Player Matchup

Inara
Inara
Platinum V
EdgarAngelez
Inara
Platinum V
Level 588
Champion Stats
27W - 26L
1,734 SR
Queue Stats
180W - 165L
1,701 Elo+
Party 2
Dredge
Dredge
Platinum IV
Lion912
Dredge
Platinum IV
Level 765
Champion Stats
2W - 1L
1,500 SR
Queue Stats
33W - 22L
1,680 Elo+
Party 2
Io
Io
Platinum II
Septem19
Io
Platinum II
Level 999
Champion Stats
48W - 30L
1,706 SR
Queue Stats
243W - 188L
1,581 Elo+
Party 2
Fernando
Fernando
Platinum II
SuperYawingJr
Fernando
Platinum II
Level 59
Champion Stats
3W - 6L
1,541 SR
Queue Stats
96W - 66L
1,618 Elo+
Party 2
Octavia
Octavia
Platinum I
andvaf
Octavia
Platinum I
Level 999
Champion Stats
2W - 0L
1,778 SR
Queue Stats
102W - 66L
1,673 Elo+
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 682
1,652 SR
1,651 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 610
1,585 SR
1,572 Elo+
Corvus
Corvus
Platinum I
BellyBouncer832
Corvus
Platinum I
Level 822
Champion Stats
47W - 41L
1,674 SR
Queue Stats
152W - 130L
1,636 Elo+
Solo
Makoa
Makoa
Gold II
BigDipey58
Makoa
Gold II
Level 286
Champion Stats
2W - 2L
1,418 SR
Queue Stats
127W - 109L
1,536 Elo+
Party 1
Lian
Lian
Diamond III
CHAKALITÄ
Lian
Diamond III
Level 999
Champion Stats
51W - 56L
1,619 SR
Queue Stats
1,128W - 1,110L
1,607 Elo+
Solo
Sha Lin
Sha Lin
Platinum IV
Sakarth
Sha Lin
Platinum IV
Level 751
Champion Stats
3W - 10L
1,604 SR
Queue Stats
88W - 78L
1,548 Elo+
Solo
Atlas
Atlas
Gold II
Theone-drstrange
Atlas
Gold II
Level 192
Champion Stats
36W - 33L
1,612 SR
Queue Stats
126W - 108L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 3 / 8
2,354
336
24,319
44,199
14,711
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Shear

Shear

Earthen Guard

Generate 1 Ammo after activating Earthen Guard.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Dredge
Lion912
Dredge
59
9 / 0 / 10
2,603
372
77,319
33,705
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

59
0 / 1 / 11
2,428
347
9,950
10,631
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.

Level 1

Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.

Level 5

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Fernando
SuperYawingJr
Fernando
38
4 / 2 / 7
2,718
388
32,921
48,826
73,989
Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Octavia
andvaf
Octavia
59
6 / 2 / 10
3,102
443
64,508
32,091
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Bans
TerminusKhan
Team 1 Score

4

VS

Team 2 Score

0

Bans
AshTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
0 / 0 / 8
1,860
266
26,216
15,264
0
By My Will

By My Will

Weapon

Increase your maximum Ammo by 8.

Level 2

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 100.

Level 2

Condemnation

Condemnation

Armor

Increase the Healing you do by 25% while at or below 70% Health.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Makoa
57
2 / 4 / 0
1,857
265
23,576
67,064
24,445
Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 2s for each enemy it hits.

Level 2

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Spring Tide

Spring Tide

Shell Spin

Heal for 500 for each enemy hit with Shell Spin.

Level 2

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

59
5 / 6 / 0
1,568
224
54,296
26,047
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Sha Lin
Sakarth
Sha Lin
56
1 / 7 / 1
1,199
171
39,083
28,345
0
Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1.2s.

Level 2

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 21% for 3s after using Withdraw.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 20% for 2s.

Level 4

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

40
0 / 5 / 6
2,107
301
26,281
72,297
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 15s
Objective Time
1m 23s
68
Kill Participation
23
22
Kills
8
8
Deaths
22
46
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
0
8
4
L
Makoa
2
4
0
0.5
L
5
6
0
0.83
W
3
3
8
2.33
W
Dredge
Lion912
Dredge
9
0
10
14
L
Sha Lin
Sakarth
Sha Lin
1
7
1
0.21
W
0
1
11
5.5
W
Fernando
SuperYawingJr
Fernando
4
2
7
3.75
L
0
5
6
0.6
W
Octavia
andvaf
Octavia
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

209,017
Damage
169,452
169,452
Taken
209,017
88,700
Shielding
24,445
133,585
Healing
124,559
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
26,216
16,214
102,692
12,243
15,264
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Makoa
23,576
23,186
0
3,448
67,064
24,445

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
54,296
51,096
0
68
26,047
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
24,319
22,117
0
5,313
44,199
14,711
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

W
Dredge
Lion912
Dredge
77,319
32,644
0
13,527
33,705
0

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Sha Lin
Sakarth
Sha Lin
39,083
39,083
0
1,061
28,345
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
9,950
8,550
102,555
8,434
10,631
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
SuperYawingJr
Fernando
32,921
20,038
0
3,756
48,826
73,989
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
26,281
26,281
0
5,047
72,297
0

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Octavia
andvaf
Octavia
64,508
58,239
0
0
32,091
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role