Player Matchup

Tiberius
Tiberius
BiyiNas1
Tiberius
Level 16
Champion Stats
0W - 1L
1,500 SR
Queue Stats
87W - 87L
1,521 Elo+
Party 1
Ruckus
Ruckus
Raven135
Ruckus
Level 8
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Drogoz
Drogoz
Worgan123
Drogoz
Level 40
Champion Stats
2W - 4L
1,531 SR
Queue Stats
29W - 38L
1,535 Elo+
Party 2
Ying
Ying
chuggels
Ying
Level 36
Champion Stats
1W - 3L
1,304 SR
Queue Stats
53W - 56L
1,520 Elo+
Party 1
Maeve
Maeve
xamlllo121
Maeve
Level 16
Champion Stats
4W - 2L
1,852 SR
Queue Stats
5W - 2L
1,806 Elo+
Party 2
Team Averages
Level 23
1,538 SR
1,576 Elo+

VS

Team Averages
Level 28
1,664 SR
1,556 Elo+
Evie
Evie
Azumi987
Evie
Level 8
Champion Stats
2W - 0L
1,813 SR
Queue Stats
4W - 4L
1,557 Elo+
Party 3
Fernando
Fernando
DarkoSsSu
Fernando
Level 16
Champion Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,506 Elo+
Solo
Makoa
Makoa
NOUNOURLOOP
Makoa
Level 69
Champion Stats
1W - 0L
1,723 SR
Queue Stats
13W - 12L
1,568 Elo+
Party 3
Ying
Ying
wrettg245t542t2
Ying
Level 27
Champion Stats
8W - 7L
1,557 SR
Queue Stats
76W - 56L
1,652 Elo+
Solo
Kasumi
Kasumi
ыукпуш123412
Kasumi
Level 22
Champion Stats
3W - 1L
1,729 SR
Queue Stats
22W - 37L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
BiyiNas1
Tiberius
6
4 / 6 / 7
1,791
224
60,249
20,753
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Ruckus
Raven135
Ruckus
5
6 / 8 / 6
1,888
236
47,382
52,766
27,267
Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Countermeasure

Countermeasure

Armor

Gain a 450-Health Shield for 4s after dropping to or below 30% Health.

Level 3

Opulence

Opulence

Missile Launcher

Heal 180 health for each player hit by Missile Launcher.

Level 3

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 15 Ammo every 1s while Emitter is active.

Level 3

Level 1

Drogoz
Worgan123
Drogoz
28
1 / 7 / 6
1,444
181
28,676
22,680
0
Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 1.25s each time Salvo hits an enemy with its rockets.

Level 5

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 10%.

Level 1

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 20% for 3s after hitting an enemy with your weapon.

Level 2

Hyper Boost

Hyper Boost

Salvo

Restore 8% of your Booster fuel each time Salvo hits an enemy.

Level 2

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 75%.

Level 5

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Ying
29
4 / 7 / 10
1,833
229
60,080
26,873
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Maeve
11
2 / 11 / 4
845
106
33,002
29,096
0
Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 2.5s.

Level 5

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 1

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 1.5s.

Level 3

Featherlite

Featherlite

Prowl

Reduce your damage taken by 5% while Prowl is active.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 200 every 1s while Prowl is active.

Level 5

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Evie
4
12 / 5 / 8
2,768
346
43,073
29,447
0
Cold-Blooded

Cold-Blooded

Ice Block

Reduce the Cooldown of Ice Block by 1.25s.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 18%.

Level 3

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Keep Moving

Keep Moving

Armor

Increase maximum Health by 120.

Level 4

Impact

Impact

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Fernando
DarkoSsSu
Fernando
11
2 / 4 / 5
2,522
315
8,874
65,611
56,075
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

44
12 / 3 / 11
3,202
400
58,766
97,676
48,095
Sea Legs

Sea Legs

Dredge Anchor

Heal for 600 after hitting an enemy with Dredge Anchor.

Level 5

Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 6% for 3s after using Shell Spin.

Level 1

Rampage

Rampage

Armor

Increase your Movement Speed by 16% for 4s after getting an Elimination.

Level 2

Harden

Harden

Dredge Anchor

Reduce your damage taken by 10% for 2s after hitting an enemy with Dredge Anchor.

Level 2

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

11
5 / 0 / 25
3,301
413
10,896
13,284
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

13
8 / 5 / 8
3,119
390
30,559
23,371
0
Sudden Death

Sudden Death

Increase the duration of Curse stacks by 3s.

Level 5

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -15s.

Level 3

Sealed Fate

Sealed Fate

Heal for 70 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 2

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 1s.

Level 2

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 41s
Objective Time
7m 44s
50
Kill Participation
96
17
Kills
39
39
Deaths
17
33
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Evie
12
5
8
3.2
L
Tiberius
BiyiNas1
Tiberius
4
6
7
1.25
W
Fernando
DarkoSsSu
Fernando
2
4
5
1.13
W
12
3
11
5.83
L
Ruckus
Raven135
Ruckus
6
8
6
1.13
L
Drogoz
Worgan123
Drogoz
1
7
6
0.57
L
Ying
4
7
10
1.29
W
5
0
25
17.5
L
Maeve
2
11
4
0.36
W
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

229,389
Damage
152,168
152,168
Taken
229,389
27,267
Shielding
104,170
44,826
Healing
160,543
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Evie
43,073
39,300
300
1,954
29,447
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Tiberius
BiyiNas1
Tiberius
60,249
49,138
0
3,423
20,753
0
W
Fernando
DarkoSsSu
Fernando
8,874
7,119
0
203
65,611
56,075
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
58,766
54,833
0
5,879
97,676
48,095

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Ruckus
Raven135
Ruckus
47,382
40,498
0
11,038
52,766
27,267
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Drogoz
Worgan123
Drogoz
28,676
26,043
0
4,397
22,680
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Ying
60,080
49,064
10,095
9,802
26,873
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
10,896
10,896
137,014
13,253
13,284
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Maeve
33,002
29,752
627
5,444
29,096
0

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
30,559
23,083
0
1,940
23,371
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 1

Damage Done by Role

Damage Taken by Role