Player Matchup

Raum
Raum
ATENEA ROM
Raum
Level 339
Champion Stats
11W - 13L
1,731 SR
Queue Stats
323W - 346L
1,532 Elo+
Solo
Tyra
Tyra
Calisdetabarnack
Tyra
Level 34
Champion Stats
32W - 34L
1,442 SR
Queue Stats
265W - 258L
1,516 Elo+
Solo
CrusaderPaladin
Unknown
Level 121
Champion Stats
17W - 14L
1,506 SR
Queue Stats
65W - 69L
1,460 Elo+
Solo
Ying
Ying
DiraMc
Ying
Level 122
Champion Stats
268W - 256L
1,611 SR
Queue Stats
280W - 271L
1,586 Elo+
Solo
Kasumi
Kasumi
kuxvesr
Kasumi
Level 315
Champion Stats
9W - 11L
1,489 SR
Queue Stats
388W - 403L
1,599 Elo+
Solo
Team Averages
Level 186
1,556 SR
1,539 Elo+

VS

Team Averages
Level 97
1,471 SR
1,599 Elo+
Koga
Koga
BleedingRos3338
Koga
Level 65
Champion Stats
14W - 22L
1,437 SR
Queue Stats
150W - 134L
1,505 Elo+
Solo
Saati
Saati
RaijuMonkey
Saati
Level 38
Champion Stats
3W - 4L
1,500 SR
Queue Stats
4W - 7L
1,756 Elo+
Solo
Willo
Willo
SuperStar647622
Willo
Level 179
Champion Stats
5W - 15L
1,435 SR
Queue Stats
448W - 427L
1,570 Elo+
Solo
Imani
Imani
TakenHawk70932
Imani
Level 74
Champion Stats
12W - 18L
1,482 SR
Queue Stats
224W - 215L
1,547 Elo+
Solo
Ying
Ying
elcid-08
Ying
Level 129
Champion Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
7 / 1 / 15
2,505
418
27,928
64,798
0
Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 500 after activating Soul Harvest.

Level 5

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 6% for 3s after activating Ignition.

Level 2

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 5% for 3s after activating Soul Harvest.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 30.

Level 2

Apocalypse

Apocalypse

Juggernaut

Heal for 750 for each champion hit by Juggernaut.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

14
2 / 3 / 11
1,960
327
26,805
25,134
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 400 over 2s.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 12% for 3s after using Nade Launcher.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

55
9 / 2 / 5
2,290
382
20,805
20,717
2,008

Level 1

Level 3

Level 4

Level 5

Level 2

Level 1

Ying
DiraMc
Ying
20
3 / 1 / 8
2,262
377
2,240
12,760
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Kasumi
kuxvesr
Kasumi
58
7 / 3 / 3
1,872
312
21,483
18,813
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -10s.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 10%.

Level 2

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
44
3 / 7 / 3
1,433
239
33,121
23,591
0
Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Trespasser

Trespasser

Agility

Increase your jump height by 40% while Agility is active.

Level 2

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 12%.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

21
2 / 7 / 2
1,087
181
17,071
18,313
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

59
0 / 7 / 1
1,021
170
28,755
20,235
0
Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Hijinks

Hijinks

Flutter

Heal for 150 after activating Flutter.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

26
4 / 3 / 4
1,580
263
45,704
18,362
0
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.

Level 4

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 0.5s.

Level 1

Mana Rift

Mana Rift

Armor

Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.

Level 1

Ying
41
1 / 4 / 5
1,188
198
17,571
18,760
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 46s
Objective Time
48s
70
Kill Participation
25
28
Kills
10
10
Deaths
28
42
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
1
15
14.5
L
3
7
3
0.64
W
2
3
11
2.5
W
9
2
5
5.75
W
Ying
DiraMc
Ying
3
1
8
7
L
2
7
2
0.43
L
0
7
1
0.07
L
4
3
4
2
L
Ying
1
4
5
0.88
W
Kasumi
kuxvesr
Kasumi
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,261
Damage
142,222
142,222
Taken
99,261
2,008
Shielding
0
70,478
Healing
28,889
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
27,928
21,779
11,099
6,845
64,798
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
33,121
21,107
0
2,539
23,591
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
26,805
20,648
0
2,021
25,134
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
20,805
15,788
0
6,936
20,717
2,008

Level 1

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Ying
DiraMc
Ying
2,240
2,240
34,374
7,994
12,760
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
17,071
14,178
0
495
18,313
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
28,755
23,318
0
637
20,235
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
45,704
32,053
0
1,300
18,362
0

Level 1

L
Ying
17,571
17,571
17,817
6,101
18,760
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Kasumi
kuxvesr
Kasumi
21,483
16,893
0
1,209
18,813
0

Level 1

Damage Done by Role

Damage Taken by Role