Player Matchup

Ying
Ying
Censidaunt8123
Ying
Level 49
Champion Stats
22W - 17L
1,663 SR
Queue Stats
272W - 261L
1,700 Elo+
Solo
Cassie
Cassie
KFCDaughter
Cassie
Level 153
Champion Stats
2W - 3L
1,639 SR
Queue Stats
169W - 148L
1,700 Elo+
Solo
Io
Io
chicha_UwU_xD
Io
Level 374
Champion Stats
139W - 117L
1,655 SR
Queue Stats
1,046W - 1,017L
1,627 Elo+
Party 1
Saati
Saati
jorgevendedorhas
Saati
Level 430
Champion Stats
9W - 13L
1,603 SR
Queue Stats
974W - 961L
1,646 Elo+
Party 1
Fernando
Fernando
xl-_1NACTIV3_-Ix
Fernando
Level 542
Champion Stats
8W - 1L
2,003 SR
Queue Stats
112W - 105L
1,648 Elo+
Party 1
Team Averages
Level 310
1,712 SR
1,664 Elo+

VS

Team Averages
Level 305
1,633 SR
1,646 Elo+
Fernando
Fernando
Anxious247
Fernando
Level 81
Champion Stats
30W - 12L
1,760 SR
Queue Stats
102W - 80L
1,642 Elo+
Party 2
Lian
Lian
ElPerritoChems
Lian
Level 316
Champion Stats
28W - 25L
1,562 SR
Queue Stats
700W - 713L
1,644 Elo+
Solo
Vora
Vora
Givenchy
Vora
Level 390
Champion Stats
218W - 205L
1,564 SR
Queue Stats
578W - 569L
1,641 Elo+
Solo
Jenos
Jenos
Kabutowari-
Jenos
Level 604
Champion Stats
43W - 45L
1,626 SR
Queue Stats
629W - 634L
1,627 Elo+
Solo
Kasumi
Kasumi
Nimns
Kasumi
Level 136
Champion Stats
7W - 6L
1,651 SR
Queue Stats
142W - 111L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
36
7 / 9 / 7
2,195
200
65,700
44,730
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Cassie
59
6 / 11 / 4
3,154
287
57,903
38,586
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 1s after hitting an enemy with Disengage.

Level 1

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 375.

Level 5

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

54
2 / 6 / 7
3,116
283
29,706
38,591
0
Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.

Level 2

Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.

Level 1

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

59
1 / 10 / 8
2,861
260
55,433
29,796
0
Sure Shot

Sure Shot

Increase your Ultimate charge rate by 12%.

Level 4

Steady Predictions

Steady Predictions

Generate 4% Ultimate Charge after hitting your coin.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 12% for 2.5s after Ricochet is deployed.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 20%.

Level 2

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

57
2 / 6 / 7
2,547
232
37,214
119,784
115,300
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Anxious247
Fernando
45
3 / 2 / 5
3,971
361
40,521
78,224
91,714
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
15 / 2 / 13
3,570
325
91,958
42,640
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 4.

Level 4

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Vora
50
11 / 4 / 9
3,206
291
54,841
56,226
300
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.4s after hitting at least one enemy with Obliteration.

Level 1

False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
2 / 3 / 29
4,982
453
22,890
19,375
0
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Kasumi
Nimns
Kasumi
57
11 / 7 / 8
3,227
293
61,277
49,491
0
Sealed Fate

Sealed Fate

Heal for 175 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 5

Essence Drain

Essence Drain

Your Savage Tear deals an additional 6% base damage per stack of Curse on your target.

Level 3

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 22s
Objective Time
7m 42s
51
Kill Participation
106
18
Kills
42
42
Deaths
18
33
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Fernando
Anxious247
Fernando
3
2
5
2.75
L
7
9
7
1.17
W
15
2
13
10.75
W
Vora
11
4
9
3.88
L
Cassie
6
11
4
0.73
W
2
3
29
5.5
W
Kasumi
Nimns
Kasumi
11
7
8
2.14
L
2
6
7
0.92
L
1
10
8
0.5
L
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

245,956
Damage
271,487
271,487
Taken
245,956
115,300
Shielding
92,014
157,602
Healing
182,576
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Anxious247
Fernando
40,521
35,258
0
8,137
78,224
91,714
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
65,700
43,953
27,692
15,361
44,730
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
91,958
87,362
0
6,793
42,640
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Vora
54,841
36,738
0
13,979
56,226
300
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Level 1

L
Cassie
57,903
46,596
0
4,886
38,586
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Level 1

W
22,890
14,596
135,909
11,262
19,375
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

W
Kasumi
Nimns
Kasumi
61,277
48,110
0
6,496
49,491
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
29,706
27,706
88,226
17,815
38,591
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
55,433
22,634
0
656
29,796
0

Level 2

Level 2

Level 1

L
37,214
22,456
0
2,966
119,784
115,300
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role