Player Matchup

Atlas
Atlas
Cystms
Atlas
Level 793
Champion Stats
26W - 16L
1,633 SR
Queue Stats
1,421W - 726L
1,806 Elo+
Party 1
Yagorath
Yagorath
TimeAir08275571
Yagorath
Level 999
Champion Stats
16W - 25L
1,375 SR
Queue Stats
876W - 685L
1,631 Elo+
Party 1
VII
VII
Zinergyy
VII
Level 600
Champion Stats
315W - 266L
1,761 SR
Queue Stats
1,517W - 1,407L
1,833 Elo+
Party 1
Lian
Lian
avove
Lian
Level 464
Champion Stats
25W - 3L
1,858 SR
Queue Stats
391W - 187L
1,822 Elo+
Party 1
Grover
Grover
slumpj
Grover
Level 224
Champion Stats
24W - 16L
1,766 SR
Queue Stats
541W - 265L
1,810 Elo+
Party 1
Team Averages
Level 616
1,679 SR
1,781 Elo+

VS

Team Averages
Level 347
1,581 SR
1,601 Elo+
Raum
Raum
BUCK_NASTY_837
Raum
Level 530
Champion Stats
13W - 5L
1,736 SR
Queue Stats
248W - 231L
1,587 Elo+
Party 2
Ash
Ash
LittleMonsterBoy
Ash
Level 41
Champion Stats
6W - 7L
1,407 SR
Queue Stats
99W - 86L
1,605 Elo+
Party 2
Torvald
Torvald
Mega_Muffin_46
Torvald
Level 121
Champion Stats
10W - 4L
1,735 SR
Queue Stats
249W - 234L
1,620 Elo+
Party 2
Makoa
Makoa
TurkeyGod47
Makoa
Level 42
Champion Stats
6W - 5L
1,343 SR
Queue Stats
104W - 100L
1,577 Elo+
Party 2
Fernando
Fernando
d-N0tFreed0m-b
Fernando
Level 999
Champion Stats
25W - 15L
1,684 SR
Queue Stats
550W - 516L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
Cystms
Atlas
59
4 / 2 / 17
3,262
466
46,876
50,868
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Safe Haven

Safe Haven

Armor

Increase your Healing received by 24% while Stasis Field is active.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Yagorath
59
7 / 0 / 20
2,998
428
47,128
50,834
0
Raze and Burn

Raze and Burn

Piercing Quills

Heal for 150 after hitting an enemy with Piercing Quills.

Level 3

Last Efforts

Last Efforts

Piercing Quills

Hitting an enemy with Piercing Quills grants 20% Lifesteal for 1.2s.

Level 2

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 16%.

Level 2

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 60% but reduce its duration by {scale=10|10}%.

Level 3

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 10% of your maximum acid after hitting an enemy with Piercing Quills.

Level 5

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

56
12 / 2 / 16
2,594
371
71,768
19,506
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 5% Health.

Level 1

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Lian
avove
Lian
54
11 / 2 / 16
2,691
384
68,424
25,485
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 150.

Level 3

Present Arms

Present Arms

Presence

Heal for 100 after using Presence.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Grover
slumpj
Grover
58
4 / 0 / 29
3,063
438
49,569
19,757
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 8%.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 2.4s.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
3 / 8 / 1
2,661
380
37,957
91,869
0
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 600.

Level 4

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 1.2s.

Level 2

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Tormented Fissure

Tormented Fissure

Ignition

Generate 75 Ammo after activating Ignition.

Level 3

Apocalypse

Apocalypse

Juggernaut

Heal for 600 for each champion hit by Juggernaut.

Level 4

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

17
1 / 8 / 1
1,968
281
26,770
57,035
46,445
Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 1000.

Level 4

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 2.4s.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

49
0 / 7 / 3
1,570
224
41,199
26,723
75,513
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 375.

Level 5

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 450.

Level 3

Induction

Induction

Recharge

Generate 2 Ammo after activating Recharge.

Level 1

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 0.8s.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

16
2 / 9 / 2
2,279
326
22,895
60,926
21,412
Sea Legs

Sea Legs

Dredge Anchor

Heal for 240 after hitting an enemy with Dredge Anchor.

Level 2

Tidal Grace

Tidal Grace

Shell Shield

Heal for 165 every 1s while Shell Shield is active.

Level 3

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Spring Tide

Spring Tide

Shell Spin

Heal for 500 for each enemy hit with Shell Spin.

Level 2

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Fernando
59
0 / 6 / 4
2,310
330
37,629
47,212
70,568
Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 58s
Objective Time
3m 10s
136
Kill Participation
17
38
Kills
6
6
Deaths
38
98
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
8
1
0.44
W
Atlas
Cystms
Atlas
4
2
17
6.25
L
1
8
1
0.19
L
0
7
3
0.21
W
Yagorath
7
0
20
17
L
2
9
2
0.33
W
12
2
16
10
W
Lian
avove
Lian
11
2
16
9.5
L
Fernando
0
6
4
0.33
W
Grover
slumpj
Grover
4
0
29
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

283,765
Damage
166,450
166,450
Taken
283,765
0
Shielding
213,938
132,733
Healing
73,726
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
37,957
29,332
31,896
18,941
91,869
0

Level 1

Level 2

W
Atlas
Cystms
Atlas
46,876
46,876
0
204
50,868
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
26,770
24,750
0
3,728
57,035
46,445

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
41,199
36,539
7,679
1,500
26,723
75,513
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
Yagorath
47,128
34,204
0
19,322
50,834
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
22,895
20,625
0
4,756
60,926
21,412

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
71,768
58,717
0
1,007
19,506
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Lian
avove
Lian
68,424
66,283
0
1,791
25,485
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
37,629
21,055
0
5,226
47,212
70,568

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Grover
slumpj
Grover
49,569
40,512
90,930
19,479
19,757
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role