Player Matchup

Vora
Vora
Platinum III
KavionTV
Vora
Platinum III
Level 51
Champion Stats
0W - 6L
1,329 SR
Queue Stats
190W - 190L
1,566 Elo+
Solo
Tiberius
Tiberius
Silver I
LtBigMac1337
Tiberius
Silver I
Level 24
Champion Stats
0W - 2L
1,415 SR
Queue Stats
6W - 14L
1,290 Elo+
Party 1
Fernando
Fernando
Silver I
LtBigTasty
Fernando
Silver I
Level 23
Champion Stats
2W - 4L
1,664 SR
Queue Stats
6W - 14L
1,290 Elo+
Party 1
Seris
Seris
Silver I
Rayanno_643
Seris
Silver I
Level 58
Champion Stats
9W - 10L
1,626 SR
Queue Stats
23W - 21L
1,507 Elo+
Solo
Tyra
Tyra
Silver II
mel78joe
Tyra
Silver II
Level 29
Champion Stats
33W - 28L
1,594 SR
Queue Stats
104W - 85L
1,466 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 37
1,526 SR
1,424 Elo+

VS

Team Averages
Silver V
Silver V
Average Tier
Level 57
1,513 SR
1,476 Elo+
Dredge
Dredge
Gold V
OsamaInPyjama
Dredge
Gold V
Level 56
Champion Stats
100W - 106L
1,549 SR
Queue Stats
138W - 136L
1,413 Elo+
Solo
Buck
Buck
Qualifying
Secret_yeaguys
Buck
Qualifying
Level 32
Champion Stats
3W - 3L
1,634 SR
Queue Stats
42W - 39L
1,511 Elo+
Solo
Inara
Inara
Qualifying
SilasTheGray
Inara
Qualifying
Level 24
Champion Stats
1W - 0L
1,459 SR
Queue Stats
2W - 1L
1,542 Elo+
Solo
Ash
Ash
Silver III
chamchon
Ash
Silver III
Level 35
Champion Stats
10W - 8L
1,703 SR
Queue Stats
124W - 120L
1,362 Elo+
Solo
Ying
Ying
Gold IV
llllIIll
Ying
Gold IV
Level 136
Champion Stats
3W - 3L
1,219 SR
Queue Stats
428W - 435L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
48
17 / 11 / 14
3,942
263
102,136
60,138
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Tiberius
LtBigMac1337
Tiberius
16
4 / 12 / 12
2,660
177
54,401
52,497
1,032
Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 3s.

Level 5

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Fernando
LtBigTasty
Fernando
26
6 / 9 / 12
3,522
235
45,378
92,640
83,882
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

42
1 / 10 / 21
3,176
212
36,672
53,015
0
Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 35%.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 40%.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Tyra
24
12 / 13 / 14
3,487
232
85,386
64,629
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Bans
KhanCaspian
Team 1 Score

3

VS

Team 2 Score

4

Bans
ZhinDrogoz
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
21
22 / 9 / 9
6,357
424
130,714
63,270
2,100
Reckless Barrage

Reckless Barrage

Broadside

Heal for 100 for each enemy hit by Broadside.

Level 2

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

25
19 / 9 / 17
5,651
377
82,093
62,087
0
Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

9
3 / 7 / 11
3,899
260
27,584
73,717
78,836
Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Crag

Crag

Impasse

Heal for 450 after activating Impasse.

Level 3

Plateau

Plateau

Impasse

Gain a 375-Health Shield for 3s after activating Impasse.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 1250.

Level 5

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

12
5 / 10 / 18
3,741
249
51,332
96,367
62,522
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Ying
38
6 / 5 / 30
4,066
271
31,196
28,532
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 23s
Objective Time
10m 2s
113
Kill Participation
140
40
Kills
55
55
Deaths
40
73
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Vora
17
11
14
2.18
L
Tiberius
LtBigMac1337
Tiberius
4
12
12
0.83
L
Fernando
LtBigTasty
Fernando
6
9
12
1.33
W
22
9
9
2.94
L
1
10
21
1.15
W
19
9
17
3.06
W
3
7
11
1.21
W
5
10
18
1.4
W
Ying
6
5
30
4.2
L
Tyra
12
13
14
1.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

323,973
Damage
322,919
322,919
Taken
323,973
84,914
Shielding
143,458
154,858
Healing
174,587
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vora
102,136
78,720
300
12,730
60,138
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

L
Tiberius
LtBigMac1337
Tiberius
54,401
51,725
1,593
11,563
52,497
1,032

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Fernando
LtBigTasty
Fernando
45,378
34,710
0
4,098
92,640
83,882
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
130,714
45,002
838
28,458
63,270
2,100

Level 2

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
36,672
28,765
95,075
26,627
53,015
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
82,093
59,817
0
20,872
62,087
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
27,584
22,192
0
11,673
73,717
78,836
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
51,332
42,812
0
5,249
96,367
62,522
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Ying
31,196
31,196
90,119
17,378
28,532
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Tyra
85,386
55,043
0
2,872
64,629
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Damage Done by Role

Damage Taken by Role