Player Matchup

Moji
Moji
CaloricSvn
Moji
Level 999
Champion Stats
145W - 137L
1,648 SR
Queue Stats
244W - 233L
1,661 Elo+
Solo
Makoa
Makoa
EscapeFromOW2
Makoa
Level 148
Champion Stats
8W - 2L
1,750 SR
Queue Stats
85W - 79L
1,587 Elo+
Solo
Ying
Ying
LIBRA1016
Ying
Level 54
Champion Stats
119W - 103L
1,630 SR
Queue Stats
245W - 252L
1,573 Elo+
Solo
Ruckus
Ruckus
LuckyVenom27
Ruckus
Level 57
Champion Stats
37W - 28L
1,720 SR
Queue Stats
37W - 30L
1,686 Elo+
Party 2
Kinessa
Kinessa
Relax lts Me
Kinessa
Level 137
Champion Stats
2W - 2L
1,626 SR
Queue Stats
14W - 9L
1,625 Elo+
Party 2
Team Averages
Level 279
1,675 SR
1,627 Elo+

VS

Team Averages
Level 385
1,536 SR
1,664 Elo+
Octavia
Octavia
FMxSlothTTV
Octavia
Level 265
Champion Stats
9W - 13L
1,523 SR
Queue Stats
903W - 876L
1,549 Elo+
Party 1
Vatu
Vatu
Infernal_Carlos
Vatu
Level 597
Champion Stats
0W - 2L
1,355 SR
Queue Stats
40W - 40L
1,551 Elo+
Solo
Jenos
Jenos
JosGames
Jenos
Level 159
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,962 Elo+
Solo
Maeve
Maeve
SamuraiMichi491
Maeve
Level 684
Champion Stats
13W - 12L
1,667 SR
Queue Stats
212W - 224L
1,602 Elo+
Solo
Khan
Khan
okserk
Khan
Level 222
Champion Stats
34W - 33L
1,635 SR
Queue Stats
164W - 148L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
16 / 1 / 9
2,815
402
66,001
30,464
0
Cozy

Cozy

Magic Barrier

Heal for 250 every 1s while Magic Barrier is active.

Level 5

Fluffy

Fluffy

Armor

Increase your maximum Health by 250.

Level 5

Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 0.8s.

Level 1

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 0.5s.

Level 1

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

59
1 / 3 / 3
2,292
327
23,489
51,572
38,182
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 0.6s.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 165 every 1s while Shell Shield is active.

Level 3

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Ying
13
0 / 2 / 8
2,141
306
4,345
10,705
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Harmony

Harmony

Shatter

Heal for 13% of the damage dealt by Shatter.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Ruckus
14
6 / 4 / 10
2,312
330
27,263
41,674
33,975
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Nanotechnology

Nanotechnology

Emitter

Heal for 50 every 1s while Emitter is active.

Level 1

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 15%.

Level 3

Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Level 1

Kinessa
Relax lts Me
Kinessa
56
10 / 3 / 7
2,347
335
48,296
16,865
0
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 50.

Level 1

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 1.2s.

Level 1

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 5.

Level 5

Oppression

Oppression

Oppressor Mine

You can have two additional Oppressor Mines out at one time and you throw out two Mines per use of the ability instead of one, but your Mines have a lifetime of 6s and the Cooldown of Oppressor Mine is increased by 2s.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
FMxSlothTTV
Octavia
59
2 / 4 / 2
1,384
198
45,785
27,574
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

59
3 / 8 / 2
1,405
201
38,528
27,964
0
Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Contemplation

Contemplation

Dash

Heal for -15 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 2

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 15% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 3

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Level 1

Jenos
JosGames
Jenos
46
0 / 7 / 5
943
135
10,415
21,855
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
6 / 7 / 1
1,542
220
30,351
27,366
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Persistence

Persistence

Armor

Reduce the damage you take by 12% while at or below 40% Health.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Level 1

Khan
okserk
Khan
50
2 / 7 / 3
1,390
199
26,201
64,635
15,066
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 8% for 2s after hitting an enemy with Commander's Grab.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 2.4s.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 35s
Objective Time
46s
70
Kill Participation
26
33
Kills
13
13
Deaths
33
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
16
1
9
20.5
W
1
3
3
0.83
L
Octavia
FMxSlothTTV
Octavia
2
4
2
0.75
L
3
8
2
0.5
L
Jenos
JosGames
Jenos
0
7
5
0.36
W
Ying
0
2
8
2
W
Ruckus
6
4
10
2.75
W
Kinessa
Relax lts Me
Kinessa
10
3
7
4.5
L
6
7
1
0.93
L
Khan
okserk
Khan
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

169,394
Damage
151,280
151,280
Taken
169,394
72,157
Shielding
15,066
91,500
Healing
69,704
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
66,001
66,001
5,658
7,578
30,464
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
23,489
22,689
0
11,079
51,572
38,182

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Octavia
FMxSlothTTV
Octavia
45,785
43,046
362
5,193
27,574
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
38,528
27,559
0
6,516
27,964
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Jenos
JosGames
Jenos
10,415
9,275
31,039
5,578
21,855
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ying
4,345
4,345
55,268
6,275
10,705
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ruckus
27,263
20,819
0
5,392
41,674
33,975
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
Kinessa
Relax lts Me
Kinessa
48,296
38,440
0
250
16,865
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
30,351
29,551
0
4,384
27,366
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Khan
okserk
Khan
26,201
21,841
3,615
13,017
64,635
15,066
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role