Player Matchup

Vora
Vora
Qualifying
HNATALIAH
Vora
Qualifying
Level 38
Champion Stats
2W - 3L
1,547 SR
Queue Stats
6W - 17L
1,500 Elo+
Party 1
Fernando
Fernando
Gold IV
McJumbo25
Fernando
Gold IV
Level 43
Champion Stats
2W - 4L
1,500 SR
Queue Stats
60W - 64L
1,608 Elo+
Party 1
Io
Io
Gold III
NewSebax
Io
Gold III
Level 51
Champion Stats
12W - 8L
1,740 SR
Queue Stats
44W - 42L
1,605 Elo+
Party 1
Imani
Imani
Gold III
Wentainn
Imani
Gold III
Level 223
Champion Stats
2W - 0L
1,594 SR
Queue Stats
10W - 8L
1,477 Elo+
Solo
Azaan
Azaan
Gold I
XxWeissxX
Azaan
Gold I
Level 209
Champion Stats
134W - 106L
1,636 SR
Queue Stats
250W - 217L
1,521 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,603 SR
1,542 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 164
1,615 SR
1,547 Elo+
Furia
Furia
Gold III
ImTheAFish
Furia
Gold III
Level 27
Champion Stats
2W - 5L
1,651 SR
Queue Stats
26W - 36L
1,598 Elo+
Party 3
Atlas
Atlas
Gold IV
Lulladaze
Atlas
Gold IV
Level 269
Champion Stats
11W - 11L
1,599 SR
Queue Stats
157W - 157L
1,515 Elo+
Party 2
Ash
Ash
Gold V
Melon_-saku
Ash
Gold V
Level 269
Champion Stats
17W - 16L
1,631 SR
Queue Stats
79W - 70L
1,502 Elo+
Party 2
Lian
Lian
Gold II
Xelie24
Lian
Gold II
Level 152
Champion Stats
19W - 17L
1,667 SR
Queue Stats
24W - 24L
1,548 Elo+
Solo
Dredge
Dredge
Gold I
YouLookinFine
Dredge
Gold I
Level 104
Champion Stats
4W - 7L
1,529 SR
Queue Stats
26W - 37L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
10
10 / 8 / 17
3,240
295
59,086
43,481
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
McJumbo25
Fernando
16
3 / 5 / 10
3,447
313
27,953
70,788
77,649
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

21
4 / 6 / 19
3,515
320
41,515
25,501
0
Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 2% Moonlight every 1s while not using Moonlight.

Level 2

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Imani
Wentainn
Imani
59
13 / 5 / 16
3,660
333
86,941
33,732
1,200
Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.

Level 3

Elemental Grace

Elemental Grace

Armor

Gain a 200-health Shield for 3s after dropping to or below 50% Health.

Level 2

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 60%.

Level 4

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Azaan
XxWeissxX
Azaan
56
21 / 5 / 11
5,199
473
86,573
84,864
20,322
Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Piety

Piety

Heal for 75 after activating Conviction.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Bans
KhanTorvald
Team 1 Score

4

VS

Team 2 Score

1

Bans
StrixNyx
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Furia
19
2 / 10 / 11
3,058
278
26,404
36,816
6,148
Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 20%.

Level 2

Ignition

Ignition

Pyre Strike

Reduce the Cooldown of Wings of Wrath by 1s after hitting an enemy with Pyre Strike.

Level 1

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 3.2s for each successful hit by Wings of Wrath.

Level 4

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.

Level 4

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Atlas
Lulladaze
Atlas
59
3 / 9 / 7
2,080
189
31,580
97,915
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1s.

Level 2

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

53
4 / 8 / 7
2,145
195
51,859
75,644
43,656
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Level 1

Lian
Xelie24
Lian
45
9 / 14 / 4
2,115
192
59,909
42,321
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 4 Ammo for each enemy hit with Valor.

Level 4

Bloodline

Bloodline

Grace

Generate 3 Ammo after using Grace.

Level 3

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Highborn

Highborn

Armor

Increase your Movement Speed by 9%.

Level 3

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

51
11 / 10 / 9
2,569
234
88,614
49,372
5,795
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 4.

Level 4

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 210 for each enemy hit with Harpoon.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Abyss Cannon

Abyss Cannon

Broadside

Generate 3 Ammo for each enemy hit by Broadside.

Level 3

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 34s
Objective Time
1m 58s
124
Kill Participation
67
51
Kills
29
29
Deaths
51
73
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Vora
10
8
17
2.31
L
Furia
2
10
11
0.75
L
Atlas
Lulladaze
Atlas
3
9
7
0.72
W
Fernando
McJumbo25
Fernando
3
5
10
1.6
L
4
8
7
0.94
W
4
6
19
2.25
W
Imani
Wentainn
Imani
13
5
16
4.2
L
Lian
Xelie24
Lian
9
14
4
0.79
W
Azaan
XxWeissxX
Azaan
21
5
11
5.3
L
11
10
9
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

302,068
Damage
258,366
258,366
Taken
302,068
99,171
Shielding
55,599
153,230
Healing
109,999
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Vora
59,086
40,624
0
8,872
43,481
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Furia
26,404
16,049
68,602
14,595
36,816
6,148

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Atlas
Lulladaze
Atlas
31,580
31,580
0
10,599
97,915
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Fernando
McJumbo25
Fernando
27,953
24,507
0
4,867
70,788
77,649
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
51,859
46,770
0
1,556
75,644
43,656
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
41,515
37,865
99,374
10,868
25,501
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Imani
Wentainn
Imani
86,941
50,904
0
2,124
33,732
1,200

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Lian
Xelie24
Lian
59,909
55,512
0
2,089
42,321
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
Azaan
XxWeissxX
Azaan
86,573
68,465
0
27,125
84,864
20,322

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
88,614
19,654
1,295
11,263
49,372
5,795

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role