Player Matchup

Ruckus
Ruckus
IsraHack27
Ruckus
Level 320
Champion Stats
2W - 0L
1,679 SR
Queue Stats
37W - 40L
1,523 Elo+
Party 1
Lian
Lian
KugaHack1167
Lian
Level 551
Champion Stats
2W - 2L
1,443 SR
Queue Stats
73W - 70L
1,537 Elo+
Party 1
Octavia
Octavia
flubzzzz
Octavia
Level 61
Champion Stats
15W - 15L
1,607 SR
Queue Stats
76W - 82L
1,554 Elo+
Solo
Jenos
Jenos
king prosky
Jenos
Level 575
Champion Stats
54W - 46L
1,548 SR
Queue Stats
331W - 301L
1,483 Elo+
Party 2
Drogoz
Drogoz
mason mzzz
Drogoz
Level 392
Champion Stats
2W - 1L
1,669 SR
Queue Stats
261W - 238L
1,520 Elo+
Party 2
Team Averages
Level 380
1,589 SR
1,523 Elo+

VS

Team Averages
Level 328
1,502 SR
1,532 Elo+
Moji
Moji
Humpday Camel
Moji
Level 71
Champion Stats
7W - 7L
1,510 SR
Queue Stats
124W - 119L
1,522 Elo+
Solo
Saati
Saati
IIIIKAMIKAZEIIII
Saati
Level 999
Champion Stats
38W - 34L
1,532 SR
Queue Stats
702W - 665L
1,529 Elo+
Solo
Barik
Barik
Seacat71
Barik
Level 217
Champion Stats
94W - 78L
1,529 SR
Queue Stats
631W - 616L
1,552 Elo+
Solo
Strix
Strix
Xx0Steve0xX
Strix
Level 179
Champion Stats
1W - 8L
1,316 SR
Queue Stats
646W - 635L
1,488 Elo+
Solo
Ying
Ying
kerrion26
Ying
Level 172
Champion Stats
86W - 63L
1,623 SR
Queue Stats
561W - 521L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
IsraHack27
Ruckus
59
5 / 8 / 13
4,708
294
51,136
95,909
59,076
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

59
18 / 12 / 12
6,864
429
79,370
57,714
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 250.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Bloodline

Bloodline

Grace

Generate 4 Ammo after using Grace.

Level 4

Present Arms

Present Arms

Presence

Heal for 200 after using Presence.

Level 2

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Octavia
flubzzzz
Octavia
51
7 / 11 / 13
4,351
272
45,301
50,952
0
Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 30% for 2.5s after getting a Killing Blow or Elimination.

Level 5

Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Clean Shots

Clean Shots

Reduce your weapon recoil by 60% while using Commanding Leap.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

57
5 / 8 / 18
4,569
286
24,405
27,123
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.4s.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Drogoz
mason mzzz
Drogoz
59
13 / 8 / 4
4,289
268
55,737
47,130
0
Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.

Level 3

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 10%.

Level 1

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 65% after getting an Elimination.

Level 5

Propel

Propel

Thrust

Restore 50% of your maximum Booster fuel after using Thrust.

Level 5

Bask

Bask

Salvo

Heal for 35 for each enemy hit by your Salvo rockets.

Level 1

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
32
17 / 13 / 7
3,231
202
51,307
77,133
0
Fluffy

Fluffy

Armor

Increase your maximum Health by 50.

Level 1

Wobbles

Wobbles

Scamper

Reduce your damage taken by 32% while using Scamper.

Level 4

Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 1.5s.

Level 3

Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Scoot

Scoot

Scamper

Reduce the Cooldown of Scamper by 2s.

Level 5

Toot

Toot

Scamper

Using Scamper Heals allies within 25 units and you for 600 over 3s.

Level 1

59
9 / 6 / 15
4,211
263
73,368
33,156
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 3% for 2.5s after Ricochet is deployed.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 10%.

Level 1

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Barik
Seacat71
Barik
20
4 / 10 / 15
4,091
256
45,914
77,392
76,864
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

57
12 / 9 / 15
5,297
331
66,191
32,585
0
Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 50%.

Level 5

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Overburn

Overburn

Flare

Flare lasts 1.7999999999999998s longer.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

Ying
46
5 / 10 / 18
3,982
249
42,048
35,683
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 2s
Objective Time
5m 31s
108
Kill Participation
117
48
Kills
47
47
Deaths
48
60
Assists
70
Player
Kills
Deaths
Assists
KDA
L
17
13
7
1.58
L
9
6
15
2.75
W
Ruckus
IsraHack27
Ruckus
5
8
13
1.44
W
18
12
12
2
L
Barik
Seacat71
Barik
4
10
15
1.15
L
12
9
15
2.17
W
Octavia
flubzzzz
Octavia
7
11
13
1.23
L
Ying
5
10
18
1.4
W
5
8
18
1.75
W
Drogoz
mason mzzz
Drogoz
13
8
4
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

255,949
Damage
278,828
278,828
Taken
255,949
59,076
Shielding
76,864
142,935
Healing
122,110
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
51,307
51,307
1,203
17,554
77,133
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

L
73,368
31,932
1,300
9,490
33,156
0

Level 1

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Ruckus
IsraHack27
Ruckus
51,136
43,775
0
6,264
95,909
59,076
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
79,370
76,029
1,783
13,113
57,714
0

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

L
Barik
Seacat71
Barik
45,914
45,914
0
17,363
77,392
76,864
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
66,191
63,929
0
4,637
32,585
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

W
Octavia
flubzzzz
Octavia
45,301
41,918
804
12,165
50,952
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Ying
42,048
24,873
60,553
10,010
35,683
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
24,405
13,840
90,565
8,920
27,123
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Drogoz
mason mzzz
Drogoz
55,737
38,516
0
9,321
47,130
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Damage Done by Role

Damage Taken by Role