Player Matchup
VS
Match Stats
Interdiction
Weapon
Increase your maximum Ammo by 4.
Level 2
New Boots
Weapon
Reduce the Movement Speed penalty of Designated Sights by 100%.
Level 5
Snap To It
Reduce the time it takes to bring up Designated Sights by 30%.
Level 3
Getting Jumpy
Armor
Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.
Level 3
Determined Defense
Armor
Increase your maximum Health by 100.
Level 2
Asymmetric Warfare
Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.
Level 1
Making the Cut
Heavy Blade
Heal for 40 for each enemy hit by Heavy Blade.
Level 1
The Champion
Heavy Blade
Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.
Level 2
Flying Chakrams
Weapon
Increase your maximum Ammo by 5.
Level 5
Imbued with Purpose
Heavy Blade
Reduce the Cooldown of Heavy Blade by 1.2s.
Level 2
Test of Strength
Combat Trance
Heal for 225 every 1s while Combat Trance is active.
Level 5
Vicious Assault
Crouching Tigron
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
Level 1
Unbreakable Will
Reduce the Health reduction from placing Abyssal Fortress >30 units away by 80%.
Level 4
Brutal Pursuer
Rift Slash
Increase your Movement Speed by 8% for 5s after casting Rift Slash.
Level 2
The New Order
Royal Presence
Gain a 60 health Shield for each enemy hit by Royal Presence's chain grab.
Level 2
Forever Changed
Increase your maximum Health by 300.
Level 2
Frontline Commander
Increase allies and decrease enemies' Movement Speed by 35% for 4 seconds when passing through Abyssal Fortress.
Level 5
Abyssal Breach
Enemies that pass through Abyssal Fortress are Revealed and take 10% additional weapon damage from you and your allies for 3s. Reduce Abyssal Fortress' Cooldown by 2s.
Level 1
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 50%.
Level 5
Dark Whisper
Shadow Travel
Increase your Movement Speed by 16% while Shadow Travel is active.
Level 2
Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.
Level 2
Blood Pact
Restore Soul
Heal for 210 every 1s while channeling Restore Soul.
Level 3
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Level 3
Mortal Reach
Restore Soul
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
Level 1
Deadly Prey
Increase your Movement Speed by 40% for 2s after Body and Soul ends.
Level 4
Sealed Fate
Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.
Level 4
Sudden Death
Increase the duration of Curse stacks by 1.2s.
Level 2
Cursed Doll
Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.
Level 4
Folk Tales
Increase your maximum Health by 50.
Level 1
Empowered Curse
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
Level 1
Team 1 Score
0
VS
Team 2 Score
4
Light of Dawn
Kindle Soul
Apply a 35-Health Shield for 2s to allies affected by Kindle Soul.
Level 1
Incandescent Being
Armor
Increase your maximum Health by 150.
Level 3
Ignition
Pyre Strike
Reduce the Cooldown of Wings of Wrath by 3s after hitting an enemy with Pyre Strike.
Level 3
Burning Oath
Kindle Soul
Heal for 315 over 3s after Healing an ally with Kindle Soul.
Level 3
Light Forge
Kindle Soul
Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.
Level 5
Cherish
Kindle Soul
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
Level 1
Transient
Rune of Travel
Reduce the cooldown of Rune of Travel by 4s.
Level 4
Guts
Armor
Reduce your damage taken by 15% while at or below 40% Health.
Level 3
Spirited
Armor
Increase your maximum Health by 50
Level 1
Perseverance
Weapon
Gain 40% Lifesteal while at or below 40% Health.
Level 4
Evanescent
Rune of Travel
Increase your Movement Speed by 24% while Rune of Travel is active.
Level 3
Inner Strength
Rune of Travel
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
Level 1
Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 2.4s.
Level 4
Survivalist
Armor
Increase your maximum Health by 150.
Level 3
Incensed
Fire Bomb
Increase your Movement Speed by 16% for 4s after using Fire Bomb.
Level 2
Salamander Hide
Fire Bomb
Reduce the damage you deal to yourself with Fire Bomb by 20%.
Level 1
Primal Might
Armor
Reduce your active Cooldowns by 50% after getting an Elimination.
Level 5
Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
Latch and Fire
Explosive Dodge
Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.
Level 5
The Fear
Trigger Discipline
Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.
Level 1
Pop Off
Explosive Dodge
Increase the Area of Effect of Explosive Dodge bombs by 10%.
Level 1
The Night
Grappling Hook
Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.
Level 5
Terror
Grappling Hook
(223153) Increase the pull strength of Grappling Hook by 15%.
Level 3
Spring Loaded
Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%
Level 1
A Runaway
Hail of Bombs
Increase the explosion radius of Hail of Bombs' explosives by 30%.
Level 3
A Lost Realm
Weapon
Increase the area of effect of all your explosions by 10%.
Level 5
Creator's Claim
Armor
Increase your maximum Health by 50.
Level 1
He Will Explode
Hail of Bombs
Reduce the Cooldown of Explosive Personality by 24% after activating Hail of Bombs.
Level 4
He Can Run
Hail of Bombs
Increase your Movement Speed by 30% for 2s after activating Hail of Bombs.
Level 2
Controlled Fury
Hail of Bombs
Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.