Player Matchup

Strix
Strix
CONNOR_REDPATH
Strix
Level 20
Champion Stats
0W - 2L
1,268 SR
Queue Stats
38W - 24L
1,513 Elo+
Party 1
Grohk
Grohk
KerriganBurke
Grohk
Level 570
Champion Stats
46W - 48L
1,509 SR
Queue Stats
442W - 418L
1,320 Elo+
Solo
Seris
Seris
Mr_SoLeK
Seris
Level 32
Champion Stats
3W - 3L
1,747 SR
Queue Stats
5W - 4L
1,668 Elo+
Solo
Ying
Ying
dilly_r_
Ying
Level 45
Champion Stats
0W - 2L
1,268 SR
Queue Stats
53W - 54L
1,483 Elo+
Party 1
Ruckus
Ruckus
sally_queen03
Ruckus
Level 101
Champion Stats
17W - 26L
1,532 SR
Queue Stats
272W - 280L
1,562 Elo+
Solo
Team Averages
Level 154
1,465 SR
1,509 Elo+

VS

Team Averages
Level 78
1,545 SR
1,515 Elo+
Seris
Seris
PedroCraft04
Seris
Level 28
Champion Stats
3W - 4L
1,462 SR
Queue Stats
13W - 10L
1,554 Elo+
Party 2
Viktor
Viktor
Seiya69320
Viktor
Level 97
Champion Stats
4W - 4L
1,486 SR
Queue Stats
56W - 60L
1,442 Elo+
Solo
Grover
Grover
labanda1998ab
Grover
Level 127
Champion Stats
3W - 3L
1,570 SR
Queue Stats
28W - 34L
1,436 Elo+
Solo
Atlas
Atlas
landmine96
Atlas
Level 68
Champion Stats
3W - 3L
1,543 SR
Queue Stats
13W - 10L
1,574 Elo+
Solo
Yagorath
Yagorath
rafaelRPG-rafael
Yagorath
Level 69
Champion Stats
4W - 0L
1,665 SR
Queue Stats
22W - 16L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
22
9 / 7 / 11
2,780
164
101,033
43,053
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Stalker

Stalker

Stealth

Increase your Reload Speed by 20% while Stealth is active.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Roost

Roost

Scope

Hits with Talon Rifle generate 4% Ultimate charge.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

50
2 / 6 / 16
2,517
148
55,273
42,531
0
Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 48%.

Level 4

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 150.

Level 1

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 60%.

Level 4

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 50%.

Level 5

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Seris
Mr_SoLeK
Seris
20
1 / 13 / 11
2,286
134
25,793
46,842
0
Ying
35
12 / 7 / 13
3,010
177
83,399
40,344
1,050
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

25
12 / 9 / 9
3,382
199
102,193
93,095
30,120
Countermeasure

Countermeasure

Armor

Gain a 300-Health Shield for 4s after dropping to or below 30% Health.

Level 2

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 14%.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 320 after activating Advance.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Nanotechnology

Nanotechnology

Emitter

Heal for 250 every 1s while Emitter is active.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
20
6 / 6 / 16
4,306
253
43,481
34,850
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

Viktor
Seiya69320
Viktor
52
6 / 10 / 7
3,568
210
30,392
43,497
0
54
11 / 8 / 24
6,981
411
54,865
65,511
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 1s after hitting an enemy with Crippling Throw.

Level 1

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Atlas
40
7 / 6 / 15
4,518
266
70,670
102,064
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 160 every 1s for 3s after activating Stasis Field.

Level 2

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

46
12 / 6 / 16
4,545
267
66,457
121,769
14,668
Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 200.

Level 1

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 200 after hitting an enemy with Piercing Quills.

Level 4

Futile Efforts

Futile Efforts

Weapon

Reduce the Cooldown of Piercing Quills by 0.15000000000000002s each time you hit an enemy with Caustic Spray.

Level 3

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 24%.

Level 3

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 8% of your maximum acid after hitting an enemy with Piercing Quills.

Level 4

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 58s
Objective Time
16m 29s
96
Kill Participation
120
36
Kills
42
42
Deaths
36
60
Assists
78
Player
Kills
Deaths
Assists
KDA
L
9
7
11
2.07
L
2
6
16
1.67
L
Seris
Mr_SoLeK
Seris
1
13
11
0.5
W
6
6
16
2.33
W
Viktor
Seiya69320
Viktor
6
10
7
0.95
L
Ying
12
7
13
2.64
W
11
8
24
2.88
W
Atlas
7
6
15
2.42
W
12
6
16
3.33
L
12
9
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

367,691
Damage
265,865
265,865
Taken
367,691
31,170
Shielding
14,668
165,120
Healing
209,774
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
101,033
96,358
90
3,535
43,053
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
55,273
38,138
43,525
14,390
42,531
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Seris
Mr_SoLeK
Seris
25,793
21,719
28,731
5,478
46,842
0
W
43,481
36,369
83,231
9,615
34,850
0
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Viktor
Seiya69320
Viktor
30,392
20,369
0
49
43,497
0
L
Ying
83,399
66,028
39,798
13,344
40,344
1,050

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
54,865
43,451
68,311
33,620
65,511
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

W
Atlas
70,670
70,670
0
4,554
102,064
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
66,457
35,007
0
10,394
121,769
14,668
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
102,193
83,572
0
16,229
93,095
30,120

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Damage Done by Role

Damage Taken by Role