Player Matchup
VS
Match Stats
Masterful
Fire Spit
Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.
Level 4
Rain of Fire
Thrust
Consume 15% less Booster fuel for 5s after using Thrust.
Level 1
Thrill of the Hunt
Thrust
Reduce the Cooldown of Thrust by 13% after getting an Elimination.
Level 1
Fuel Tank
Armor
Increase your Booster fuel capacity by 50%.
Level 5
Propel
Thrust
Restore 40% of your maximum Booster fuel after using Thrust.
Level 4
Combustible
Fire Spit
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
Level 1
Feral Strength
Guardian Spirit
Increase Luna's Health by 450.
Level 2
Sanctum of Faith
Moonlight
Regenerate 3% Moonlight every 1s while not using Moonlight.
Level 3
Moonwalk
Armor
Increase your maximum Moonlight capacity by 40%.
Level 5
Spirit Arrows
Moonlight
Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.
Level 3
Lunar Connection
Guardian Spirit
Reduce the cooldown of Luna's initial deploy by 2.4s.
Level 2
Goddess' Blessing
Moonlight
Allies being Healed by Moonlight take 15% reduced damage.
Level 1
The Night
Grappling Hook
Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.
Level 5
Latch and Fire
Explosive Dodge
Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.
Level 5
Never Look
Armor
Increase your maximum Health by 50.
Level 1
Terror
Grappling Hook
(223153) Increase the pull strength of Grappling Hook by 15%.
Level 3
Nasty Surprise
Explosive Dodge
Generate 5 Ammo after activating Explosive Dodge.
Level 1
Overcharged
Overcharge your Grappling Hook to now pull non-Frontline Champions to VII. Reduce Grappling Hook’s damage by 100, its Charges by 1, and its Cooldown by 2s.
Level 1
Towering Barrier
Shield
Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.
Level 4
Immovable Object
Armor
Increase your Healing received from others by 5% while at or below 50% Health.
Level 1
Brand
Fireball
Heal for 300 for each enemy hit with Fireball.
Level 3
Incinerate
Fireball
Reduce the Cooldown of Fireball by 1.8s.
Level 4
Hot Pursuit
Fireball
Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.
Level 3
Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1
Bullet Hopper
Increase your maximum Ammo by 3.
Level 3
Step Off
Increase the Distance enemies are Knocked Back by from Blast Back by 10%
Level 1
Designer Armor
Increase your maximum Health by 200.
Level 5
Taste Maker
Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.
Level 1
Hide
Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.
Level 5
Window of Opportunity
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
Level 1
Team 1 Score
4
VS
Team 2 Score
0
Otherworldly Tether
Tendril
Gain a 225 Shield for 5s after activating Tendril.
Level 3
A Change of Faith
Dark Siphon
Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.
Level 1
The Maw's Embrace
Weapon
Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.
Level 1
New Purpose
Armor
Increase your maximum Health by 250.
Level 5
What May Come
Tendril
Reduce the damage you take by 20% for 3s after activating Tendril.
Level 5
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.
Level 3
Leipori Prayer
Chain Heal
Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.
Level 1
Rest and Relaxation
Weapon
Increase your maximum Ammo by 2.
Level 1
Spring to Action
Spirit Link
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.
Level 5
Future Generations
Chain Heal
After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Level 5
Extension
Increase the range of Chain Heal bounces by 40%.
Level 1
Brittle
Shatter
Reduce the Cooldown of Shatter by 1s.
Level 2
Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Level 5
Pursuit
Shatter
Increase the Movement Speed of Illusions by 24% during Shatter.
Level 3
Harmony
Shatter
Heal for 52% of the damage dealt by Shatter.
Level 4
Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1
Resonance
Shatter
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
Level 1
Heavy Metal
Armor
Increase your maximum Health by 750.
Level 5
War Machine
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1
Battlement
Siege Shield
Increase the duration of Siege Shield by 1.2s.
Level 2
Vanguard
Shoulder Bash
Reduce your damage taken by 32% for 2s after using Shoulder Bash.
Level 4
Gate-Crasher
Shoulder Bash
Reduce the Cooldown of Shoulder Bash by 2.4000000000000004s.
Level 3
Battering Ram
Shoulder Bash
Reduce your damage taken by 75% while using Shoulder Bash.
Level 1
Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 5s.
Level 5
Eagle's Emerald
Valor
Generate 1 Ammo for each enemy hit with Valor.
Level 1
Superiority
Armor
Increase your maximum Ammo by 1.
Level 1
Swift Jade
Valor
Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.
Level 3
Inheritance
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5
Precision
Weapon
Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Level 1
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.