Stats
234W - 239L
1,626 Elo+
Party 1
Lillith
Lillith
Spiker07
Lillith
Level 999
Champion Stats
69W - 95L
1,547 SR
Queue Stats
543W - 532L
1,595 Elo+
Party 1
Dredge
Dredge
xSKILLZx9884
Dredge
Level 198
Champion Stats
11W - 3L
1,834 SR
Queue Stats
143W - 130L
1,623 Elo+
Party 1
Team Averages
Level 459
1,623 SR
1,624 Elo+

VS

Team Averages
Level 247
1,654 SR
1,724 Elo+
VII
VII
FungusDungus89
VII
Level 257
Champion Stats
25W - 22L
1,594 SR
Queue Stats
471W - 457L
1,618 Elo+
Solo
Willo
Willo
Lyghtt
Willo
Level 96
Champion Stats
115W - 81L
1,637 SR
Queue Stats
185W - 155L
1,655 Elo+
Party 3
Jenos
Jenos
Petox2004
Jenos
Level 604
Champion Stats
2W - 0L
1,930 SR
Queue Stats
10W - 2L
1,980 Elo+
Party 2
Kinessa
Kinessa
Villager18
Kinessa
Level 96
Champion Stats
4W - 2L
1,611 SR
Queue Stats
185W - 154L
1,655 Elo+
Party 3
Inara
Inara
puchaca123
Inara
Level 184
Champion Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
ByAngeloFD
Fernando
54
10 / 17 / 15
4,625
257
80,903
159,189
126,863
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Saati
55
9 / 14 / 16
4,639
258
76,570
57,957
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Steady Predictions

Steady Predictions

Generate 4% Ultimate Charge after hitting your coin.

Level 4

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 1.2s.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 9% for 2.5s after Ricochet is deployed.

Level 3

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

57
28 / 16 / 17
5,200
289
108,831
94,428
0
Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 8% while Rune of Travel is active.

Level 1

Ancient Power

Ancient Power

Overcharge

Reduce the Cooldown of Blitz Upper by 0.5s for each enemy hit while Overcharge is active.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 150

Level 3

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 5s.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Lillith
Spiker07
Lillith
59
4 / 8 / 24
4,070
226
17,724
71,940
0
Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 12%.

Level 2

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Dredge
49
7 / 12 / 7
4,806
267
46,492
48,693
7,457
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
19 / 15 / 16
5,953
331
111,630
56,955
0
Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 25%.

Level 5

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 40%.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Willo
Lyghtt
Willo
36
22 / 13 / 18
4,532
252
111,069
62,231
299
Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Jenos
Petox2004
Jenos
57
7 / 14 / 34
4,190
233
57,204
51,122
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Kinessa
Villager18
Kinessa
40
11 / 7 / 12
3,520
196
90,072
28,998
0
Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 10%.

Level 1

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 40% Health. This can only happen once every 30 seconds.

Level 5

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 100%.

Level 4

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Inara
50
8 / 9 / 19
4,300
239
62,232
131,214
47,206
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 42s
Objective Time
7m 15s
137
Kill Participation
166
58
Kills
67
67
Deaths
58
79
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Fernando
ByAngeloFD
Fernando
10
17
15
1.03
W
19
15
16
1.8
L
Saati
9
14
16
1.21
W
Willo
Lyghtt
Willo
22
13
18
2.38
W
Jenos
Petox2004
Jenos
7
14
34
1.71
L
28
16
17
2.28
L
Lillith
Spiker07
Lillith
4
8
24
2
W
Kinessa
Villager18
Kinessa
11
7
12
2.43
W
Inara
8
9
19
1.94
L
Dredge
7
12
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

330,520
Damage
432,207
432,207
Taken
330,520
134,320
Shielding
47,505
169,152
Healing
148,203
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
ByAngeloFD
Fernando
80,903
47,056
0
10,775
159,189
126,863
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Level 1

W
111,630
104,520
0
6,127
56,955
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Saati
76,570
17,093
712
5,185
57,957
0

Level 2

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Willo
Lyghtt
Willo
111,069
98,326
0
7,851
62,231
299

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Jenos
Petox2004
Jenos
57,204
32,929
105,248
20,024
51,122
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
108,831
101,544
0
17,595
94,428
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Lillith
Spiker07
Lillith
17,724
9,911
124,796
179
71,940
0

Level 2

Level 2

W
Kinessa
Villager18
Kinessa
90,072
86,657
0
4,740
28,998
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Inara
62,232
52,566
0
4,213
131,214
47,206
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Dredge
46,492
40,238
0
9,910
48,693
7,457

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Level 2

Damage Done by Role

Damage Taken by Role