Player Matchup

Cassie
Cassie
Platinum III
C-fjr
Cassie
Platinum III
Level 180
Champion Stats
2W - 7L
1,462 SR
Queue Stats
436W - 394L
1,521 Elo+
Party 1
Raum
Raum
Gold I
D_MelliNou
Raum
Gold I
Level 685
Champion Stats
18W - 17L
1,582 SR
Queue Stats
665W - 664L
1,483 Elo+
Party 1
Fernando
Fernando
Gold II
DeathStroke786
Fernando
Gold II
Level 66
Champion Stats
7W - 5L
1,766 SR
Queue Stats
62W - 49L
1,519 Elo+
Solo
Corvus
Corvus
Platinum II
JBK23___
Corvus
Platinum II
Level 502
Champion Stats
41W - 31L
1,658 SR
Queue Stats
335W - 316L
1,537 Elo+
Party 1
Caspian
Caspian
Platinum III
nemesis_D_VII
Caspian
Platinum III
Level 84
Champion Stats
15W - 4L
1,878 SR
Queue Stats
460W - 446L
1,591 Elo+
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 303
1,669 SR
1,530 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 480
1,599 SR
1,529 Elo+
Bomb King
Bomb King
Platinum IV
AraX Skycero
Bomb King
Platinum IV
Level 696
Champion Stats
12W - 11L
1,278 SR
Queue Stats
674W - 666L
1,533 Elo+
Solo
Inara
Inara
Platinum V
FloFK280
Inara
Platinum V
Level 350
Champion Stats
51W - 41L
1,667 SR
Queue Stats
424W - 426L
1,496 Elo+
Solo
Rei
Rei
Platinum V
MyPantsJustFlew
Rei
Platinum V
Level 291
Champion Stats
32W - 18L
1,700 SR
Queue Stats
38W - 35L
1,541 Elo+
Solo
Koga
Koga
Platinum I
lúmex
Koga
Platinum I
Level 889
Champion Stats
206W - 85L
1,689 SR
Queue Stats
468W - 397L
1,612 Elo+
Solo
Barik
Barik
Gold V
master231234231
Barik
Gold V
Level 172
Champion Stats
5W - 3L
1,660 SR
Queue Stats
48W - 59L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
C-fjr
Cassie
59
2 / 8 / 0
1,183
197
20,914
29,616
0
Drain Life

Drain Life

Blast Shot

Heal for 225 over 2s for each enemy hit by Blast Shot.

Level 3

Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 3s after hitting an enemy with Disengage.

Level 3

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

57
0 / 5 / 3
1,224
204
15,981
82,884
0
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 30.

Level 2

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 9% for 3s after activating Ignition.

Level 3

Apocalypse

Apocalypse

Juggernaut

Heal for 300 for each champion hit by Juggernaut.

Level 2

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Fernando
36
0 / 7 / 1
1,452
242
21,631
66,273
53,048
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Pyre

Pyre

Weapon

Increase your maximum Ammo by 15.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Corvus
JBK23___
Corvus
59
0 / 6 / 1
1,379
230
9,653
23,189
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 2.4000000000000004s after being Healed.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Caspian
38
3 / 6 / 1
1,152
192
25,548
23,709
810
He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 60%.

Level 5

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 12%.

Level 1

Rogues of a Feather

Rogues of a Feather

Love

Heal for 15 after hitting an enemy with Love.

Level 1

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

Shoot and Dash

Shoot and Dash

Love

Each stack of Piercing Momentum grants you a 120 Shield for 3s after it expires.

Level 3

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Bans
YingKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
LianTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
AraX Skycero
Bomb King
59
5 / 4 / 5
2,140
357
27,346
17,232
0
Ablative Coating

Ablative Coating

Poppy Bomb

Heal for 300 for each enemy hit with Poppy Bomb.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.

Level 5

Explosive Entrance

Explosive Entrance

Poppy Bomb

Heal for 225 after using Poppy Bomb.

Level 3

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 30% until you land after launching yourself with Poppy Bomb.

Level 3

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 50.

Level 1

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Inara
FloFK280
Inara
44
7 / 1 / 8
2,355
393
41,524
35,904
5,622
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

54
3 / 0 / 20
2,874
479
31,305
7,417
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Koga
lúmex
Koga
59
16 / 0 / 10
2,634
439
95,570
20,739
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Gale Storm

Gale Storm

Skewer

Generate 12.5% Energy after earning a Killing Blow with Skewer.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 7% Lifesteal while in Dragon Stance.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

44
1 / 0 / 10
2,229
372
29,926
12,435
6,198
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 0s
Objective Time
5m 16s
11
Kill Participation
85
5
Kills
32
32
Deaths
5
6
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Bomb King
AraX Skycero
Bomb King
5
4
5
1.88
L
Cassie
C-fjr
Cassie
2
8
0
0.25
L
0
5
3
0.3
L
Fernando
0
7
1
0.07
W
Inara
FloFK280
Inara
7
1
8
11
L
Corvus
JBK23___
Corvus
0
6
1
0.08
W
3
0
20
13
W
Koga
lúmex
Koga
16
0
10
21
W
1
0
10
6
L
Caspian
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,727
Damage
225,671
225,671
Taken
93,727
53,858
Shielding
11,820
88,329
Healing
91,168
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Bomb King
AraX Skycero
Bomb King
27,346
21,618
0
1,370
17,232
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Cassie
C-fjr
Cassie
20,914
16,677
0
1,714
29,616
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
15,981
15,106
10,649
12,443
82,884
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Fernando
21,631
13,216
0
3,933
66,273
53,048
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Inara
FloFK280
Inara
41,524
34,810
0
4,728
35,904
5,622

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Corvus
JBK23___
Corvus
9,653
9,653
53,259
5,919
23,189
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
31,305
25,813
66,005
7,387
7,417
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

W
Koga
lúmex
Koga
95,570
60,214
300
11,171
20,739
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

W
29,926
29,926
0
207
12,435
6,198
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Caspian
25,548
17,898
0
412
23,709
810

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role