Player Matchup

Fernando
Fernando
Gold I
Asymxtric
Fernando
Gold I
Level 83
Champion Stats
10W - 6L
1,757 SR
Queue Stats
46W - 36L
1,616 Elo+
Party 3
Sha Lin
Sha Lin
Gold IV
LOST_Julian2_0
Sha Lin
Gold IV
Level 83
Champion Stats
0W - 1L
1,500 SR
Queue Stats
180W - 166L
1,509 Elo+
Solo
Makoa
Makoa
Gold IV
Lukasfighter
Makoa
Gold IV
Level 169
Champion Stats
4W - 6L
1,655 SR
Queue Stats
289W - 248L
1,483 Elo+
Party 1
Evie
Evie
Platinum III
Markusil192
Evie
Platinum III
Level 130
Champion Stats
48W - 43L
1,648 SR
Queue Stats
216W - 189L
1,481 Elo+
Party 1
Ying
Ying
Platinum II
TackyMuckry
Ying
Platinum II
Level 88
Champion Stats
33W - 21L
1,733 SR
Queue Stats
257W - 244L
1,587 Elo+
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 111
1,659 SR
1,535 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 651
1,584 SR
1,548 Elo+
Seris
Seris
Gold I
GenXziz
Seris
Gold I
Level 656
Champion Stats
1W - 0L
1,572 SR
Queue Stats
160W - 147L
1,528 Elo+
Party 2
Viktor
Viktor
Platinum III
Void_Maverick
Viktor
Platinum III
Level 591
Champion Stats
18W - 10L
1,599 SR
Queue Stats
103W - 85L
1,572 Elo+
Party 4
Torvald
Torvald
Platinum V
You-Owe-Me-Monie
Torvald
Platinum V
Level 999
Champion Stats
36W - 13L
1,801 SR
Queue Stats
800W - 769L
1,561 Elo+
Party 4
Barik
Barik
Gold V
dillyam
Barik
Gold V
Level 104
Champion Stats
8W - 11L
1,473 SR
Queue Stats
79W - 79L
1,518 Elo+
Party 2
Lex
Lex
Platinum II
ugetbuckWILD
Lex
Platinum II
Level 903
Champion Stats
31W - 53L
1,474 SR
Queue Stats
2,024W - 1,981L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Asymxtric
Fernando
50
5 / 8 / 13
3,776
236
71,881
118,837
49,010
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

56
1 / 15 / 3
1,607
100
29,440
44,124
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 25% for 2s.

Level 5

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 40%.

Level 2

Swagger

Swagger

Armor

Increase your maximum Health by 50.

Level 1

Desert Silence

Desert Silence

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1s. Crippling Arrow now Silences and Slows enemies by 15% for 2s instead.

Level 1

58
10 / 14 / 9
3,532
221
45,614
112,396
41,731
Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 50%.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 6% for 3s after using Shell Spin.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

49
14 / 13 / 8
3,463
216
74,117
42,653
0
Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

58
5 / 9 / 11
4,943
309
27,656
48,626
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
KhanAzaan
Team 1 Score

2

VS

Team 2 Score

4

Bans
InaraAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
GenXziz
Seris
59
6 / 5 / 15
3,426
214
37,380
37,362
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

59
16 / 8 / 14
3,806
238
116,878
46,314
0
Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 45%.

Level 3

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 4.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 30% while using Iron Sights.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

57
6 / 6 / 21
3,508
219
70,206
39,471
129,880
Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Glyph of the Fist

Glyph of the Fist

Weapon

Increase your maximum Ammo by 5.

Level 5

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Rune Torrent

Rune Torrent

Nullify

Regenerate 4 Ammo every 1s while using Nullify.

Level 2

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 10% during Recharge and for 3s after it ends.

Level 1

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

Barik
dillyam
Barik
53
6 / 4 / 14
3,619
226
50,148
73,844
77,463
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

54
25 / 12 / 8
4,214
263
92,024
51,717
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 150.

Level 3

Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Justice Served

Justice Served

Retribution

Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 3

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 25s
Objective Time
6m 36s
79
Kill Participation
131
35
Kills
59
59
Deaths
35
44
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Fernando
Asymxtric
Fernando
5
8
13
1.44
W
Seris
GenXziz
Seris
6
5
15
2.7
L
1
15
3
0.17
L
10
14
9
1.04
L
14
13
8
1.38
L
5
9
11
1.17
W
16
8
14
2.88
W
6
6
21
2.75
W
Barik
dillyam
Barik
6
4
14
3.25
W
25
12
8
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

248,708
Damage
366,636
366,636
Taken
248,708
90,741
Shielding
207,343
171,393
Healing
145,637
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Asymxtric
Fernando
71,881
36,368
0
5,473
118,837
49,010
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Seris
GenXziz
Seris
37,380
29,710
78,598
25,256
37,362
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
29,440
29,440
0
1,024
44,124
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
45,614
41,641
0
2,098
112,396
41,731
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
74,117
68,295
0
9,946
42,653
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
27,656
27,656
126,842
26,010
48,626
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
116,878
90,585
0
12,579
46,314
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

W
70,206
57,437
0
776
39,471
129,880
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Barik
dillyam
Barik
50,148
50,148
0
18,216
73,844
77,463
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
92,024
90,224
875
9,337
51,717
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role