Player Matchup

Inara
Inara
Platinum IV
FOXFenxx
Inara
Platinum IV
Level 300
Champion Stats
11W - 8L
1,664 SR
Queue Stats
182W - 178L
1,552 Elo+
Solo
Talus
Talus
Diamond I
RealMadoka
Talus
Diamond I
Level 999
Champion Stats
23W - 12L
1,717 SR
Queue Stats
309W - 253L
1,600 Elo+
Solo
Torvald
Torvald
Diamond III
Xenoborg
Torvald
Diamond III
Level 999
Champion Stats
77W - 53L
1,745 SR
Queue Stats
1,080W - 1,048L
1,616 Elo+
Solo
Dredge
Dredge
Diamond III
ГРИ5ОБАС
Dredge
Diamond III
Level 252
Champion Stats
181W - 141L
1,698 SR
Queue Stats
855W - 805L
1,556 Elo+
Party 1
Ying
Ying
Platinum V
ПАДМА
Ying
Platinum V
Level 430
Champion Stats
14W - 16L
1,579 SR
Queue Stats
527W - 502L
1,533 Elo+
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 596
1,681 SR
1,571 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 208
1,667 SR
1,625 Elo+
VII
VII
Diamond IV
Matezi
VII
Diamond IV
Level 224
Champion Stats
88W - 68L
1,688 SR
Queue Stats
633W - 566L
1,636 Elo+
Solo
Grover
Grover
Diamond III
Medîc
Grover
Diamond III
Level 211
Champion Stats
103W - 96L
1,639 SR
Queue Stats
352W - 328L
1,676 Elo+
Solo
Yagorath
Yagorath
Platinum V
adillk29
Yagorath
Platinum V
Level 288
Champion Stats
140W - 90L
1,729 SR
Queue Stats
309W - 310L
1,568 Elo+
Solo
Fernando
Fernando
Gold I
ninja4brazil
Fernando
Gold I
Level 273
Champion Stats
32W - 22L
1,711 SR
Queue Stats
94W - 76L
1,638 Elo+
Solo
Viktor
Viktor
Diamond V
いsちゃ
Viktor
Diamond V
Level 44
Champion Stats
1W - 3L
1,566 SR
Queue Stats
140W - 109L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
FOXFenxx
Inara
45
4 / 4 / 10
4,722
429
50,032
68,587
15,155
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Talus
52
18 / 4 / 5
3,733
339
97,003
48,215
0
Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Perseverance

Perseverance

Weapon

Gain 10% Lifesteal while at or below 40% Health.

Level 1

Primeval Might

Primeval Might

Overcharge

Gain 5% Lifesteal while Overcharge is active.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 250

Level 5

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Torvald
Xenoborg
Torvald
59
5 / 4 / 12
2,955
269
47,266
18,509
87,532
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 375.

Level 5

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 0.4s.

Level 1

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

58
5 / 5 / 12
3,170
288
94,018
45,562
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

59
4 / 4 / 23
4,500
409
27,213
36,519
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
AzaanVora
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
VII
Matezi
VII
54
7 / 8 / 5
3,219
293
53,273
38,815
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Fragments

Fragments

Armor

Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Grover
Medîc
Grover
12
3 / 5 / 10
2,574
234
36,608
45,676
0
Rebound

Rebound

Armor

Increase your Healing received by 5% while at or below 50% Health.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 30% for 4s after using Blossom.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 1s after hitting an enemy with Crippling Throw.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Yagorath
adillk29
Yagorath
59
2 / 9 / 17
2,206
201
43,337
94,188
1,850
Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 40%.

Level 5

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 2% of your maximum acid after hitting an enemy with Piercing Quills.

Level 1

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 40% but reduce its duration by {scale=10|10}%.

Level 2

The Great Worm

The Great Worm

Form Swap

Gain a 160-Health Shield for 2s after swapping into Travel Form.

Level 2

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 250 after hitting an enemy with Piercing Quills.

Level 5

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

Fernando
ninja4brazil
Fernando
57
5 / 6 / 3
2,320
211
35,863
83,296
82,059
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Viktor
28
4 / 8 / 11
3,313
301
48,311
51,027
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 14s
Objective Time
3m 9s
98
Kill Participation
67
36
Kills
21
21
Deaths
36
62
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Inara
FOXFenxx
Inara
4
4
10
2.25
L
VII
Matezi
VII
7
8
5
1.19
L
Grover
Medîc
Grover
3
5
10
1.6
W
Talus
18
4
5
5.13
W
Torvald
Xenoborg
Torvald
5
4
12
2.75
L
Yagorath
adillk29
Yagorath
2
9
17
1.17
L
Fernando
ninja4brazil
Fernando
5
6
3
1.08
W
5
5
12
2.2
W
4
4
23
3.88
L
Viktor
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

315,532
Damage
217,392
217,392
Taken
313,002
102,687
Shielding
83,909
156,156
Healing
166,038
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Inara
FOXFenxx
Inara
50,032
43,867
0
3,234
68,587
15,155

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
VII
Matezi
VII
53,273
50,435
0
4,353
38,815
0

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Grover
Medîc
Grover
36,608
30,175
100,901
32,518
45,676
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Talus
97,003
89,267
0
8,936
48,215
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Torvald
Xenoborg
Torvald
47,266
41,461
3,958
3,792
18,509
87,532
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
Yagorath
adillk29
Yagorath
43,337
28,623
0
10,238
94,188
1,850

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Fernando
ninja4brazil
Fernando
35,863
20,666
0
15,281
83,296
82,059
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
94,018
40,293
0
14,105
45,562
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
27,213
27,213
94,650
27,481
36,519
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Viktor
48,311
39,823
0
2,747
51,027
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role