Player Matchup

Tyra
Tyra
Gold I
Deathkiill
Tyra
Gold I
Level 826
Champion Stats
64W - 76L
1,566 SR
Queue Stats
1,076W - 1,049L
1,501 Elo+
Solo
Ruckus
Ruckus
Gold IV
Enderfox505
Ruckus
Gold IV
Level 203
Champion Stats
19W - 27L
1,582 SR
Queue Stats
75W - 91L
1,469 Elo+
Party 3
Zhin
Zhin
Platinum II
MordeStyle
Zhin
Platinum II
Level 542
Champion Stats
107W - 101L
1,650 SR
Queue Stats
323W - 285L
1,525 Elo+
Party 3
Seris
Seris
Gold II
aaronick31
Seris
Gold II
Level 810
Champion Stats
67W - 77L
1,607 SR
Queue Stats
496W - 501L
1,523 Elo+
Solo
Fernando
Fernando
Gold IV
m3di0g4mer
Fernando
Gold IV
Level 45
Champion Stats
11W - 11L
1,704 SR
Queue Stats
114W - 126L
1,514 Elo+
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 485
1,622 SR
1,506 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 425
1,532 SR
1,505 Elo+
Grover
Grover
Gold I
AIéx
Grover
Gold I
Level 901
Champion Stats
15W - 9L
1,658 SR
Queue Stats
275W - 262L
1,555 Elo+
Party 2
Barik
Barik
Gold III
Male_Ada_Wong16
Barik
Gold III
Level 47
Champion Stats
4W - 3L
1,500 SR
Queue Stats
32W - 36L
1,456 Elo+
Party 1
Androxus
Androxus
Platinum III
Marîcîelo
Androxus
Platinum III
Level 999
Champion Stats
4W - 3L
1,611 SR
Queue Stats
330W - 294L
1,543 Elo+
Party 2
Atlas
Atlas
Silver II
MochiMoray
Atlas
Silver II
Level 88
Champion Stats
1W - 1L
1,307 SR
Queue Stats
45W - 52L
1,412 Elo+
Party 1
Saati
Saati
Platinum II
Yoshinô
Saati
Platinum II
Level 92
Champion Stats
5W - 5L
1,585 SR
Queue Stats
55W - 38L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
7 / 11 / 3
2,472
247
66,574
54,541
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.2s.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Ruckus
59
2 / 9 / 7
2,075
208
46,879
56,267
28,971
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 25%.

Level 5

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 15 Ammo every 1s while Emitter is active.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 14%.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

59
4 / 8 / 2
2,123
212
41,670
43,232
0
Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Seris
59
3 / 6 / 6
2,602
260
29,639
36,940
0
Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Fernando
m3di0g4mer
Fernando
15
0 / 7 / 6
2,605
261
30,714
73,461
102,398
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
NyxYing
Team 1 Score

1

VS

Team 2 Score

4

Bans
CaspianKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
AIéx
Grover
59
6 / 2 / 22
3,180
318
28,054
24,825
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

23
3 / 3 / 12
3,325
333
37,018
54,245
37,687
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Androxus
Marîcîelo
Androxus
59
21 / 2 / 7
3,322
332
97,280
35,450
0
Abyss Walker

Abyss Walker

Nether Step

Heal for 160 after activating Nether Step.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Atlas
42
1 / 5 / 9
3,319
332
27,206
73,504
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Saati
Yoshinô
Saati
47
10 / 4 / 13
2,811
281
74,883
27,452
0
Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Steady Predictions

Steady Predictions

Generate 3% Ultimate Charge after hitting your coin.

Level 3

Taste Maker

Taste Maker

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 5s
Objective Time
5m 30s
40
Kill Participation
104
16
Kills
41
41
Deaths
16
24
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Grover
AIéx
Grover
6
2
22
8.5
L
7
11
3
0.77
L
Ruckus
2
9
7
0.61
W
3
3
12
3
W
Androxus
Marîcîelo
Androxus
21
2
7
12.25
W
Atlas
1
5
9
1.1
L
4
8
2
0.63
W
Saati
Yoshinô
Saati
10
4
13
4.13
L
Seris
3
6
6
1
L
Fernando
m3di0g4mer
Fernando
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

215,476
Damage
264,441
264,441
Taken
215,476
131,369
Shielding
37,687
120,250
Healing
150,251
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grover
AIéx
Grover
28,054
22,146
112,609
20,230
24,825
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
66,574
28,652
0
1,010
54,541
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Ruckus
46,879
33,499
0
7,464
56,267
28,971
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
37,018
37,018
0
10,272
54,245
37,687
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Androxus
Marîcîelo
Androxus
97,280
81,935
0
5,545
35,450
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Atlas
27,206
27,206
0
1,550
73,504
0

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
41,670
33,811
0
3,904
43,232
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Saati
Yoshinô
Saati
74,883
52,383
0
45
27,452
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Seris
29,639
24,834
85,584
20,391
36,940
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
m3di0g4mer
Fernando
30,714
22,164
0
1,897
73,461
102,398
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role