Player Matchup

Zhin
Zhin
Biodja
Zhin
Level 65
Champion Stats
192W - 147L
1,550 SR
Queue Stats
231W - 220L
1,522 Elo+
Solo
Tiberius
Tiberius
Djockerr
Tiberius
Level 679
Champion Stats
3W - 6L
1,428 SR
Queue Stats
750W - 804L
1,526 Elo+
Solo
Octavia
Octavia
MEDARIMA18
Octavia
Level 437
Champion Stats
98W - 115L
1,486 SR
Queue Stats
679W - 657L
1,553 Elo+
Solo
Saati
Saati
hayin
Saati
Level 31
Champion Stats
3W - 2L
1,566 SR
Queue Stats
5W - 4L
1,765 Elo+
Solo
Fernando
Fernando
nosimg13
Fernando
Level 14
Champion Stats
6W - 6L
1,580 SR
Queue Stats
48W - 33L
1,698 Elo+
Solo
Team Averages
Level 245
1,522 SR
1,613 Elo+

VS

Team Averages
Level 217
1,574 SR
1,583 Elo+
BigBunDum
Unknown
Level 165
Champion Stats
2W - 2L
1,581 SR
Queue Stats
34W - 40L
1,544 Elo+
Solo
Maeve
Maeve
MELLOWtheweeb
Maeve
Level 530
Champion Stats
2W - 3L
1,476 SR
Queue Stats
31W - 27L
1,649 Elo+
Solo
Jenos
Jenos
MimosaMoi
Jenos
Level 104
Champion Stats
2W - 0L
1,813 SR
Queue Stats
44W - 36L
1,613 Elo+
Party 1
Raum
Raum
ViktorTheSpider
Raum
Level 190
Champion Stats
1W - 0L
1,500 SR
Queue Stats
40W - 34L
1,563 Elo+
Solo
Ying
Ying
WolffRedbatt
Ying
Level 95
Champion Stats
1W - 0L
1,500 SR
Queue Stats
43W - 37L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
Biodja
Zhin
31
5 / 10 / 7
1,830
166
52,743
32,529
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Fuel for the Fire

Fuel for the Fire

Whirl

Increase your Movement Speed by 10% for 2s after using Whirl.

Level 2

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Tiberius
Djockerr
Tiberius
59
9 / 10 / 5
2,229
203
61,615
37,487
0
Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 1.2s.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 4 Ammo after activating Combat Trance.

Level 4

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Octavia
MEDARIMA18
Octavia
59
3 / 7 / 4
1,774
161
48,471
24,597
0
Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 16%.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 15%.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Saati
hayin
Saati
19
5 / 10 / 6
2,175
198
56,876
27,734
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Fernando
nosimg13
Fernando
3
1 / 10 / 4
1,196
109
41,785
74,233
71,413
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
BigBunDum
Unknown
59
7 / 5 / 13
3,289
299
33,382
42,812
0

Level 2

Level 3

Level 1

Level 5

Level 4

Level 1

59
22 / 4 / 5
3,407
310
52,366
32,368
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Persistence

Persistence

Armor

Reduce the damage you take by 4% while at or below 40% Health.

Level 1

Level 1

Jenos
MimosaMoi
Jenos
35
2 / 9 / 20
2,891
263
8,353
37,361
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
7 / 2 / 23
3,663
333
49,302
103,918
1,500
Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Abyssal Connections

Abyssal Connections

Ignition

Gain a 100-Health Shield for 3s after activating Ignition.

Level 1

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

58
9 / 3 / 21
3,367
306
53,177
45,031
0
Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Harmony

Harmony

Shatter

Heal for 13% of the damage dealt by Shatter.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 26s
Objective Time
7m 13s
49
Kill Participation
129
23
Kills
47
47
Deaths
23
26
Assists
82
Player
Kills
Deaths
Assists
KDA
W
BigBunDum
Unknown
7
5
13
2.7
L
Zhin
Biodja
Zhin
5
10
7
0.85
L
Tiberius
Djockerr
Tiberius
9
10
5
1.15
L
Octavia
MEDARIMA18
Octavia
3
7
4
0.71
W
22
4
5
6.13
W
Jenos
MimosaMoi
Jenos
2
9
20
1.33
W
7
2
23
9.25
W
9
3
21
6.5
L
Saati
hayin
Saati
5
10
6
0.8
L
Fernando
nosimg13
Fernando
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

261,490
Damage
196,580
196,580
Taken
261,490
71,413
Shielding
1,500
48,011
Healing
145,237
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
BigBunDum
Unknown
33,382
26,407
0
7,572
42,812
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

L
Zhin
Biodja
Zhin
52,743
43,892
0
10,452
32,529
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Tiberius
Djockerr
Tiberius
61,615
41,654
260
10,927
37,487
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Octavia
MEDARIMA18
Octavia
48,471
36,008
2,443
4,710
24,597
0

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
52,366
50,093
0
2,850
32,368
0

Level 2

Level 1

W
Jenos
MimosaMoi
Jenos
8,353
5,863
42,577
9,492
37,361
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
49,302
42,665
8,476
22,667
103,918
1,500

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
53,177
38,319
27,529
24,074
45,031
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Saati
hayin
Saati
56,876
44,468
0
2,481
27,734
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Fernando
nosimg13
Fernando
41,785
29,444
0
16,738
74,233
71,413
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role