Player Matchup

Betty la Bomba
Betty la Bomba
BondableLime710
Betty la Bomba
Level 999
Champion Stats
96W - 112L
1,513 SR
Queue Stats
1,096W - 1,166L
1,426 Elo+
Solo
Tyra
Tyra
Minatak
Tyra
Level 121
Champion Stats
72W - 54L
1,603 SR
Queue Stats
102W - 81L
1,511 Elo+
Party 2
Ruckus
Ruckus
PanteraKevin
Ruckus
Level 59
Champion Stats
5W - 2L
1,890 SR
Queue Stats
44W - 37L
1,508 Elo+
Solo
Corvus
Corvus
SobrinhoGM2008
Corvus
Level 53
Champion Stats
0W - 1L
1,500 SR
Queue Stats
25W - 37L
1,361 Elo+
Solo
Ying
Ying
channita
Ying
Level 233
Champion Stats
103W - 62L
1,670 SR
Queue Stats
445W - 426L
1,545 Elo+
Party 2
Team Averages
Level 293
1,635 SR
1,470 Elo+

VS

Team Averages
Level 215
1,465 SR
1,375 Elo+
Jenos
Jenos
AnonyMiaxTTV
Jenos
Level 46
Champion Stats
5W - 4L
1,523 SR
Queue Stats
68W - 99L
1,339 Elo+
Solo
Strix
Strix
Buttamytoast479
Strix
Level 420
Champion Stats
3W - 2L
1,466 SR
Queue Stats
578W - 652L
1,361 Elo+
Party 1
Maeve
Maeve
ChroniX-ray
Maeve
Level 51
Champion Stats
7W - 7L
1,456 SR
Queue Stats
16W - 16L
1,396 Elo+
Solo
Goudabuddha741
Unknown
Level 101
Champion Stats
22W - 32L
1,470 SR
Queue Stats
70W - 86L
1,393 Elo+
Solo
Khan
Khan
KDK1981
Khan
Level 455
Champion Stats
32W - 33L
1,408 SR
Queue Stats
516W - 562L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Betty la Bomba
BondableLime710
Betty la Bomba
59
0 / 1 / 0
818
117
4,051
2,710
0
Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -1000 explosive damage done.

Level 5

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 200.

Level 4

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 2%.

Level 1

Stunning Entrance

Stunning Entrance

Cluster Grenade

Heal for 10 for each enemy hit by the initial and secondary explosions of Cluster Grenade.

Level 1

Level 1

Tyra
Minatak
Tyra
41
2 / 7 / 1
1,457
208
42,246
18,991
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Ruckus
42
1 / 9 / 1
1,478
211
12,649
47,615
27,726
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

49
0 / 5 / 1
1,057
151
19,209
18,087
2,155
Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2s for each enemy hit by it.

Level 4

Magistrate's Might

Magistrate's Might

Armor

Gain a 390-Health Shield for 3s after dropping to or below 35% Health.

Level 3

By My Will

By My Will

Weapon

Increase your maximum Ammo by 12.

Level 3

Extraplanar Power

Extraplanar Power

Projection

Increase your Movement Speed by 12% for 3s after activating Projection.

Level 2

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 1.5s after using Projection.

Level 3

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Ying
39
0 / 5 / 2
1,101
157
17,350
25,618
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
5 / 1 / 14
2,449
350
18,184
12,913
0
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
0 / 1 / 3
1,824
261
8,488
5,059
0
Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 100%.

Level 5

Resourceful

Resourceful

Quick Switch

While you have your Talon Rifle equipped, the Cooldown of Flare is reduced by 0.2s every 1s.

Level 1

Escape Plan

Escape Plan

Stealth

Heal for 200 after entering Stealth at or below 65% Health.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Roost

Roost

Scope

Hits with Talon Rifle generate 5% Ultimate charge.

Level 5

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

24
13 / 0 / 6
2,353
336
44,292
20,155
0
Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 1.5s.

Level 3

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 5s.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

26
6 / 1 / 7
2,163
309
28,737
20,507
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Khan
KDK1981
Khan
58
3 / 0 / 8
2,705
386
13,320
36,871
29,583
Vigorous Defense

Vigorous Defense

Bulwark

Heal for 100 every 1s while Bulwark is active.

Level 4

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 6%.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 1000.

Level 5

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 32s
Objective Time
9m 37s
8
Kill Participation
65
3
Kills
27
27
Deaths
3
5
Assists
38
Player
Kills
Deaths
Assists
KDA
W
5
1
14
12
L
Betty la Bomba
BondableLime710
Betty la Bomba
0
1
0
0
W
0
1
3
1.5
W
13
0
6
16
W
6
1
7
9.5
W
Khan
KDK1981
Khan
3
0
8
7
L
Tyra
Minatak
Tyra
2
7
1
0.36
L
Ruckus
1
9
1
0.17
L
0
5
1
0.1
L
Ying
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,505
Damage
113,021
113,021
Taken
95,505
29,881
Shielding
29,583
25,998
Healing
79,852
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
18,184
14,231
37,303
8,753
12,913
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Betty la Bomba
BondableLime710
Betty la Bomba
4,051
2,472
0
310
2,710
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
8,488
8,488
0
1,949
5,059
0

Level 2

Level 1

W
44,292
37,700
824
8,473
20,155
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
28,737
20,886
0
1,786
20,507
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Khan
KDK1981
Khan
13,320
12,073
5,363
15,401
36,871
29,583

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Tyra
Minatak
Tyra
42,246
20,784
0
198
18,991
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Ruckus
12,649
10,549
0
1,015
47,615
27,726
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
19,209
13,969
3,558
2,175
18,087
2,155

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ying
17,350
14,850
8,482
10,260
25,618
0

Damage Done by Role

Damage Taken by Role