Player Matchup

Ruckus
Ruckus
BArbisi
Ruckus
Level 70
Champion Stats
16W - 7L
1,712 SR
Queue Stats
116W - 103L
1,573 Elo+
Party 3
Raum
Raum
EclipticIcy
Raum
Level 97
Champion Stats
37W - 29L
1,570 SR
Queue Stats
105W - 111L
1,494 Elo+
Party 3
Torvald
Torvald
JArbisi
Torvald
Level 117
Champion Stats
5W - 7L
1,433 SR
Queue Stats
204W - 185L
1,597 Elo+
Party 3
Vora
Vora
Qbeann
Vora
Level 31
Champion Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,527 Elo+
Party 2
Makoa
Makoa
Reapergod12
Makoa
Level 79
Champion Stats
1W - 3L
1,636 SR
Queue Stats
135W - 125L
1,457 Elo+
Party 2
Team Averages
Level 79
1,570 SR
1,529 Elo+

VS

Team Averages
Level 351
1,559 SR
1,525 Elo+
Corvus
Corvus
Astro_Cast89
Corvus
Level 72
Champion Stats
7W - 7L
1,624 SR
Queue Stats
191W - 192L
1,627 Elo+
Solo
Atlas
Atlas
HumhkyMunts
Atlas
Level 713
Champion Stats
15W - 22L
1,566 SR
Queue Stats
271W - 268L
1,527 Elo+
Party 1
Seris
Seris
KingEnder69
Seris
Level 71
Champion Stats
3W - 3L
1,614 SR
Queue Stats
47W - 47L
1,482 Elo+
Party 4
Maeve
Maeve
Saika0612
Maeve
Level 213
Champion Stats
2W - 3L
1,498 SR
Queue Stats
62W - 71L
1,465 Elo+
Party 4
Ash
Ash
llesete
Ash
Level 686
Champion Stats
3W - 9L
1,492 SR
Queue Stats
242W - 245L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
BArbisi
Ruckus
31
9 / 7 / 18
3,290
299
63,390
56,866
34,160
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Opulence

Opulence

Missile Launcher

Heal 300 health for each player hit by Missile Launcher.

Level 5

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Level 1

52
10 / 7 / 22
3,621
329
59,239
119,932
0
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 300 after activating Soul Harvest.

Level 3

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 450.

Level 3

Tormented Fissure

Tormented Fissure

Ignition

Generate 25 Ammo after activating Ignition.

Level 1

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Torvald
JArbisi
Torvald
59
10 / 5 / 18
3,486
317
73,004
23,912
86,042
Infusion

Infusion

Nullify

Heal for 100 after activating Nullify.

Level 2

Arcane Etching

Arcane Etching

Nullify

Gain a 500-Health Shield after activating Nullify.

Level 5

Induction

Induction

Recharge

Generate 2 Ammo after activating Recharge.

Level 1

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 5s.

Level 5

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Vora
Qbeann
Vora
26
6 / 7 / 11
2,610
237
38,059
22,590
1,350
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

False Idol

False Idol

Armor

Increase your Movement Speed by 5% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 1

Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

52
7 / 5 / 11
3,382
307
40,989
68,446
65,137
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 1000 damage Absorbed.

Level 3

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
45
8 / 10 / 15
3,003
273
81,002
34,235
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 3.2s after being Healed.

Level 4

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

59
2 / 7 / 17
2,450
223
48,131
73,823
2,140
Life Unlived

Life Unlived

Second Chance

Heal for an additional 600 when using Second Chance.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.2000000000000002s further into the past.

Level 3

Safe Haven

Safe Haven

Armor

Increase your Healing received by 12% while Stasis Field is active.

Level 2

Lessons of the Past

Lessons of the Past

Setback

Gain a 300-Health Shield for 3s after hitting an enemy with Setback.

Level 3

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

44
8 / 6 / 15
3,149
286
68,386
47,459
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.35s.

Level 1

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 5% for 4s, up to a maximum of 15%.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Maeve
Saika0612
Maeve
59
8 / 12 / 10
2,702
246
37,431
35,545
0
Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 3s.

Level 3

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 1.5s.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Ash
59
5 / 7 / 16
2,969
270
56,796
83,619
54,708
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Brawl

Brawl

Kinetic Burst

Heal for 300 over 2s for each enemy hit by Kinetic Burst.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 47s
Objective Time
5m 34s
122
Kill Participation
104
42
Kills
31
31
Deaths
42
80
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Corvus
8
10
15
1.55
W
Ruckus
BArbisi
Ruckus
9
7
18
2.57
W
10
7
22
3
L
2
7
17
1.5
W
Torvald
JArbisi
Torvald
10
5
18
3.8
L
8
6
15
2.58
W
Vora
Qbeann
Vora
6
7
11
1.64
W
7
5
11
2.5
L
Maeve
Saika0612
Maeve
8
12
10
1.08
L
Ash
5
7
16
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

274,681
Damage
291,746
291,746
Taken
274,681
186,689
Shielding
56,848
94,311
Healing
138,286
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Corvus
81,002
61,515
58,507
2,366
34,235
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Level 1

W
Ruckus
BArbisi
Ruckus
63,390
49,612
0
13,507
56,866
34,160
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

W
59,239
44,417
27,797
25,350
119,932
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

L
48,131
48,131
0
3,764
73,823
2,140

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Torvald
JArbisi
Torvald
73,004
56,871
390
4,544
23,912
86,042
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

Level 1

L
68,386
59,938
42,212
17,578
47,459
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Vora
Qbeann
Vora
38,059
29,962
0
4,468
22,590
1,350

Level 1

Level 1

Level 1

Level 1

W
40,989
37,219
0
18,255
68,446
65,137
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Maeve
Saika0612
Maeve
37,431
32,110
0
3,147
35,545
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Ash
56,796
50,594
0
10,712
83,619
54,708
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role