Player Matchup

Sha Lin
Sha Lin
BryanFlowey
Sha Lin
Level 526
Champion Stats
31W - 38L
1,587 SR
Queue Stats
682W - 678L
1,589 Elo+
Solo
Jenos
Jenos
KaiMSC
Jenos
Level 119
Champion Stats
75W - 68L
1,633 SR
Queue Stats
300W - 262L
1,594 Elo+
Party 3
Fernando
Fernando
TÄMPÖÑ
Fernando
Level 927
Champion Stats
2W - 1L
1,846 SR
Queue Stats
69W - 48L
1,735 Elo+
Party 2
Ying
Ying
bubify
Ying
Level 75
Champion Stats
52W - 49L
1,477 SR
Queue Stats
252W - 239L
1,528 Elo+
Party 3
Koga
Koga
uwuKaiju
Koga
Level 999
Champion Stats
4W - 8L
1,477 SR
Queue Stats
220W - 172L
1,704 Elo+
Party 2
Team Averages
Level 529
1,604 SR
1,630 Elo+

VS

Team Averages
Level 229
1,652 SR
1,641 Elo+
Io
Io
ExtremeEsteez
Io
Level 191
Champion Stats
43W - 27L
1,683 SR
Queue Stats
593W - 572L
1,552 Elo+
Party 1
Dredge
Dredge
MicrowavedToast
Dredge
Level 71
Champion Stats
43W - 24L
1,637 SR
Queue Stats
256W - 224L
1,580 Elo+
Party 1
Atlas
Atlas
Nethertrain
Atlas
Level 158
Champion Stats
1W - 1L
1,500 SR
Queue Stats
273W - 268L
1,585 Elo+
Solo
Moji
Moji
SuccSebas
Moji
Level 182
Champion Stats
83W - 82L
1,731 SR
Queue Stats
656W - 637L
1,680 Elo+
Solo
Raum
Raum
kouhaku25
Raum
Level 542
Champion Stats
42W - 21L
1,708 SR
Queue Stats
953W - 893L
1,807 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Sha Lin
BryanFlowey
Sha Lin
59
11 / 7 / 18
3,195
213
132,646
61,510
0
Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 15% for 2s.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 20%.

Level 1

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Jenos
KaiMSC
Jenos
37
11 / 3 / 36
3,338
223
77,379
28,273
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Fernando
TÄMPÖÑ
Fernando
54
8 / 3 / 22
3,528
235
84,888
127,301
137,496
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ying
bubify
Ying
27
1 / 6 / 28
2,712
181
6,237
27,124
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Koga
59
28 / 3 / 11
3,612
241
156,066
69,429
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Gale Storm

Gale Storm

Skewer

Generate 50% Energy after earning a Killing Blow with Skewer.

Level 4

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 12 Ammo every 1s.

Level 2

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
0 / 9 / 11
3,949
263
30,324
43,352
0
Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 60%.

Level 3

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 2.4s.

Level 2

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

47
5 / 13 / 3
4,161
277
78,662
59,874
900
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

56
9 / 8 / 6
6,269
418
87,405
117,951
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Moji
24
7 / 18 / 3
3,776
252
55,411
71,192
0
Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 1.5s.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 14% while at or below 50% Health.

Level 2

Fluffy

Fluffy

Armor

Increase your maximum Health by 200.

Level 4

Greater Good

Greater Good

Familiar Spit

Gain 6% Lifesteal against enemies with the maximum number of Magic Marks.

Level 1

Scurry

Scurry

Scamper

Heal for 500 over the duration of Scamper.

Level 5

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Raum
59
1 / 12 / 11
4,114
274
61,835
164,847
47,349
Desperation

Desperation

Armor

Gain a 500-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Tormented Fissure

Tormented Fissure

Ignition

Generate 25 Ammo after activating Ignition.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 2s after activating Soul Harvest.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 500-Health Shield for 3s after activating Ignition.

Level 5

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 750-Health Shield for 3s after activating Juggernaut.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 7s
Objective Time
8m 57s
174
Kill Participation
56
59
Kills
22
22
Deaths
60
115
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sha Lin
BryanFlowey
Sha Lin
11
7
18
2.86
W
0
9
11
0.61
L
Jenos
KaiMSC
Jenos
11
3
36
9.67
W
5
13
3
0.5
W
9
8
6
1.5
W
Moji
7
18
3
0.47
L
Fernando
TÄMPÖÑ
Fernando
8
3
22
6.33
L
Ying
bubify
Ying
1
6
28
2.5
W
Raum
1
12
11
0.54
L
Koga
28
3
11
11.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

457,216
Damage
313,637
313,637
Taken
457,216
137,496
Shielding
48,249
255,474
Healing
147,019
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Sha Lin
BryanFlowey
Sha Lin
132,646
132,646
360
1,465
61,510
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

Level 1

W
30,324
27,374
67,598
15,457
43,352
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Jenos
KaiMSC
Jenos
77,379
50,073
94,461
5,959
28,273
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
78,662
48,992
0
13,553
59,874
900
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
87,405
87,405
0
2,540
117,951
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
Moji
55,411
53,904
0
8,493
71,192
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Fernando
TÄMPÖÑ
Fernando
84,888
61,945
0
5,238
127,301
137,496
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Ying
bubify
Ying
6,237
6,237
122,367
15,628
27,124
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Raum
61,835
43,643
25,308
14,070
164,847
47,349
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Koga
156,066
138,218
1,448
8,548
69,429
0

Level 2

Level 2

Damage Done by Role

Damage Taken by Role