Player Matchup

Inara
Inara
Qualifying
Bümelüf
Inara
Qualifying
Level 253
Champion Stats
25W - 17L
1,651 SR
Queue Stats
85W - 61L
1,597 Elo+
Party 2
Grover
Grover
Diamond II
Hàiss
Grover
Diamond II
Level 999
Champion Stats
19W - 20L
1,665 SR
Queue Stats
971W - 921L
1,709 Elo+
Solo
Lian
Lian
Platinum III
MrBiggelz
Lian
Platinum III
Level 98
Champion Stats
3W - 4L
1,740 SR
Queue Stats
120W - 97L
1,667 Elo+
Party 2
Furia
Furia
Diamond V
Yėnu
Furia
Diamond V
Level 999
Champion Stats
382W - 375L
1,609 SR
Queue Stats
1,631W - 1,590L
1,665 Elo+
Solo
Kasumi
Kasumi
Diamond III
ゆうだし
Kasumi
Diamond III
Level 999
Champion Stats
4W - 18L
1,512 SR
Queue Stats
710W - 674L
1,676 Elo+
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 670
1,635 SR
1,663 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 377
1,693 SR
1,647 Elo+
Saati
Saati
Diamond II
Amaronsky
Saati
Diamond II
Level 315
Champion Stats
59W - 42L
1,701 SR
Queue Stats
342W - 318L
1,635 Elo+
Party 1
Vatu
Vatu
Diamond II
BurnOrphanage
Vatu
Diamond II
Level 97
Champion Stats
2W - 4L
1,828 SR
Queue Stats
205W - 185L
1,682 Elo+
Solo
Pip
Pip
Diamond V
KoishiChan
Pip
Diamond V
Level 799
Champion Stats
7W - 2L
1,796 SR
Queue Stats
199W - 162L
1,665 Elo+
Solo
Barik
Barik
Platinum II
RASHOGEN
Barik
Platinum II
Level 456
Champion Stats
9W - 9L
1,594 SR
Queue Stats
228W - 219L
1,655 Elo+
Solo
Jenos
Jenos
Platinum II
VulpineTexas
Jenos
Platinum II
Level 220
Champion Stats
21W - 27L
1,543 SR
Queue Stats
359W - 324L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Bümelüf
Inara
48
4 / 10 / 9
3,129
209
33,821
163,599
20,271
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Grover
Hàiss
Grover
58
5 / 8 / 28
4,878
325
64,627
73,030
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.2s.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Lian
51
21 / 10 / 7
3,990
266
140,640
69,911
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 400 after using Presence.

Level 4

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Furia
Yėnu
Furia
54
3 / 5 / 23
4,145
276
41,963
47,495
0
Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 20%.

Level 2

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 40%.

Level 4

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 200.

Level 4

Exterminate

Exterminate

Pyre Strike

When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)

Level 1

Kasumi
57
7 / 6 / 17
4,394
293
49,108
57,230
0
Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

Bans
StrixKhan
Team 1 Score

2

VS

Team 2 Score

4

Bans
KinessaBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Amaronsky
Saati
51
14 / 10 / 15
4,828
322
190,951
72,748
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 12% for 2.5s after Ricochet is deployed.

Level 4

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

51
9 / 7 / 11
3,387
226
75,178
58,650
0
Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Shadow Garrote

Shadow Garrote

Armor

Generate 5% Ultimate charge for each enemy hit with your Ultimate.

Level 1

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 160.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

57
8 / 10 / 9
3,088
206
67,203
54,693
0
Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 0.6s.

Level 1

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Barik
RASHOGEN
Barik
53
5 / 10 / 8
3,831
255
48,879
107,107
119,078
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

53
3 / 3 / 24
3,829
255
29,054
36,961
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 6s
Objective Time
6m 18s
124
Kill Participation
106
40
Kills
39
39
Deaths
40
84
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Saati
Amaronsky
Saati
14
10
15
2.15
W
9
7
11
2.07
L
Inara
Bümelüf
Inara
4
10
9
0.85
L
Grover
Hàiss
Grover
5
8
28
2.38
W
8
10
9
1.25
L
Lian
21
10
7
2.45
W
Barik
RASHOGEN
Barik
5
10
8
0.9
W
3
3
24
5
L
Furia
Yėnu
Furia
3
5
23
2.9
L
Kasumi
7
6
17
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

330,159
Damage
411,265
411,265
Taken
330,159
20,271
Shielding
119,078
280,954
Healing
218,974
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Saati
Amaronsky
Saati
190,951
147,373
1,555
3,869
72,748
0

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
75,178
54,484
0
17,632
58,650
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Inara
Bümelüf
Inara
33,821
29,451
0
15,686
163,599
20,271
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Grover
Hàiss
Grover
64,627
55,302
99,043
42,979
73,030
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
67,203
60,608
18,939
13,445
54,693
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Lian
140,640
140,640
0
2,505
69,911
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Barik
RASHOGEN
Barik
48,879
48,879
60
15,037
107,107
119,078
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
29,054
22,702
121,068
27,369
36,961
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

L
Furia
Yėnu
Furia
41,963
27,959
97,896
15,354
47,495
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Kasumi
49,108
34,118
0
7,491
57,230
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role