Player Matchup

Zhin
Zhin
Platinum II
DeathlySpec
Zhin
Platinum II
Level 999
Champion Stats
33W - 34L
1,645 SR
Queue Stats
1,049W - 1,028L
1,568 Elo+
Solo
Octavia
Octavia
Gold I
Dominicans
Octavia
Gold I
Level 999
Champion Stats
2W - 3L
1,709 SR
Queue Stats
525W - 479L
1,541 Elo+
Party 1
Barik
Barik
Gold IV
GodSeiya3
Barik
Gold IV
Level 999
Champion Stats
140W - 102L
1,651 SR
Queue Stats
665W - 660L
1,426 Elo+
Party 1
Seris
Seris
Gold III
REBEL RPG LORE
Seris
Gold III
Level 168
Champion Stats
1W - 3L
1,412 SR
Queue Stats
14W - 12L
1,557 Elo+
Solo
Raum
Raum
Bronze II
SluggishCat
Raum
Bronze II
Level 191
Champion Stats
0W - 1L
1,500 SR
Queue Stats
96W - 90L
1,603 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 671
1,584 SR
1,539 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 427
1,647 SR
1,483 Elo+
Fernando
Fernando
Gold V
Edward_1024
Fernando
Gold V
Level 276
Champion Stats
17W - 9L
1,680 SR
Queue Stats
60W - 59L
1,514 Elo+
Party 2
Saati
Saati
Gold I
VaVa_Banga
Saati
Gold I
Level 999
Champion Stats
67W - 62L
1,619 SR
Queue Stats
1,119W - 1,111L
1,496 Elo+
Solo
Evie
Evie
Gold II
bebothee
Evie
Gold II
Level 291
Champion Stats
95W - 100L
1,568 SR
Queue Stats
544W - 532L
1,490 Elo+
Solo
Atlas
Atlas
Gold III
craftman909
Atlas
Gold III
Level 173
Champion Stats
6W - 5L
1,487 SR
Queue Stats
233W - 236L
1,413 Elo+
Solo
Grover
Grover
Platinum V
danielcastro0612
Grover
Platinum V
Level 398
Champion Stats
30W - 19L
1,881 SR
Queue Stats
123W - 129L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 10 / 4
1,777
162
55,959
40,610
0
Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 14% after getting an Elimination.

Level 1

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Octavia
Dominicans
Octavia
59
4 / 10 / 3
920
84
48,316
27,916
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Barik
GodSeiya3
Barik
59
2 / 7 / 3
2,646
241
38,366
52,714
55,017
One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Bunker

Bunker

Barricade

Increase the Health of Barricade by 1000.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

36
0 / 11 / 4
2,013
183
12,685
34,925
0
Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

48
3 / 9 / 2
2,326
211
49,527
102,978
0
Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 0.6s.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 3s after activating Soul Harvest.

Level 3

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Bans
TorvaldBetty la Bomba
Team 1 Score

1

VS

Team 2 Score

4

Bans
AndroxusNyx
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Edward_1024
Fernando
54
3 / 1 / 8
3,416
311
33,342
45,508
19,155
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Saati
58
14 / 1 / 12
3,614
329
103,491
31,812
0
Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 3% for 2.5s after Ricochet is deployed.

Level 1

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Evie
59
13 / 4 / 16
3,029
275
45,888
29,519
0
Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Keep Moving

Keep Moving

Armor

Increase maximum Health by 120.

Level 4

Flicker

Flicker

Blink

Heal for 30 after using Blink.

Level 1

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 80% after getting an Elimination

Level 4

Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

59
13 / 3 / 12
4,173
379
49,914
70,543
5,669
Lessons of the Past

Lessons of the Past

Setback

Gain a 400-Health Shield for 3s after hitting an enemy with Setback.

Level 4

Ravages of Time

Ravages of Time

Armor

Generate 4% Ultimate charge after getting an Elimination.

Level 2

Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1.5s.

Level 3

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

53
4 / 3 / 28
3,693
336
26,508
27,471
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 19s
Objective Time
10m 14s
28
Kill Participation
123
12
Kills
47
47
Deaths
12
16
Assists
76
Player
Kills
Deaths
Assists
KDA
L
3
10
4
0.5
L
Octavia
Dominicans
Octavia
4
10
3
0.55
W
Fernando
Edward_1024
Fernando
3
1
8
7
L
Barik
GodSeiya3
Barik
2
7
3
0.5
L
0
11
4
0.18
L
3
9
2
0.44
W
Saati
14
1
12
20
W
Evie
13
4
16
5.25
W
13
3
12
6.33
W
4
3
28
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

204,853
Damage
259,143
259,143
Taken
204,853
55,017
Shielding
24,824
80,009
Healing
138,605
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
55,959
41,921
0
4,243
40,610
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Octavia
Dominicans
Octavia
48,316
41,695
0
2,848
27,916
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
Edward_1024
Fernando
33,342
20,158
0
5,034
45,508
19,155
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

L
Barik
GodSeiya3
Barik
38,366
38,366
0
1,811
52,714
55,017
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
12,685
11,687
47,973
9,174
34,925
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
49,527
40,662
0
13,960
102,978
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Saati
103,491
51,677
0
1,373
31,812
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Evie
45,888
45,088
0
6,238
29,519
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
49,914
49,914
0
12,325
70,543
5,669

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

W
26,508
22,875
93,113
20,522
27,471
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

Damage Done by Role

Damage Taken by Role