Player Matchup

Grover
Grover
Cinque1504
Grover
Level 120
Champion Stats
43W - 35L
1,543 SR
Queue Stats
204W - 213L
1,540 Elo+
Solo
Ying
Ying
GodSageDark
Ying
Level 128
Champion Stats
10W - 9L
1,644 SR
Queue Stats
93W - 97L
1,530 Elo+
Party 1
Saati
Saati
PolarKnight3814
Saati
Level 487
Champion Stats
18W - 21L
1,426 SR
Queue Stats
647W - 612L
1,564 Elo+
Solo
Barik
Barik
XxgambinoXx_x
Barik
Level 47
Champion Stats
6W - 4L
1,642 SR
Queue Stats
71W - 91L
1,540 Elo+
Party 1
Vora
Vora
womanizer_pimp
Vora
Level 256
Champion Stats
17W - 18L
1,458 SR
Queue Stats
463W - 479L
1,537 Elo+
Solo
Team Averages
Level 208
1,543 SR
1,542 Elo+

VS

Team Averages
Level 208
1,579 SR
1,521 Elo+
Vivian
Vivian
Marcizioo
Vivian
Level 197
Champion Stats
126W - 89L
1,640 SR
Queue Stats
889W - 853L
1,562 Elo+
Solo
Kasumi
Kasumi
THICC_UWU_SAUCE
Kasumi
Level 213
Champion Stats
10W - 13L
1,523 SR
Queue Stats
295W - 294L
1,595 Elo+
Party 2
Barik
Barik
codeXxgeass
Barik
Level 378
Champion Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,399 Elo+
Solo
Ying
Ying
javel4life
Ying
Level 138
Champion Stats
83W - 83L
1,477 SR
Queue Stats
91W - 92L
1,435 Elo+
Solo
Jenos
Jenos
thecoxfamily432
Jenos
Level 112
Champion Stats
4W - 2L
1,754 SR
Queue Stats
77W - 82L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Cinque1504
Grover
36
6 / 10 / 20
5,432
340
31,645
84,557
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

57
6 / 13 / 16
5,022
314
72,296
68,528
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Harmony

Harmony

Shatter

Heal for 13% of the damage dealt by Shatter.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

56
12 / 14 / 11
4,342
271
65,792
67,358
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

46
4 / 14 / 12
4,610
288
58,335
109,327
159,307
Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

59
8 / 21 / 5
3,952
247
62,035
76,371
0
False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vivian
Marcizioo
Vivian
52
14 / 9 / 31
5,704
357
113,458
47,542
14,795
Runic Ammunition

Runic Ammunition

Weapon

Gain 4% Lifesteal.

Level 1

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 3.5s after an enemy leaves its Reveal range.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.

Level 3

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 50.

Level 1

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

58
30 / 11 / 12
1,157
72
111,014
60,981
0
Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

52
9 / 5 / 25
3,861
241
61,600
108,088
81,930
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 0.8s.

Level 1

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

17
7 / 4 / 32
5,246
328
67,349
25,549
0
Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.

Level 1

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 16% during Shatter.

Level 2

Disappear

Disappear

Armor

Increase your Movement Speed by 14% while Out of Combat.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

53
12 / 7 / 28
3,638
227
52,720
47,943
0
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Penumbra

Penumbra

Weapon

Gain 15% Lifesteal.

Level 3

Eclipse

Eclipse

Void Grip

Heal for 150 every 1s while using Void Grip.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 55s
Objective Time
6m 47s
100
Kill Participation
200
36
Kills
72
72
Deaths
36
64
Assists
128
Player
Kills
Deaths
Assists
KDA
W
Grover
Cinque1504
Grover
6
10
20
1.6
W
6
13
16
1.08
L
Vivian
Marcizioo
Vivian
14
9
31
3.28
W
12
14
11
1.25
L
30
11
12
3.27
W
4
14
12
0.71
L
9
5
25
4.3
L
7
4
32
5.75
L
12
7
28
3.71
W
8
21
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

290,103
Damage
406,141
406,141
Taken
290,103
159,307
Shielding
96,725
219,212
Healing
190,224
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grover
Cinque1504
Grover
31,645
24,471
78,411
46,368
84,557
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
72,296
38,715
55,985
22,563
68,528
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Vivian
Marcizioo
Vivian
113,458
83,967
1,891
6,558
47,542
14,795

Level 2

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
65,792
48,918
470
3,978
67,358
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
111,014
79,942
0
8,917
60,981
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
58,335
58,335
0
4,223
109,327
159,307
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
61,600
61,600
0
2,388
108,088
81,930
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
67,349
23,811
64,024
12,980
25,549
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Level 2

Level 1

L
52,720
20,789
83,032
10,434
47,943
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
62,035
42,091
0
7,214
76,371
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Damage Done by Role

Damage Taken by Role