Player Matchup

Ying
Ying
Gold V
FRdesouche
Ying
Gold V
Level 50
Champion Stats
19W - 12L
1,614 SR
Queue Stats
59W - 57L
1,543 Elo+
Party 1
Atlas
Atlas
Gold III
Lougary91
Atlas
Gold III
Level 97
Champion Stats
10W - 9L
1,642 SR
Queue Stats
269W - 234L
1,629 Elo+
Party 1
Ash
Ash
Platinum V
Seeqzai
Ash
Platinum V
Level 85
Champion Stats
5W - 4L
1,799 SR
Queue Stats
111W - 78L
1,611 Elo+
Party 1
Androxus
Androxus
Platinum III
Simbacola
Androxus
Platinum III
Level 133
Champion Stats
10W - 8L
1,506 SR
Queue Stats
313W - 284L
1,573 Elo+
Party 1
Pip
Pip
Qualifying
ßOuDGi
Pip
Qualifying
Level 383
Champion Stats
102W - 59L
1,755 SR
Queue Stats
152W - 114L
1,680 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,663 SR
1,607 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 352
1,539 SR
1,601 Elo+
Io
Io
Platinum II
Adibooouu
Io
Platinum II
Level 999
Champion Stats
10W - 12L
1,562 SR
Queue Stats
332W - 308L
1,593 Elo+
Party 2
Maeve
Maeve
Platinum V
Trop_Guez_Mdr
Maeve
Platinum V
Level 52
Champion Stats
6W - 9L
1,576 SR
Queue Stats
265W - 232L
1,621 Elo+
Party 2
Tiberius
Tiberius
Platinum V
imagineur_13
Tiberius
Platinum V
Level 524
Champion Stats
3W - 4L
1,493 SR
Queue Stats
1,060W - 1,018L
1,578 Elo+
Party 2
Fernando
Fernando
Gold V
jns004
Fernando
Gold V
Level 98
Champion Stats
0W - 2L
1,500 SR
Queue Stats
34W - 28L
1,601 Elo+
Solo
Khan
Khan
Platinum II
nemesis_D_VII
Khan
Platinum II
Level 86
Champion Stats
28W - 29L
1,565 SR
Queue Stats
460W - 446L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
15
2 / 2 / 16
3,354
373
15,855
18,916
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Atlas
Lougary91
Atlas
44
4 / 1 / 6
3,804
423
32,543
51,399
0
Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.3s further into the past.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 2s further into the past.

Level 5

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Ash
46
6 / 4 / 8
2,881
320
51,541
53,810
2,610
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Androxus
Simbacola
Androxus
52
12 / 3 / 12
3,928
436
65,042
19,993
0
Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 1 Ammo after activating Nether Step.

Level 1

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Pip
56
13 / 2 / 12
2,944
327
68,189
36,426
0
Acumen

Acumen

Explosive Flask

Gain 20% Lifesteal against enemies Slowed by your Explosive Flask.

Level 2

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Bans
VIIStrix
Team 1 Score

4

VS

Team 2 Score

0

Bans
SaatiLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 6 / 4
1,980
220
27,478
30,073
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

42
2 / 9 / 5
1,611
179
30,553
32,250
0
Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 3s.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Level 1

Tiberius
imagineur_13
Tiberius
44
3 / 9 / 3
1,732
192
43,063
35,290
0
Honed Senses

Honed Senses

Combat Trance

Generate 0.6% Ultimate charge every 1s while Combat Trance is active.

Level 1

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.

Level 3

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Fernando
jns004
Fernando
47
2 / 5 / 6
2,407
267
47,311
71,961
50,892
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

40
3 / 8 / 5
2,108
234
32,139
63,596
24,687
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 27s
Objective Time
3m 36s
91
Kill Participation
35
37
Kills
12
12
Deaths
37
54
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
2
2
16
5
W
Atlas
Lougary91
Atlas
4
1
6
7
W
Ash
6
4
8
2.5
W
Androxus
Simbacola
Androxus
12
3
12
6
L
2
9
5
0.5
L
Tiberius
imagineur_13
Tiberius
3
9
3
0.5
L
Fernando
jns004
Fernando
2
5
6
1
L
3
8
5
0.69
W
Pip
13
2
12
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

233,170
Damage
180,544
180,544
Taken
233,170
2,610
Shielding
75,579
108,087
Healing
133,085
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
27,478
25,178
81,226
14,085
30,073
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
15,855
15,855
77,406
13,726
18,916
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Atlas
Lougary91
Atlas
32,543
32,543
0
403
51,399
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ash
51,541
47,313
0
0
53,810
2,610
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Androxus
Simbacola
Androxus
65,042
52,431
0
1,723
19,993
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
30,553
30,553
0
7,099
32,250
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Tiberius
imagineur_13
Tiberius
43,063
23,713
0
5,308
35,290
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Fernando
jns004
Fernando
47,311
36,400
0
6,225
71,961
50,892
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
32,139
32,089
7,787
11,355
63,596
24,687
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Pip
68,189
62,718
2,269
12,560
36,426
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role