Player Matchup

Inara
Inara
AdasTheAxe
Inara
Level 83
Champion Stats
14W - 16L
1,619 SR
Queue Stats
114W - 90L
1,640 Elo+
Solo
Vora
Vora
Degurechaff27
Vora
Level 74
Champion Stats
49W - 41L
1,631 SR
Queue Stats
170W - 170L
1,565 Elo+
Solo
Ying
Ying
ENGHELLL
Ying
Level 298
Champion Stats
0W - 1L
1,500 SR
Queue Stats
65W - 60L
1,519 Elo+
Solo
Barik
Barik
Mindalo2701
Barik
Level 40
Champion Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,463 Elo+
Solo
Tiberius
Tiberius
SirJahsicNewton
Tiberius
Level 75
Champion Stats
21W - 22L
1,583 SR
Queue Stats
158W - 145L
1,574 Elo+
Solo
Team Averages
Level 114
1,567 SR
1,552 Elo+

VS

Team Averages
Level 86
1,547 SR
1,481 Elo+
Vora
Vora
KidddFrost
Vora
Level 31
Champion Stats
6W - 5L
1,500 SR
Queue Stats
25W - 23L
1,398 Elo+
Party 1
Bomb King
Bomb King
Modifi3d
Bomb King
Level 35
Champion Stats
2W - 1L
1,500 SR
Queue Stats
48W - 37L
1,398 Elo+
Party 1
Fernando
Fernando
PUSH
Fernando
Level 90
Champion Stats
4W - 5L
1,548 SR
Queue Stats
248W - 240L
1,505 Elo+
Party 2
Ying
Ying
QuickSilverHD32
Ying
Level 108
Champion Stats
2W - 1L
1,654 SR
Queue Stats
11W - 7L
1,576 Elo+
Party 2
Lex
Lex
gangstawhiteboy
Lex
Level 168
Champion Stats
31W - 40L
1,532 SR
Queue Stats
1,076W - 1,055L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
36
9 / 9 / 6
3,720
338
62,990
102,337
84,780
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

55
0 / 15 / 3
2,055
187
31,988
43,905
3,300
New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

Ying
58
0 / 8 / 12
3,311
301
17,664
33,045
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

19
2 / 9 / 9
2,642
240
39,726
56,699
51,156
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Tiberius
36
8 / 5 / 6
2,893
263
89,371
43,731
600
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Honed Senses

Honed Senses

Combat Trance

Generate 1.7999999999999998% Ultimate charge every 1s while Combat Trance is active.

Level 3

Primal Haste

Primal Haste

Combat Trance

Gain a 60-Health Shield for 4s after activating Combat Trance.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
27
9 / 8 / 13
3,426
311
68,948
41,079
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bomb King
Modifi3d
Bomb King
21
15 / 4 / 20
4,585
417
69,831
47,754
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Doomsday

Doomsday

Grumpy Bomb

Heal for 390 after using Grumpy Bomb.

Level 3

King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Fernando
PUSH
Fernando
50
4 / 2 / 30
4,669
424
50,121
91,312
97,867
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 40% while using Shield.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

47
5 / 1 / 25
4,178
380
25,514
24,644
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

49
13 / 4 / 13
4,044
368
65,303
36,950
0
Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 40%.

Level 4

Assail

Assail

In Pursuit

Generate 9 Ammo after activating In Pursuit.

Level 3

Conditioned

Conditioned

Armor

Increase your Movement Speed by 9%.

Level 3

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 5% for each enemy hit by your weapons.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 39s
Objective Time
17m 28s
55
Kill Participation
147
19
Kills
46
46
Deaths
19
36
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Inara
9
9
6
1.33
L
0
15
3
0.1
L
Ying
0
8
12
0.75
W
9
8
13
1.94
L
2
9
9
0.72
W
Bomb King
Modifi3d
Bomb King
15
4
20
6.25
W
Fernando
PUSH
Fernando
4
2
30
9.5
W
5
1
25
17.5
L
Tiberius
8
5
6
2.2
W
13
4
13
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

241,739
Damage
279,717
279,717
Taken
241,739
139,836
Shielding
97,867
117,658
Healing
180,656
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Inara
62,990
47,462
1,233
15,057
102,337
84,780
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Level 1

L
31,988
21,488
0
4,501
43,905
3,300
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Ying
17,664
17,664
66,201
13,150
33,045
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
68,948
47,673
0
6,555
41,079
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
39,726
39,726
0
9,989
56,699
51,156
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

W
Bomb King
Modifi3d
Bomb King
69,831
56,560
0
10,214
47,754
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
Fernando
PUSH
Fernando
50,121
37,920
0
8,508
91,312
97,867
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
25,514
25,514
131,612
21,618
24,644
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Tiberius
89,371
53,786
0
7,527
43,731
600
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
65,303
58,996
0
2,149
36,950
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role