Player Matchup

Ying
Ying
Gold I
AKSFELIX
Ying
Gold I
Level 63
Champion Stats
17W - 8L
1,781 SR
Queue Stats
65W - 62L
1,568 Elo+
Party 1
Dredge
Dredge
Platinum III
FrankfurterFeger
Dredge
Platinum III
Level 87
Champion Stats
15W - 7L
1,778 SR
Queue Stats
75W - 64L
1,583 Elo+
Party 1
Androxus
Androxus
Platinum V
ckidi1505
Androxus
Platinum V
Level 272
Champion Stats
3W - 5L
1,455 SR
Queue Stats
348W - 313L
1,548 Elo+
Solo
Fernando
Fernando
Platinum IV
jgjfgf
Fernando
Platinum IV
Level 92
Champion Stats
1W - 1L
1,877 SR
Queue Stats
19W - 17L
1,610 Elo+
Party 1
Makoa
Makoa
Platinum V
llgetscopedll
Makoa
Platinum V
Level 248
Champion Stats
10W - 3L
1,705 SR
Queue Stats
109W - 79L
1,546 Elo+
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 152
1,719 SR
1,571 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 458
1,595 SR
1,544 Elo+
Grover
Grover
Platinum II
BigBen136
Grover
Platinum II
Level 117
Champion Stats
21W - 19L
1,620 SR
Queue Stats
218W - 183L
1,567 Elo+
Party 2
Tyra
Tyra
Platinum I
Lynla
Tyra
Platinum I
Level 999
Champion Stats
14W - 13L
1,608 SR
Queue Stats
221W - 193L
1,565 Elo+
Solo
Yagorath
Yagorath
Gold IV
Radmen7
Yagorath
Gold IV
Level 243
Champion Stats
3W - 3L
1,398 SR
Queue Stats
110W - 106L
1,457 Elo+
Solo
Barik
Barik
Platinum IV
kyo806
Barik
Platinum IV
Level 127
Champion Stats
16W - 10L
1,759 SR
Queue Stats
219W - 181L
1,567 Elo+
Party 2
Grohk
Grohk
Platinum IV
pawlo15
Grohk
Platinum IV
Level 804
Champion Stats
10W - 9L
1,591 SR
Queue Stats
676W - 657L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
42
0 / 7 / 9
2,198
244
16,203
31,619
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

48
14 / 8 / 2
2,930
326
105,452
42,594
4,960
Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 280 for each enemy hit with Harpoon.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Androxus
ckidi1505
Androxus
55
4 / 9 / 6
1,796
200
51,980
50,109
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Fernando
jgjfgf
Fernando
56
0 / 7 / 7
1,956
217
33,235
69,078
94,032
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

57
3 / 7 / 5
1,815
202
44,641
85,344
20,756
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Bans
Bomb KingKoga
Team 1 Score

0

VS

Team 2 Score

4

Bans
CaspianKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
BigBen136
Grover
50
4 / 2 / 22
3,105
345
43,840
33,745
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Tyra
Lynla
Tyra
56
14 / 3 / 13
3,089
343
74,836
31,628
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 3s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Yagorath
Radmen7
Yagorath
58
8 / 6 / 10
2,540
282
37,198
71,127
0
Violent Birth

Violent Birth

Hardening

Reduce the Cooldown of Acceleration by 4s after activating Hardening.

Level 5

Dreadful Compact

Dreadful Compact

Piercing Quills

Reduce the Cooldown of Hardening by 0.3s after hitting an enemy with Piercing Quills.

Level 1

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 16%.

Level 2

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.

Level 5

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 1s after using Hardening, gain its benefits.

Level 2

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

Barik
kyo806
Barik
56
9 / 4 / 15
3,531
392
63,801
65,308
73,700
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Grohk
pawlo15
Grohk
59
3 / 6 / 19
3,557
395
59,069
46,519
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Thunderstruck

Thunderstruck

Shock Pulse

Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.

Level 3

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 6% for 3s after hitting an enemy with Shock Pulse.

Level 1

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 32s
Objective Time
7m 31s
50
Kill Participation
117
21
Kills
38
38
Deaths
21
29
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Ying
0
7
9
0.64
W
Grover
BigBen136
Grover
4
2
22
7.5
L
14
8
2
1.88
W
Tyra
Lynla
Tyra
14
3
13
6.83
W
Yagorath
Radmen7
Yagorath
8
6
10
2.17
L
Androxus
ckidi1505
Androxus
4
9
6
0.78
L
Fernando
jgjfgf
Fernando
0
7
7
0.5
W
Barik
kyo806
Barik
9
4
15
4.13
L
3
7
5
0.79
W
Grohk
pawlo15
Grohk
3
6
19
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

251,511
Damage
278,744
278,744
Taken
248,327
119,748
Shielding
73,700
143,231
Healing
162,122
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
16,203
13,019
104,723
18,123
31,619
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Grover
BigBen136
Grover
43,840
31,104
85,153
25,289
33,745
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
105,452
65,196
0
9,889
42,594
4,960
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Tyra
Lynla
Tyra
74,836
47,237
0
638
31,628
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Yagorath
Radmen7
Yagorath
37,198
26,906
0
8,529
71,127
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Level 1

L
Androxus
ckidi1505
Androxus
51,980
43,814
0
5,134
50,109
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
jgjfgf
Fernando
33,235
24,230
0
3,908
69,078
94,032

Level 2

W
Barik
kyo806
Barik
63,801
63,801
0
10,679
65,308
73,700

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
44,641
42,485
0
1,454
85,344
20,756

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Grohk
pawlo15
Grohk
59,069
30,179
16,405
15,429
46,519
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role