Player Matchup

Atlas
Atlas
Gold IV
Bbabyn
Atlas
Gold IV
Level 283
Champion Stats
9W - 6L
1,664 SR
Queue Stats
166W - 155L
1,501 Elo+
Solo
Buck
Buck
Platinum II
NosEver
Buck
Platinum II
Level 860
Champion Stats
10W - 8L
1,572 SR
Queue Stats
175W - 168L
1,551 Elo+
Party 2
Bomb King
Bomb King
Platinum III
Shirohigei
Bomb King
Platinum III
Level 712
Champion Stats
12W - 7L
1,800 SR
Queue Stats
193W - 189L
1,537 Elo+
Party 2
Jenos
Jenos
Gold V
Vitaumm
Jenos
Gold V
Level 282
Champion Stats
20W - 13L
1,664 SR
Queue Stats
282W - 224L
1,601 Elo+
Solo
Barik
Barik
Silver IV
alexeijirov
Barik
Silver IV
Level 193
Champion Stats
8W - 2L
1,891 SR
Queue Stats
71W - 67L
1,357 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 466
1,718 SR
1,509 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 540
1,607 SR
1,522 Elo+
Ying
Ying
Gold IV
Argerich
Ying
Gold IV
Level 468
Champion Stats
7W - 10L
1,637 SR
Queue Stats
171W - 176L
1,504 Elo+
Solo
Vora
Vora
Platinum IV
Frintzz
Vora
Platinum IV
Level 175
Champion Stats
6W - 9L
1,633 SR
Queue Stats
97W - 103L
1,505 Elo+
Solo
Lian
Lian
Gold II
Sheshok
Lian
Gold II
Level 506
Champion Stats
3W - 6L
1,501 SR
Queue Stats
170W - 172L
1,589 Elo+
Solo
Inara
Inara
Gold IV
Xasterty_23
Inara
Gold IV
Level 554
Champion Stats
23W - 30L
1,596 SR
Queue Stats
334W - 300L
1,526 Elo+
Party 1
Fernando
Fernando
Gold III
caqueX
Fernando
Gold III
Level 999
Champion Stats
17W - 15L
1,665 SR
Queue Stats
465W - 472L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
Bbabyn
Atlas
51
7 / 7 / 14
3,313
255
56,807
101,162
0
Steady Arm

Steady Arm

Setback

Generate 2 Ammo after hitting an enemy with Setback.

Level 2

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Buck
NosEver
Buck
53
16 / 6 / 15
4,975
383
91,963
63,408
2,615
Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 5s.

Level 5

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 28% after getting an Elimination.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 1s.

Level 2

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 1.2s.

Level 4

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Bomb King
Shirohigei
Bomb King
57
17 / 7 / 13
4,120
317
105,018
49,532
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.2s for each Sticky Bomb you Detonate.

Level 2

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 16% for 3s after using Detonate.

Level 4

King's Court

King's Court

Detonate

Heal for 45 for each Sticky Bomb you Detonate.

Level 3

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Jenos
Vitaumm
Jenos
53
4 / 3 / 26
4,085
314
40,325
24,322
0
Space Jam

Space Jam

Stellar Wind

Increase your jump height by 60% while using Stellar Wind.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 42%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

57
1 / 6 / 18
3,879
298
64,698
73,022
64,161
Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Bunker

Bunker

Barricade

Increase the Health of Barricade by 600.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Bans
CaspianKhan
Team 1 Score

4

VS

Team 2 Score

2

Bans
ZhinStrix
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
59
3 / 6 / 17
3,093
238
13,284
25,333
150
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Vora
Frintzz
Vora
53
9 / 11 / 9
3,560
274
100,522
64,119
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Lian
Sheshok
Lian
53
5 / 11 / 9
2,341
180
69,317
41,263
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 3.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

56
5 / 8 / 8
2,463
189
44,234
114,835
13,246
Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Fernando
caqueX
Fernando
58
7 / 9 / 12
2,842
219
84,089
113,261
69,147
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 39s
Objective Time
2m 49s
131
Kill Participation
84
45
Kills
29
29
Deaths
45
86
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ying
3
6
17
1.92
W
Atlas
Bbabyn
Atlas
7
7
14
2
L
Vora
Frintzz
Vora
9
11
9
1.23
W
Buck
NosEver
Buck
16
6
15
3.92
L
Lian
Sheshok
Lian
5
11
9
0.86
W
Bomb King
Shirohigei
Bomb King
17
7
13
3.36
W
Jenos
Vitaumm
Jenos
4
3
26
5.67
L
5
8
8
1.13
W
1
6
18
1.67
L
Fernando
caqueX
Fernando
7
9
12
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

358,811
Damage
311,446
311,446
Taken
358,811
66,776
Shielding
82,543
196,212
Healing
204,534
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
13,284
13,284
162,975
13,007
25,333
150
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Atlas
Bbabyn
Atlas
56,807
56,807
0
5,622
101,162
0
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Vora
Frintzz
Vora
100,522
71,649
0
9,634
64,119
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 1

W
Buck
NosEver
Buck
91,963
85,999
2,926
24,044
63,408
2,615

Level 2

Level 2

Level 2

L
Lian
Sheshok
Lian
69,317
67,717
0
371
41,263
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Bomb King
Shirohigei
Bomb King
105,018
91,992
0
5,739
49,532
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Jenos
Vitaumm
Jenos
40,325
28,669
130,042
16,459
24,322
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
44,234
31,494
0
12,211
114,835
13,246
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
64,698
64,698
0
11,380
73,022
64,161
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
caqueX
Fernando
84,089
47,067
0
6,336
113,261
69,147
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role